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Development: Taking Pokémon away

41
Posts
14
Years
    • Seen Jul 17, 2013
    I can't get it to work an what is ASM routine?

    This does look like an awesome feature.

    However putting 'special 0x29' into XSE is much better and easier So people who can't get this to work just do that
     
    Last edited:

    Corvus of the Black Night

    Wild Duck Pokémon
    3,416
    Posts
    15
    Years
  • *bump-a-matic*

    I was wondering, this routine specifies slot, correct, and can't do... Pokemon? So say I wanted to remove, say, a Grovyle... would I need to compile a separate ASM routine to identify which slot has Grovyle, then combine it with the Taking Pokemon Away routine to remove Grovyle? Because someone could easily just swap the team around and then Grovyle wouldn't be in a set place anymore... ._.'
     
    534
    Posts
    11
    Years
    • Age 26
    • Seen Jul 24, 2023
    *bump*

    Do I have to compile both routines to make setvar 0x8004 0x(let's say 0x5) work?


    EDIT: Nevermind. I should have read the whole description.
     
    Last edited:
    275
    Posts
    8
    Years
  • Can this be used with Mantyke's Evolution?
    I was thinking of doing a Slowpoke evolution with a Shellder in the party, and then making the Shellder disappear.
    Is it possible to join this with kearnseyboy6's evolution routine?
     
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