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Team advice

Nicktaco

Hot Sensation
20
Posts
11
Years
  • I would like some advice on my team
    Such as what items on my Pokémon
    And if i Should Change my Team
    All help is Appreciated please reply
    My inspiration for my team was To have a team no Weakness and alot of rock types fo tyranitar sandstorm
    Aggron
    Tyranitar
    Garchomp
    Terrakion
    Amoonguss
    Volcaronas
     
    27
    Posts
    12
    Years
  • Can you tell us what moves you want
    to give them?

    I'd suggest replacing volcorona with heatran since it absorbs fire attk. And I would recommend jellicent since it can take fire/ water / fight well, which are dangerous for your team.
    T-tar chople berry/ leftovers
    Terrakion life orb/choice band
    Garchomp life orb
    Volcorona leftovers/life orb/choice specs
    Aggron choice band
    Amoonguss black sludge
     
    Last edited:

    Nicktaco

    Hot Sensation
    20
    Posts
    11
    Years
  • Volcaronas: overheat silver wind will o wisp flamethrower
    Tyranitar: gigs impact dragon tail crunch earthquake
    Terrakion: healing hand retaliate rock slide scared sword
    Garchomp: dragon rush dig surf shadow claw
    And amoongoss and Aggon aren't high enough level
     
    27
    Posts
    12
    Years
  • Amoonguss: spore, sludge bomb, giga drain,Stun spore
    Garchomp: swords dance, outrage, earthquake, fire fang ( life orb set)
    T-tar: stealth rock, crunch, fire blast, stone edge
    Terrakion: close combat, stone edge , x-scissor, quick attack (choice band)

    Rest I have no clue
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Volcaronas: overheat silver wind will o wisp flamethrower
    Tyranitar: gigs impact dragon tail crunch earthquake
    Terrakion: healing hand retaliate rock slide scared sword
    Garchomp: dragon rush dig surf shadow claw
    And amoongoss and Aggon aren't high enough level

    Volcarona is better off setting up Quiver Dances then smashing things. It's also too physically defensively weak for support:
    -Quiver Dance
    -Fiery Dance/Fire Blast
    -Bug Buzz
    -Hidden Power (Rock/Ground)/Giga Drain
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    or
    -Quiver Dance
    -Bug Buzz
    -Fire Blast/Fiery Dance
    -Roost
    Nature: Timid
    EVs: 252 HP/240 Def/16 Spe
    Item: Leftovers

    or
    -Quiver Dance
    -Bug Buzz
    -Fire Blast/Fiery Dance
    -Rest
    Nature: Modest
    EVs: 160 HP/236 SAtk/112 Spe
    Item: Chesto Berry

    Tyranitar has a wide movepool to take advantage of. Never use Hyper Beam-style moves competitively; they leave you a sitting duck the next turn:
    -Stealth Rock
    -Crunch
    -Pursuit
    -Fire Blast/Stone Edge/Superpower
    Nature: Sassy/Careful
    EVs: 252 HP/4 Atk/252 SDef
    Item: Leftovers
    Ability: Sand Stream

    or
    -Crunch
    -Pursuit
    -Stone Edge
    -Superpower
    Nature: Adamant/Jolly
    EVs: 180 HP/252 Atk/76 Spe (Adamant) or 4 HP/252 Atk/252 Spe (Jolly)
    Item: Choice Band (Adamant)/Choice Scarf (Jolly)
    Ability: Sand Stream

    Terrakion needs some serious redoing. It has stronger STABs in Close Combat and Stone Edge:
    -Rock Polish
    -Swords Dance
    -Close Combat
    -Stone Edge
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Air Balloon/Rock Gem

    or
    -Close Combat
    -Stone Edge
    -X-Scissor
    -Quick Attack/Sacred Sword/Rock Slide
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf

    or
    -Stealth Rock
    -Taunt/Swords Dance
    -Stone Edge
    -Close Combat
    Nature: Jolly
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Focus Sash

    or
    -Substitute
    -Swords Dance
    -Close Combat
    -Stone Edge
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Rock Gem/Life Orb/Salac Berry

    Garchomp learns Earthquake. Use it:
    -Outrage
    -Earthquake
    -Fire Fang/Aqua Tail
    -Dragon Claw/Dual Chop
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf

    or
    -Swords Dance
    -Earthquake
    -Outrage
    -Fire Fang/Aqua Tail
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Haban Berry/Yache Berry/Lum Berry

    or
    -Substitute
    -Swords Dance
    -Outrage
    -Earthquake
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Leftovers/Salac Berry

    or
    -Stealth Rock
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Blast/Swords Dance
    Nature: Naive/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Focus Sash

    or
    -Stealth Rock
    -Dragon Claw/Dragon Tail
    -Earthquake
    -Fire Blast/Aqua Tail/Protect
    Nature: Jolly
    EVs: 252 HP/196 Def/60 Spe
    Item: Leftovers

    Looking at this team, you're vulnerable to bulky Waters. Ferrothorn fills in both Amoonguss' and Aggron's roles in one slot:
    -Stealth Rock/Spikes
    -Leech Seed
    -Power Whip
    -Gyro Ball/Thunder Wave/Protect
    Nature: Relaxed
    EVs: 252 HP/88 Def/168 SDef
    Item: Leftovers/Shed Shell
     
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