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Tutorials by psyduck007

D-Trogh

Dead
439
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18
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  • 1. Is there a tutorial needed to do this? :s
    2. Just a plain wildbattle script?
    3. The Shiny battle is never going to work unless you've hacked the encounter code and added a new Shiny-encounter code at the offset specified in your tutorial..
     

    Hardy Har Har

    Oh dear, oh my...
    258
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    16
    Years
  • additional info

    the change poke ball design tutorial is for those who want to make a Mario game, for example, in a Pokemon ROM. (like changing a poke ball into the ? box in super Mario, for example) I also made the shiny battle script, since M_X's tutorial is hard. Only the callasm is enabled in the shiny battle script in my tutorial.
     
    5,814
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    16
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    • Age 30
    • Seen May 19, 2021
    I think it's good...
    But maybe u should change the script editor to XSE.
    It has less problems and it's easy to use.
     

    Hardy Har Har

    Oh dear, oh my...
    258
    Posts
    16
    Years
  • I think it's good...
    But maybe u should change the script editor to XSE.
    It has less problems and it's easy to use.
    where can i download XSE? I'm using pokescript, by the way.

    @D-Trogh: the callasm offset in the shiny wildbattle script is for leafgreen--I'll research the one for the following: Ruby, Sapphire, Emerald, and Fire Red.
     
    Last edited:

    X-aveon

    IS BACK!!!!!!!!!!!!!!!!!!!
    233
    Posts
    16
    Years
    • Seen Jun 25, 2012
    where can i download XSE? I'm using pokescript, by the way.

    @D-Trogh: the callasm offset in the shiny wildbattle script is for leafgreen--I'll research the one for the following: Ruby, Sapphire, Emerald, and Fire Red.

    go to hackmews thread to download XSE. best script editor ever.
     
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