In your opinion, how hard was making a plugin using the provided libraries?
It was actually quite easy. :D Plus, the only reason it takes so long to load is because it has to read the Pokemon names from the game.
In your opinion, how hard was making a plugin using the provided libraries?
The download on your site is still 2.0.1 I believe. Or else I am clicking the wrong button. Which I wouldn't put past me xD
Not sure if this will get answered, if it's already been answered, or if this is just the wrong place to ask, but i'm having a little trouble. Is it possible to edit trainer back sprites using NSE? I know they are in bookmarks, I know how to import image + palette. My problem being that the back sprites all use the same palette offset, and though my images have been compressed (16 colors) when they are inserted into NSE the colors still mess up. What I think the problem is, is that each images palette is in a different order, so reds are swapped with greens and such. Is there anyway to remedy this? Or is there a simpler way of editing the back sprites altogether?
Also when tested the sprites are the wrong colors altogether xD please help.
I'm also, having a problem... I'm trying to edit the trainer bags in Emerald (US) back to their original palettes from Ruby Sapphire, I change the palette, save the data, It shows the offset save thing, I save it, I go to the game and they stay the same... I go back to NSE and check the sprites and they turned back to green.
I've been studying the sprite and what I believe the problem is, is that the rom loads the old trainer palette rather than any than I have inserted. The rom is Fire Red.
Sprite in NSE (pre-loaded)
Resulting sprite (in-game)
Any help you could provide would be greatly appreciated. Is there a generic way people have been getting around this without the use of NSE? etc.
Many thanks,
Shadow.
That solved my problem, thanks! It seemed a little inconvenient having the Save feature not save the palette.
I'm having a palette trouble too with the Pokemon icons (the ones you see in the party). I've imported them, saved the image + palette, clicked on Save Palette to ROM, and when I go to the next one, the colors for that one get messed up. Then when I fix that one, the one I just did gets messed up. Is it the rom I'm using or is there a certain order?
I'm using a FireRed (U) rom (BPRE).
Okay, thanks a bunch. I'll try working with that till then.
What a stylish thread layout for a nameless tool! :P But seriously good job, can't wait to use this tool.
Thanks for making sprite editing easy!
~Victory
Oh yay~! Now this function would work with the pokemon sprites, icons, and trainer sprites, right?