Okay, I'm back with more questions.
NOTE: these all involve JPAN's hacked engine.
First, say I add some sprites to a second sprite table after inserting the sprite hack into a clean rom. How would I access these sprites for use in game on a normal map? Would Advance Map be able to access them or would it involve a script, or would hex editing be needed?
Second, the information about the swarm/roaming pokemon hack and the wild data switch was confusing. Could somebody help by providing and explaining a couple examples?
Or if there is a tutorial or tutorials that could help with both/either of these, pointing me to those would be a help too. ^^ Thanks in advance for any assistance.