I tend to avoid battle scenes if I can. I hate writing them, simply because every time I do, they seem so horrible and wooden to me, much like the kind the OP was lamenting so vociferously. In any case, that's one of the main reasons why I chose to start
Champion Game after the E4 and Champion battles, rather than at the beginning of Ren's journey. I did put one in recently, however, and on the whole it seemed somewhat well received. (That is, I've had one person say they like it, and nobody say they dislike it. It qualifies!) So this of course brings us back to the original question: how do I write them?
Pokemon battles in fanfiction, and my corresponding methods of writing them, vary as much as the characters participating in them do. Some battles might focus more on the 'connection' between Trainer and Pokemon, because that's what the Trainers themselves focus on. Others are extremely straightforward and aggressive, with Trainers simply bawling attack after attack and Pokemon butting heads repeatedly in the arena. (That type's a little more difficult to pull off well, but it's certainly doable.) And of course, the style of my writing will follow. When reading a high-pressure, high-stakes battle, a reader doesn't want to be distracted by too much of the atmosphere. I'll throw in the odd mention of the spectators' (if any are present) general 'mood' and that'll be about it. The rest of the scene will be devoted to the movements of the Pokemon. As well as that, there won't be any big words or words with obscure meanings. Not that I want to patronise my audience - it's just that when the pressure is high, it needs to stay that way, and it's one of the best ways to make sure it does so.
Likewise, when I'm writing about a battle between two newbie Trainers, the focus will likely be on their interactions and how they learn and grow from the battle. There'll be a lot of nervous laughter, perhaps some hyper-masculine showboating and general grandstanding for the benefit of their audience, and some silly mistakes accompanied by taunts from the opposition. The Trainers will banter and laugh, or - depending on their relationship - glare at and bait each other.
In
Champion Game, the main character is a funny sort of battler. He instantly calculates possibilities, chances and risks in his head and reacts accordingly. So for his first battle, I set him up with an opponent - Roxanne - who would play well off that. She's generally a smart girl, and one who I imagine would be just as interested as I am in what a Trainer thinks while battling. As a result, when Ren pulled out his 'predict and react accordingly' strategy, there was a good bit of discussion on the topic. It was a little clumsy in that nothing much was going on in the battle while Ren explained his deal, but it does kinda seem like the kinda thing they'd both do - drop everything when something interesting came up, that is.
In future, we'll probably see Ren's mind working, catching glimpses of his thought process as he comes to each decision. I won't have him explain it again each time, of course, but it'll be interesting. The best way, I think, to have Pokemon battles remain 'fresh', is to have a Trainer who does something differently to everyone else. That way it's not quite so predictable. For example, if Trainer A would normally feint with Wing Attack before switching to Aerial Ace to catch Trainer B off guard, we'd have Ren come up against Trainer A. The reader would expect A's gambit to work, because it's been seen to work before, but if Ren predicts it and counters accordingly, it gives the battle a whole new twist.
I like to apply this in different ways. One of my biggest nitpicks I have with people who write battles and OT fics in general is that they tend to have characters who battle very, very similarly. There's no such thing as a strategy, no personality. Characters will be different enough, for sure - Alfred will be calm and cool, while Bob is hot-headed and rash and Charlie is an arrogant womaniser - but when it comes to a battle, it's all just BLAH BLAH BLAH same-old, same-old. So how do we mix it up? We look at each character, and decide what influences their battling style.
Perhaps we have a blind girl. (We do. Or, at least, we will.) She's been unable to see since the age of six, yet she overcame this disability to fulfil her lifelong dream of becoming a Trainer. What does this tell us about how she battles? Nothing, right? Wrong! (oh lord, I'm preaching. Sorry, but bear with me.) It tells us several things about her.
- She's determined to succeed.
- She's used to adversity of one kind or another.
- She may have suffered some kind of discrimination due to her blindness.
- And she's blind. Duh.
Each of these things tells us something different about how she will (or may - remember she's your character, here. You dictate everything) battle. Let's take a look~
- She's determined to succeed. - This means she wants to win more than others. Perhaps she'll even resort to using dirty tricks in order to achieve victory. Maybe she'll rage at you when it looks like she's going to lose. By the same token, she'll likely play strongly but safely from the get-go, not taking risks, but trying to ensure her victory.
- She's used to adversity of one kind or another. - She's not just going to give up. No matter what you hit her with, she'll keep going. She won't surrender to you just because it looks hopeless.
- She may have suffered some kind of discrimination due to her blindness. - If you mention her disability, she might snap. Perhaps she's sick of being teased, and will get extremely aggressive in response. As a result, she'll throw away her 'play-it-safe' strategy and go all-out with attacks.
- And she's blind. Duh. - This, of course, is perhaps the most important factor. Because her sight is impaired (one of the more important senses in a Pokemon battle, for sure) she'll have to rely on her others. By this logic, let's say she has extraordinarily sensitive hearing. This means that if she comes up against an opponent who uses a silent Pokemon, she'll have trouble. On the other side of the same coin, she'll be able to pick up on things a normal Trainer couldn't, such as the sound of a Pokemon shifting its footing to launch an attack.
All these factors will comprise her battling style, and I think it's these that are most important when writing a battle. Note that I built out that somewhat interesting battling style from just a couple of sentences about this girl. I don't know where she comes from, what her family's like, or even her name, and yet all of these will have an impact as well. Characters are alive - they're not just pixels on your screen anymore. Every Trainer in every Pokemon game ever behaves somewhat similarly, battles the same sort of way, uses the same sorts of strategies. It's perhaps a good idea, at the creation of a character, to write down his or her battling style. Make sure it fits with their personality and history, and make them interesting. I don't want to read a fic about cardboard cutouts battling each other, do I? I want to read about
people.
Now, let's look at the other side of the spectrum - Pokemon. While not so varied and unique as humans, each Pokemon will battle differently. Zangoose is aggressive. Clefable is defensive. Audino refuses to hurt its opponent. Each of those will have their own personalities, again depending on their history. This influences their battling style as well.
Something I like to see is when a Trainer's method clashes with his Pokemon's. For example, someone who enjoys pummelling his opponents into the dust attempting to make his Plusle do the same. Often, there'll be friction. Better yet is where the Trainer doesn't exactly clash with his Pokemon, but misinterprets their personality/abilities, causing them to do worse than they normally would because the Pokemon isn't fully in tune with its true potential.
I tend not to look at the Pokemon side of the battle so much, personally. Because while they're friends and partners, for sure, at the end of the day, they're just tools to help a Trainer win a battle, much like spells in Final Fantasy or fireballs in Mario. Different writers will put more or less emphasis on the Pokemon aspect, but I tend not to attach much significance to them. While I do respect their essential role in any battle scene, they are, to me, secondary players to the Trainers - the ones who are
actually battling. They're the ones who have something to lose, something to gain. I won't by any means downplay the importance of Pokemon in a fic, but to me, it's just not a central concern.