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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.


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  #1    
Old November 2nd, 2012, 06:17 PM
Matzzz's Avatar
Matzzz
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Okay so after much testing I've decided on my current team and i want to know what you all think
Parts of it are fairly traditional methods as you will see..

Ninjask@nothing
Speed Boost
Bold (nature could be better but it'll do)
252atk/252spd
Sub
Baton Pass
Sword Dance
X-Scissor

Basic set up using substitute every turn and then using sword dance/baton pass when a chance shows itself - usually setting up marowak

Marowak@Thick Club
Lighteningrod
Adamant
252atk/252spd
T-Punch
F-Punch
E-Quake
Stone Edge

Standard Marowak Setup

Starmie@Leftovers
Natural Cure
Docile
252 Sp.Atk / 252 Spd / 4 Sp.Def
Recover
T-Bolt
Ice Beam
Surf

Standard Starmie Special Sweeper

Latias@nothing
Levitate
Gentle
252 Sp.Def / 252 HP
Dragon Pulse
Calm Mind
Psychic
Recover

I'm using Latias as a pure special wall, takes hits such as Gengars shadow ball with ease needing a good 3/4 hits before KO plus the use of calm mind turns it into a decent powerhouse

Dusknoir@nothing
Pressure
Lax
252 HP / 252 Def / 6 Sp Def
Will-O-Wisp
Pain Split
Fire Punch
Ice Punch

Physical Wall

Breloom@Toxic Orb
Poision Heal
Adamant
252Atk/252Spd
Seed Bomb
Spore
Sub
Focus Punch

Standard Breloom Build - used as a last resort

Still need to decide on items etc

Let me know what you think! :D
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  #2    
Old November 3rd, 2012, 02:07 PM
PlatinumDude's Avatar
PlatinumDude
Nyeh?
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Join Date: Aug 2010
Location: Canada
Age: 20
Gender: Male
Nature: Hasty
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Smeargle is a better Baton Passer than Ninjask is because it has access to Spore to make the pass easier. Ninjask also has a nasty Stealth Rock weakness and bad defenses:
-Spore
-Shell Smash
-Baton Pass
-Taunt/Magic Coat
Nature: Jolly/Timid
EVs/ 80 HP/96 Def/80 SDef/252 Spe
Item: Focus Sash
Ability: Own Tempo

Marowak is too slow to sweep effectively. Dugtrio makes a nice revenge killer for you to use:
-Earthquake
-Stone Edge
-Sucker Punch
-Shadow Claw/Substitute
Nature: Jolly
EVs: 252 Atk/32 Def/224 Spe
Item: Choice Band/Life Orb
Ability: Arena Trap

Latias is better off with this spread to make it faster and bulkier: 252 HP/4 SAtk/252 Spe with a Timid nature. Hidden Power Fire, Substitute and Roar are also the better options over Psychic because Dragon Pulse has good coverage on its own already.

Gliscor or Skarmory are better physical walls over Dusknoir because of their good defensive typings:
Gliscor:
-Earthquake
-Taunt/Toxic
-Toxic/Ice Fang/Stealth Rock
-Roost/Protect
Nature: Impish
EVs: 248 HP/188 Def/72 Spe
Item: Toxic Orb
Ability: Poison Heal

Skarmory:
-Spikes/Stealth Rock
-Whirlwind
-Roost
-Brave Bird/Taunt
Nature: Impish/Careful
EVs: 252 HP/232 Def or SDef/24 Spe
Item: Leftovers/Shed Shell

SubPunching Breloom is no longer the standard Breloom as of B2/W2 due to the release of Technician, but it's still viable. Use the spread of 12 HP/252 Atk/244 Spe to give Breloom optimal Poison Heal recovery.
Ability: Sturdy
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