The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Creative Discussions > Game Development
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!


Reply
Click here to go to the first staff post in this thread.  
Thread Tools
  #1151    
Old January 4th, 2013, 12:09 PM
Dradier234's Avatar
Dradier234
 
Join Date: Oct 2012
Gender: Male
Nature: Careful
I agree. I edited at erased my intro screens and I only left the 4 screen out now because avatar stated only indivisial screens. The reason i screened the intro, was because it shows what is different about my game..
But I don't see how the 3rd screen was not original. I like the waters reflection... Also, I didn't like how you said I mapped a bit, I actually worked pretty hard on that map..
__________________
http://poke-fans.forumotion.com/
Join Here

Last edited by Dradier234; January 4th, 2013 at 12:17 PM.
Reply With Quote
  #1152    
Old January 4th, 2013, 12:35 PM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 19
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Dradier234 View Post
I agree. I edited at erased my intro screens and I only left the 4 screen out now because avatar stated only indivisial screens. The reason i screened the intro, was because it shows what is different about my game..
But I don't see how the 3rd screen was not original. I like the waters reflection... Also, I didn't like how you said I mapped a bit, I actually worked pretty hard on that map..
No offence but a map with a few trees, all of which are clashing styles, doesn't seem like a good map to me.

Yes, the water reflection, which was on a ladder/steps.
__________________
gone.
Reply With Quote
  #1153    
Old January 4th, 2013, 03:42 PM
Dradier234's Avatar
Dradier234
 
Join Date: Oct 2012
Gender: Male
Nature: Careful
Alright, heres some screens of Square Garden, working map name
Attached Thumbnails
Chaos Mind 6.png‎   Chaos Mind 7.png‎  
__________________
http://poke-fans.forumotion.com/
Join Here
Reply With Quote
  #1154    
Old January 4th, 2013, 03:45 PM
Yamiidenryuu's Avatar
Yamiidenryuu
 
Join Date: Oct 2011
Quote:
Originally Posted by Dradier234 View Post
Alright, heres some screens of Square Garden, working map name
You probably shouldn't have tall grass sharing the same tile as trees and ledges.
__________________

Cheren Comic is a comic about Cheren! Go read it.
Reply With Quote
  #1155    
Old January 4th, 2013, 03:49 PM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 19
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Dradier234 View Post
Alright, heres some screens of Square Garden, working map name
Again tile clashing, which is a huuge turn off.
__________________
gone.
Reply With Quote
  #1156    
Old January 5th, 2013, 08:55 AM
Dradier234's Avatar
Dradier234
 
Join Date: Oct 2012
Gender: Male
Nature: Careful
I'll change that ledge on the grass.
NintendoDork15: For the clashing trees, I'll change the Route 1 one, but
for the screens I just posted, Its called "Square Garden", Its suppose to have different kinds of trees. Its like a wild life park or something...
Heres a edit of the clashing trees one...
Attached Thumbnails
Chaos Mind 8.png‎  
__________________
http://poke-fans.forumotion.com/
Join Here

Last edited by Dradier234; January 5th, 2013 at 09:11 AM.
Reply With Quote
  #1157    
Old January 5th, 2013, 09:46 AM
Cilerba
the hearts of lonely people
Community Supporter
 
Join Date: Feb 2010
Location: Massachusetts
Age: 17
Gender: Male
Nature: Quiet
You should never use one tile wide pathways. They don't look all that great.
The same (sort of) goes for tall grass. Too much one tile wide tall grass doesn't look great either.
__________________
A MODEST PROPOSAL
http://www.pokecommunity.com/showthread.php?p=7766537
Reply With Quote
  #1158    
Old January 5th, 2013, 10:06 AM
Dradier234's Avatar
Dradier234
 
Join Date: Oct 2012
Gender: Male
Nature: Careful
Quote:
Originally Posted by Nintendork15 View Post
Again tile clashing, which is a huuge turn off.
Well, I could choose one sub tree out of all those trees in my screen and only use that as a sub tree...Which one should I choose?
red are sub trees
blue are regular
Attached Thumbnails
Pic Man.png‎  
__________________
http://poke-fans.forumotion.com/
Join Here
Reply With Quote
  #1159    
Old January 7th, 2013, 04:24 AM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 19
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Dradier234 View Post
Well, I could choose one sub tree out of all those trees in my screen and only use that as a sub tree...Which one should I choose?
red are sub trees
blue are regular
One of those trees is RSE styled, thus not fitting in, and the other one uses a total different pallette because it's meant for Erika's gym only.

Just keep the big trees.
__________________
gone.
Reply With Quote
  #1160    
Old January 7th, 2013, 04:56 AM
WinterKirby's Avatar
WinterKirby
 
Join Date: Dec 2012
Age: 2
Gender: Male
Nature: Mild
Quote:
Originally Posted by ppooookkkkkkk View Post
Kinda looks like shipping to me.
__________________
X/Y Friend Code: 1349-5852-1728 | Pinkie | Flying | Hoot-Hoot, Pidgey, and Tropius

Reply With Quote
  #1161    
Old January 11th, 2013, 11:07 AM
Yuoaman's Avatar
Yuoaman
Legen- wait for it...
Community Supporter
 
Join Date: Jul 2005
Location: Ontario, Canada
Age: 22
Gender: Male
Nature: Relaxed
As people have said, try to keep your tiles matching - even just one object that looks out of place can ruin a map since it'll stand out like a sore thumb. For paths, remember that they are formed by people walking on them, so when creating them don't just put them willy-nilly, place them on the logical path that people would follow when passing through the area. As well, try to keep the ledges as short as you can, only make them long enough to serve their purpose, but don't go so short that the map stops looking layered and just looks like a bunch of tiny outcroppings.
__________________

Suit Up!
Awesome REGULAR MEMBER THAT OCCASIONALLY FREQUENTS FORUMS.

"pps new screenie" - No, really shut up yuoaman.

Haaave you read my LP?
Pokémon Quartz - The only one really worth reading.

What about my [Un]Abridged series?
Aquaman the Unabridged Parody Series - Language warning.

The Playbook: My Anime List | Raptr | BackLoggery | Twitter


83% of this signature is empty space.

-dary!
Reply With Quote
  #1162    
Old January 15th, 2013, 12:15 PM
eugene222
Unhatched Egg
 
Join Date: Jun 2007
Nature: Adamant
These are graphics made by me.
Spoiler:


They are not finished yet and i need to improve them. I watched a bit at the b2/w2 graphics when i made them.
What do you think?

*edit*

"SLF" is the Sleep State.
The States for the Player Pokemon are displayed under the healthbar.

*edit*
I have redone a bit and change the buttons now.

Spoiler:


Im not satisfied with the buttons atm and need to work more on them. What do you say?

Last edited by eugene222; January 16th, 2013 at 12:09 PM.
Reply With Quote
  #1163    
Old January 18th, 2013, 03:50 PM
Cilerba
the hearts of lonely people
Community Supporter
 
Join Date: Feb 2010
Location: Massachusetts
Age: 17
Gender: Male
Nature: Quiet
Those buttons are nice, but you may want to add some padding on the HP boxes so the text isn't right near the edge.'

Also, I present to you guys an important Auburn screenshot:

__________________
A MODEST PROPOSAL
http://www.pokecommunity.com/showthread.php?p=7766537
Reply With Quote
  #1164    
Old January 18th, 2013, 04:27 PM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 19
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Cilerba View Post
Those buttons are nice, but you may want to add some padding on the HP boxes so the text isn't right near the edge.'

Also, I present to you guys an important Auburn screenshot:

Very Important.

We've got us some first world problems here, guyz!
__________________
gone.
Reply With Quote
  #1165    
Old January 21st, 2013, 10:39 AM
DaSpirit's Avatar
DaSpirit
Mad Programmer
 
Join Date: Jul 2007
Location: New York City
Gender: Male
Nature: Quiet

A cross-platform tool I programmed in C++ for editing Pokemon in my GameMaker Kit. THIS is what I hope makes people start Game Development rather than ROM Hacking. It's still a WIP though. You cannot save yet (but you can load Pokemon name, description, etc).
__________________
My Links:
Reply With Quote
  #1166    
Old January 21st, 2013, 11:04 AM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 19
Gender: Male
Nature: Naughty
Quote:
Originally Posted by DaSpirit View Post

A cross-platform tool I programmed in C++ for editing Pokemon in my GameMaker Kit. THIS is what I hope makes people start Game Development rather than ROM Hacking. It's still a WIP though. You cannot save yet (but you can load Pokemon name, description, etc).
Oooh.
This looks good, when it comes out I'll be sure to try it.
__________________
gone.
Reply With Quote
  #1167    
Old January 21st, 2013, 06:08 PM
BlackNekos
 
Join Date: Jul 2012
I'm working on a Tool Kit for easy editing of the PBS files on the PokeEssentials. (Mainly because it is helpful for my game) and I created a Pokemon Creator for making Fakemon or putting in gen 6 pokes,
Attached Thumbnails
design.jpg‎  
Reply With Quote
  #1168    
Old January 21st, 2013, 11:37 PM
Rayquaza.'s Avatar
Rayquaza.
Lead Dev in Pokémon Chaos
 
Join Date: Sep 2011
Location: United Kingdom
Age: 17
Gender: Male
Nature: Adamant
Quote:
Originally Posted by BlackNekos View Post
I'm working on a Tool Kit for easy editing of the PBS files on the PokeEssentials. (Mainly because it is helpful for my game) and I created a Pokemon Creator for making Fakemon or putting in gen 6 pokes,
Looks great. Essentials needs this stuff - which is was makes game dev more popular. Can't wait to see a release.
__________________
Reply With Quote
  #1169    
Old January 24th, 2013, 03:35 PM
Fire Flyy's Avatar
Fire Flyy
metaphysical poet
 
Join Date: Jul 2012
Location: below the heavens
Age: 18
Gender: Male
Nature: Sassy


have at it, probably need to fix the textbox
__________________

Last edited by Fire Flyy; January 24th, 2013 at 08:55 PM.
Reply With Quote
  #1170    
Old January 25th, 2013, 12:35 PM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
So finally im here posting something.
__________________



Reply With Quote
  #1171    
Old January 25th, 2013, 05:01 PM
desbrina's Avatar
desbrina
Lightning Yellow Creator
 
Join Date: Feb 2011
Location: UK
Age: 25
Gender: Female
Nature: Quiet
My fully functional palpad

__________________
Creator of


A Pokemon Yellow remake, using HGSS Tiles, and the ability to obtain all Kanto Pokemon as well as their previous/later evolutions.

Reply With Quote
  #1172    
Old January 25th, 2013, 06:14 PM
Cilerba
the hearts of lonely people
Community Supporter
 
Join Date: Feb 2010
Location: Massachusetts
Age: 17
Gender: Male
Nature: Quiet
That looks pretty neat. What other use will the friends code have other than just storing them in your Pal Pad?
__________________
A MODEST PROPOSAL
http://www.pokecommunity.com/showthread.php?p=7766537
Reply With Quote
  #1173    
Old January 26th, 2013, 03:22 AM
desbrina's Avatar
desbrina
Lightning Yellow Creator
 
Join Date: Feb 2011
Location: UK
Age: 25
Gender: Female
Nature: Quiet
They'll be used on the GTS for trading between friends, as well as possibly battling, though that won't be real time, it'd be computer controlled against their team
__________________
Creator of


A Pokemon Yellow remake, using HGSS Tiles, and the ability to obtain all Kanto Pokemon as well as their previous/later evolutions.

Reply With Quote
  #1174    
Old February 6th, 2013, 11:20 AM
Pia Carrot's Avatar
Pia Carrot
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 18
Gender: Male
Nature: Adamant


My team's latest project.
__________________




Last edited by Pia Carrot; February 6th, 2013 at 11:47 AM.
Reply With Quote
  #1175    
Old February 13th, 2013, 04:51 AM
Ooka's Avatar
Ooka
<3
Community Supporter
 
Join Date: Aug 2007
Location: Challenging The E4
Age: 21
Gender: Male
Nature: Relaxed
Send a message via Skype™ to Ooka
@Fire Flyy - I'm really digging those tiles and sprites. Looking awesome. :D



Learning how to use RPG Maker :D


Last edited by Ooka; February 13th, 2013 at 09:31 AM.
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 05:43 AM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.