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  #101    
Old January 23rd, 2013 (07:58 PM).
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Quote orignally posted by Savng Raven:

Oh god.

Tha transition from tile ta wood is terrible. It would be far better ta make tham separate floors. And thare's way tao much empty space, especially behnd tha right counter. Sixteen tiles? Thare should be 2-3 tiles back thare, snce it appears ta function as nothng but a gate. 5-6 tiles max. Tao much space makes a map look empty, and if you try ta fill it, it becomes terribly cluttered. As fo tha left counter, snce thare's a PC behnd it, I assume tha player will be able ta walk around back thare. So that ben tha case, tha player should also be able ta rap ta tha nfomation guide from tha othar side of tha counter, so it should be only 1 tile tall. You're also tryng ta make a corner on a wall style that doesn't have tha tiles ta do it. Nstead, just use tha black squiss. It's much simpler, and more aesthatically pleasng.

AND THA PLANTS. OH MAH GOD THA PLANTS.

Sorry fo rantng.

I taok a semester of nterior design, plus I've been playng Sims snce I first started usng a computer.
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  #102    
Old January 24th, 2013 (03:50 AM).
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Dis spheal seems, no, it IS off tha hook. I really love tha music, tha new Arcanne types and Fearow types. Tha only bug I've encountered is that mah Growlitha's sprite doesn't show up n-battle or if I just check him out from tha "Pokemon" tab n mah nventary. Othar than that, keep up tha bootylicious job!
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  #103    
Old January 24th, 2013 (05:26 AM).
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Quote orignally posted by Kharneth:
Dis spheal seems, no, it IS off tha hook.
Quote orignally posted by Kharneth:
Dis spheal seems, no
Quote orignally posted by Kharneth:
Dis spheal seems
Quote orignally posted by Kharneth:
Dis spheal
Quote orignally posted by Kharneth:
spheal
Nope, not a spheal. Nothng n dis section of tha foum is a spheal.
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  #104    
Old January 24th, 2013 (01:28 PM).
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Quote orignally posted by Kharneth:
Dis spheal seems, no, it IS off tha hook. I really love tha music, tha new Arcanne types and Fearow types. Tha only bug I've encountered is that mah Growlitha's sprite doesn't show up n-battle or if I just check him out from tha "Pokemon" tab n mah nventary. Othar than that, keep up tha bootylicious job!
Sorry pal, but as Kirby ponted out, dis is not a spheal, but nstead, is a fan gbee. Thank you fo yo support though :3
and thanks fo tha report, someone else mentioned it ta me earlier, but its good ta know haha

Quote orignally posted by WnterKirby:

Oh god.

Tha transition from tile ta wood is terrible. It would be far better ta make tham separate floors. And thare's way tao much empty space, especially behnd tha right counter. Sixteen tiles? Thare should be 2-3 tiles back thare, snce it appears ta function as nothng but a gate. 5-6 tiles max. Tao much space makes a map look empty, and if you try ta fill it, it becomes terribly cluttered. As fo tha left counter, snce thare's a PC behnd it, I assume tha player will be able ta walk around back thare. So that ben tha case, tha player should also be able ta rap ta tha nfomation guide from tha othar side of tha counter, so it should be only 1 tile tall. You're also tryng ta make a corner on a wall style that doesn't have tha tiles ta do it. Nstead, just use tha black squiss. It's much simpler, and more aesthatically pleasng.

AND THA PLANTS. OH MAH GOD THA PLANTS.

Sorry fo rantng.

I taok a semester of nterior design, plus I've been playng Sims snce I first started usng a computer.
now onta you >.<
fo one, i love plants and mah maps reflect that... >.>
and I git what yo sezng bout tao much space, I can fix that, but you really didnt like tha transition? D: i thought it was cool and buggine a threshold knd of thng >.>
and i thought if I used black it would make it look choppy
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  #105    
Old January 24th, 2013 (02:35 PM).
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Quote orignally posted by Savng Raven:
now onta you >.<
fo one, i love plants and mah maps reflect that... >.>
and I git what yo sezng bout tao much space, I can fix that, but you really didnt like tha transition? D: i thought it was cool and buggine a threshold knd of thng >.>
and i thought if I used black it would make it look choppy
Well, it's not that you have plants that bothars me. It's tha fact that thay're never aligned proplerly. Just like tha dilemma wit yo Pokécenter/Mart. Thay've always gots ta be on tha sbee row.

Tha transition between metal and wood is tao abrupt. Thare needs ta be some knd of a barrier. Ever notice n real life, when a floor goes from ridepet ta wood, it has that wooden or metal ridge. I can't actually remember tha nbee of it, but it smooths tha edge of tha hard tile and makes fo a more pleasng transition.

As fo tha black, it n no way is choppy. As a matter of fact, it shows that you're usng it on tha southarn wall already. And it should also be on tha othar walls, but it's not shown n tha image.
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  #106    
Old January 24th, 2013 (03:11 PM).
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so maybe dis is what you were rapng bout
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  #107    
Old January 24th, 2013 (05:38 PM).
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Quote orignally posted by Savng Raven:
Tha couch is now awkwardly aligned wit tha table. It needs ta be shifted over by one tile.

Tha flowers on tha table is n bad alignment tao. Speakng of which, tha table is tao cluttered now.

Thare should also only be one tile between tha couches and tha table, although that's more of a rule of thumb. Tha blue couches seem awkward n position ta tha table as well. Also, try puttng a rug under tha table. Coz IRL, you never put a table on a naked wood floor, coz you'll run tha fnishng and you'll make scratches. Plus, it'll give tha room more color.

You're missng some shadows aganst tha walls as well. And use tha full tile shadows, tha sbee ones you're usng fo tha north walls. Also, thare need ta be shadows comng from tha counters as well.

Tha counters look like a (o.0). Try keepng tham tha sbee height. Also, both should be tha sbee style; standalone (as tha left has) or connected (as tha right has). Usng both is somewhat tacky.

Plants agan. Thare should be anothar plant on tha sbee row. Now you have two seemngly random ones.

You have much ta learn, young padawan.
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  #108    
Old January 25th, 2013 (01:43 PM). Edited January 25th, 2013 by Saving Raven.
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Alright, I thnk I have a wnner right here
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  #109    
Old January 25th, 2013 (02:03 PM).
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Quote orignally posted by Savng Raven:


Move Mr Glasses (tha nfo homey) one tile ta tha right.

Put anothar plant n front of where Glasses was previously.

Move tha whole counter assembly (both of tham) up by one tile, reducng tha beount of space behnd tha counters ta 2x7.

Nclude tha plants and events n that move, and alter tha shadows accordngly.

Move tha divider wall back (up) one tile, so that tha bottam of tha wall tiles match up wit tha couch ta its right.

Move tha left bookcase 1 tile ta tha right and put a plant ta tha left of it.

Place anothar set of flowers on tha tile directly ta tha left of tha existng ones.

Git rid of tha whole bottam row of tiles, and move tha door mat and event accordngly. Don't fogit ta edit tha outside door event ta place tha player correctly as well.

And that should make it perfect.

Aside from tha still somewhat botharsome transition.
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  #110    
Old January 25th, 2013 (06:55 PM).
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New Download!
I hope you homeys enjoy dis! it will be tha second ta last nstallment of V2
I want ta git dis out so you homeys can enjoy it, and spend dis weekend ta make new traners, fnalize a few events, and make everythng perfect.
by tha end of tha weekend, thare should hopefully be 2 full gyms, and an assortment of traners.
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  #111    
Old January 26th, 2013 (05:55 AM).
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YES! i've been waitng fo dis! did you fix that EXP and HM glitch?
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Help will always be given at Hogwarts ta those who ask fo it.

“Do not pity tha dead, Harry. Pity tha livng, and, above all, those who live witout love. By returnng, you may ensure that fewer souls is maimed, fewer fbeilies is tarn apart. If that seems ta you a worthy goal, than we sez good-bye fo tha present.”

"Harry--you're a bootylicious wizard, you know."
"I'm not as good as you," said Harry, very embarrassed, as she let him go.
"Me!" said Hermione. "Books! And cleverness! Thare is more important thngs--friendship and bravery and--oh Harry--be cisful!"
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  #112    
Old January 26th, 2013 (09:10 AM).
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Saving Raven
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Quote orignally posted by digimonqueen:
YES! i've been waitng fo dis! did you fix that EXP and HM glitch?
1st, I thnk you is thnkng bout tha wrong gbee xDD
as far as I know I do not possess those glitches, while Skyblaze, by rayquaza does.

2nd, I didn't let you know last night bout it coz it was a little late and also dis was a mnor update, dis next one, V2.5 should be tha last V2, and will contan traners and gym leaders, and all those funky ass thngs :3

3rd, you homeys is off tha hook thanks fo all tha help and support ^ ^
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  #113    
Old January 26th, 2013 (09:15 PM).
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ugh, Sorry homeys, I wanted somethng better, but i'm sick, dis is tha best i could do

http://www.mediafire.com/?28m1bdg29g452qk
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  #114    
Old January 26th, 2013 (10:14 PM).
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that's odd. I can't challenge tha 1st gym leader. it sez Script Error, than shuts down. like it foce closes on me. is thare anyway u can fix it. Oh, and i DID realize i gots tha wrong gbee like 30 seconds after i posted mah last post. i feel REALLY stupid.
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95% of all Pokémon spheals is of tha 3rd Generation, majority of tham ben FireRed.
If you believe that tha 2nd generation should be sphealed more often,
copy and paste dis nta yo signature


Help will always be given at Hogwarts ta those who ask fo it.

“Do not pity tha dead, Harry. Pity tha livng, and, above all, those who live witout love. By returnng, you may ensure that fewer souls is maimed, fewer fbeilies is tarn apart. If that seems ta you a worthy goal, than we sez good-bye fo tha present.”

"Harry--you're a bootylicious wizard, you know."
"I'm not as good as you," said Harry, very embarrassed, as she let him go.
"Me!" said Hermione. "Books! And cleverness! Thare is more important thngs--friendship and bravery and--oh Harry--be cisful!"
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  #115    
Old January 27th, 2013 (08:28 AM).
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mah guess is coz I added new traners it makes tha gbee all freaky, I thnk you need ta start a new gbee, I started a new gbee and tested it and found a script error, where tha "you cant leave witout a pokemon" does not match up wit "you received eevee/fearow/growlitha" so you can't leave. I'm gong ta fix thase problems and complete all tha pokemon and if I have time, add player graphics and such so you can run properly and fish correctly, haha
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  #116    
Old January 27th, 2013 (09:56 AM).
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N tha first tawn, if you walk on tha left side of tha exit ta tha first route it will sez "You have ta rap ta beanda". Even if you already have.
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  #117    
Old January 27th, 2013 (10:07 AM). Edited January 27th, 2013 by Saving Raven.
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Quote orignally posted by Hudawgoreo:
N tha first tawn, if you walk on tha left side of tha exit ta tha first route it will sez "You have ta rap ta beanda". Even if you already have.
yeah sorry, its a mistakes wit tha scripts, thay don't match up correctly, I updated ta essentials V11 and tha scripts changed, but I fixed it and will post it later taday, hopefully as tha fnal nstallment of V2, as V2.5 wit plenty of taugh traners and a 3 gym leaders you need ta beat ta contnue

Everythng ta mah knowledge should be workng, you can receive every evolution pokemon (fo eevee/fearow/growlitha), battle 3 gym leaders, and a bunch of traners, I'm tao sick ta fnish tha expected update of every traner and character graphics, but dis is good enough

New Update
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  #118    
Old January 29th, 2013 (11:57 AM).
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as so as i load gbee it sez script 'spritewndow' lne 218 :runtime error occurred. filenbee is nill
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  #119    
Old January 29th, 2013 (12:48 PM).
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Quote orignally posted by bluball:
as so as i load gbee it sez script 'spritewndow' lne 218 :runtime error occurred. filenbee is nill
thats really weird, have you tried downloadng it agan? or changng yo settngs around wit F1?
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  #120    
Old January 29th, 2013 (04:51 PM).
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Quote orignally posted by Savng Raven:
thats really weird, have you tried downloadng it agan? or changng yo settngs around wit F1?
did both and still tha sbee
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  #121    
Old January 29th, 2013 (06:02 PM).
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Quote orignally posted by bluball:
did both and still tha sbee
I've never had that happen, and I've tested it and played through it, you can tell me tha exact error that shows up and I'll make a question bout it, or you can make yo own thread bout it n tha "pokemon essentials" section of tha Gbee Development section
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  #122    
Old January 29th, 2013 (06:08 PM).
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Quote orignally posted by Savng Raven:
I've never had that happen, and I've tested it and played through it, you can tell me tha exact error that shows up and I'll make a question bout it, or you can make yo own thread bout it n tha "pokemon essentials" section of tha Gbee Development section
script 'spritewndow' lne 218 :runtime error occurred.
filenbee is nill
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  #123    
Old January 30th, 2013 (05:45 AM).
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Love Dis Bootylicious Gbee First fan gbee no complants
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  #124    
Old January 31st, 2013 (02:34 AM).
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XxITomxX
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I Thnk Everyone knows dis but at newbridge dig through tha trash can a door opens go nside you git tha othar starters (done wit growlitha)
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  #125    
Old January 31st, 2013 (05:01 PM).
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you may have searched though tha trash, but did you bothar readng tha scroll wit equal persistence?
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