Can someone give me some suggestions for some support Pokemon? In game ive never delt with them much so i really have no clue about support pokemon.
And is there any real effective way to IV train without wanting to blow your brains out?
And do "tiers" actualy mean anything? aside from uber being generaly banned from standard battles , do tournys of these other "tiers happen?
Ferrothorn is one of the best support Pokemon ever, with its good typing and support movepool. Skarmory comes in close:
Ferrothorn:
-Stealth Rock/Spikes
-Leech Seed/Stealth Rock
-Power Whip/Protect/Leech Seed
-Gyro Ball/Thunder Wave
Nature: Relaxed
EVs: 252 HP/48 Def/208 SDef
Item: Leftovers/Shed Shell
Skarmory:
-Spikes/Stealth Rock
-Whirlwind
-Roost
-Brave Bird/Taunt
Nature: Impish/Careful
EVs: 224 HP/252 Def/32 SDef or 224 HP/32 Def/252 SDef
Item: Leftoves/Shed Shell
Ability: Sturdy
Or
-Stealth Rock
-Spikes
-Brave Bird
-Taunt
Nature: Jolly
EVs: 252 HP/4 Def/252 Spe
Item: Custap Berry
Ability: Sturdy
Forretress and Donphan are able to use Rapid Spin to clear away entry hazards while also providing their own:
Forretress:
-Spikes/Stealth Rock
-Rapid Spin
-Gyro Ball/Hidden Power (Ice)
-Volt Switch
Nature: Relaxed/Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers/Shed Shell
Ability: Sturdy
Donphan:
-Stealth Rock
-Earthquake
-Rapid Spin
-Ice Shard
Nature: Impish
EVs: 252 HP/252 Def/4 Spe
Item: Leftovers
Ability: Sturdy
Gliscor is able to take advantage of Poison Heal to act as a physical wall:
-Earthquake
-Substitute
-Toxic
-Protect/Roost/Taunt
Nature: Impish
EVs: 244 HP/40 Def/224 Spe
Item: Toxic Orb
Ability: Poison Heal
Or
-Earthquake
-Taunt/Toxic
-Ice Fang/U-turn
-Protect/Roost
Nature: Impish
EVs: 244 HP/248 Def/16 Spe
Item: Toxic Orb
Ability: Poison Heal
Or
-Substitute
-Baton Pass
-Earthquake
-Swords Dance/Agility/Taunt
Nature: Impish
EVs: 244 HP/40 Def/224 Spe
Item: Toxic Orb
Ability: Poison Heal
Blissey is the best Special wall in OU. Heatran comes in close.
Blissey:
-Stealth Rock/Aromatherapy
-Seismic Toss/Flamethrower
-Softboiled
-Toxic
Nature: Calm
EVs: 4 HP/252 Def/252 SDef
Item: Leftovers
Ability: Natural Cure
Or
-Wish
-Protect/Softboiled
-Seismic Toss/Flamethrower
-Toxic
Nature: Calm
EVs: 4 HP/252 Def/252 SDef
Item: Leftovers
Ability: Natural Cure
Heatran:
-Lava Plume
-Protect
-Roar
-Stealth Rock/Will-o-Wisp/Toxic
Nature: Calm
EVs: 248 HP/252 SDef/8 Spe
Item: Leftovers
Sableye or Whimsicott can abuse their wide support movepools in conjunction with Prankster to support the team through very annoying means:
Sableye:
-Taunt
-Will-o-Wisp
-Recover
-Foul Play/Night Shade/Snarl
Nature: Calm
EVs: 252 HP/4 Def/252 SDef
Item: Leftovers
Ability: Prankster
Whimsicott:
-Encore
-Leech Seed
-U-turn/Substitute
-Stun Spore/Taunt
Nature: Impish/Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Prankster
There are more supporters but I'll stop here.
Here's a guide on EV training.
The point of the tier system is to see which Pokemon are viable in the standard environment and which aren't. A Pokemon's viability in standard depends on its stats, movepool and/or typing:
-The OverUsed (OU) tier is the standard environment for competitive battling. Any Pokemon below that tier can also be used here, but some Pokemon are more viable than others.
-The UnderUsed (UU) tier is where the Pokemon that aren't used in OU often either because of their stats, typing and/or movepools.
-The RarelyUsed (RU) tier is where the Pokemon that are seldom seen in OU reside.
-The NeverUsed (NU) tier is the bottom of the barrel in competitive battling. The Pokemon there have bad stats, movepools and/or typings that hold them back from the standard environment.
-The Ubers tier is the "banlist" of OU. Pokemon that are deemed too good/overpowered for OU are sent here.