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8-frame "Walking" Animation (and beyond)

52
Posts
11
Years
  • Seen Aug 19, 2015
Hey, I'm working on a project in Pokemon Essentials, and after considerable digging I can still not find a script or tutorial on how to increase the number of frames in an animation. By default, Essentials (XP, really) allows an animation loop for any character to have up to 4 seperate frames, or still images that make up the animation. I would like to make it so I can adjust the number of frames from 4 to 8 for the walking sprites, to give a more fluid movement appearance. Any help?
 
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