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Pokemon engine made in ruby and sdl

PinkCatDragon

The 17 year old programer. Now byte off
388
Posts
14
Years
  • This is a new engine im am in the process of designing.
    its made in ruby(rb) not ruby(RGSS)
    its grafixs are handled by rubysdl
    found here http://www.kmc.gr.jp/~ohai/rubysdl.en.html
    the project is very version 0 or even version -1
    Fetures
    Compleing all data in to a rom file
    rom as in read only memary
    not a rom game
    Compled from Grass.png,Blank.png
    my system nerver extrats the data it reads

    the class are so far
    Audio.rb reads from rom
    GFX.rb " "
    Input.rb gets keybrord inputs
    Utlys.rb has some tools that are unused but will be later
    Draw+.rb has sprite handleing and animated Sprites

    the progress
    Basic overall 20%
    Main 99%
    Map 30%
    Compleing 100% needs encrypting
    Objects 0%
    Advance overall 0.1%

    Anyone that would like to get involed pm me

    this is being made to pokemon HG standed

    Demo of Progress in Attachments

    Note: this will be a kit when finshed

    Screen of map tool so far
    screenql.png
    screenql.png

    screenql.png
     
    Last edited:

    PinkCatDragon

    The 17 year old programer. Now byte off
    388
    Posts
    14
    Years
  • *Update*
    Map Genration is working
    a demo plus instructions
    Map Checklist
    Map Class /
    Map Gen /
    Map edit 0
    Map saveing 0
    Map compleing 0
    Download

    And im still looking for helper on system
    to apply
    1.you must be good at ruby or RGSS(RGSS is modafied ruby)
    2.a demo of your work
    all people assisting me will be in the credits

     
    Last edited:
    50
    Posts
    12
    Years
    • Seen Jan 27, 2013
    It's nice to see more people actually programming games instead of simply script em.

    I hope to see new features soon. :)
     

    PinkCatDragon

    The 17 year old programer. Now byte off
    388
    Posts
    14
    Years
  • Thanks the new features are going to be a rom creator with dialog box(VB.net+ruby)Ironruby?
    and some Objects eg(Player)
    but before that
    Remakes of Drawplus lib eg(Sprite_char)
    the benifit of this version is when releast it runs on linux and mac and windows
     
    Last edited:

    PinkCatDragon

    The 17 year old programer. Now byte off
    388
    Posts
    14
    Years
  • Made Two Script Folders
    Debug - says it self
    Client - These Scripts have no edit or debug functions
    The rom has now got sloting
    in the rom
    Save - master binder
    Sram - all variables for save go in here
    ROM - this contains GFX and Audio
    DUMMEY - this is a stub for other slots

    No Public Relests for now
    No Demos
     

    PinkCatDragon

    The 17 year old programer. Now byte off
    388
    Posts
    14
    Years
  • Thanks KingCharzard
    Add THAT SISTER OF MINE
    So for now on with a restart all files are being hosted on skydrive feel free to edit but credit should be given where due
    Cridits include
    me dragonnite or Corbin
    SDL team
    Spoiler:
     
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