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OU Team Suggestion ( last choices for special wall)

lemonhihi

S1lv3rRay
202
Posts
14
Years
  • Hi guys,
    need help for my team as I am not sure which wall to use between jellicent/vaporeon/goodra/snorlax

    my first choice was goodra with assault vest, but I wan your opinion.

    And the others pokemon move/item/nature/ev feel free to give comment ^^

    Ferrothorn @ Rocky Helmet
    Ability: Iron Barbs
    EVs: 252 HP / 4 Def / 252 SpD
    Relaxed Nature
    IVs: 0 Spe
    - Stealth Rock / Spikes
    - Gyro Ball / Power Whip
    - Protect
    - Leech Seed

    Tyranitar @ Choice Scarf
    Ability: Sand Stream
    EVs: 252 Atk / 252 Spe
    Adamant / Jolly Nature
    - Stone Edge
    - Earthquake
    - Ice Punch
    - Crunch

    Talonflame @ Scope Lens / flying gem
    Ability: Gale Wings
    EVs: 252 Atk / 252 Spe
    Jolly Nature
    - Brave Bird
    - Flare Blitz
    - Will-O-Wisp
    - Tailwind

    Aegislash @ Spooky Plate / Weakness Policy
    Ability: Stance Change
    EVs: 252 HP / 252 Atk / 4 Def
    Adamant Nature
    - Shadow Sneak
    - Sacred Sword / Iron Head
    - Swords Dance
    - King's Shield

    Greninja @ Life Orb
    Ability: Protean
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Surf / scald/ hydro pump
    - Dark Pulse
    - Ice Beam
    - Grass Knot / extrasensory

    Jellicent @ Leftovers
    Ability: Water Absorb
    EVs: 252 HP / 4 Def / 252 SpD
    Calm Nature
    - Surf / scald
    - Toxic
    - Recover
    - Acid Armor / calm

    goodra @ Assault Vest
    Ability: Hydration
    EVs: 252 HP / 4 SpA / 252 SpD
    Calm Nature
    - Ice Beam
    - Fire Blast
    - Draco Meteor
    - Thunderbolt

    Snorlax @ Assault Vest
    Ability: Thick Fat
    EVs: 252 HP / 252 SpD
    Calm Nature
    - Body Slam
    - Earthquake
    - Pursuit
    - Power-Up Punch


    -- UPDATED --

    Thinking of adding a Florges in my team although it belongs to the UU tier.
    with this move set :
    Calm ( HP / Def)
    Moonblast,
    Wish
    Protect
    Aromatherapy
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • A Calm nature is bad for Ferrothron, as it's a physical attacker. As a mono-attacking move, Power Whip is preferred because of its higher PP than Gyro Ball. Ferrothorn's EV spread below gives it good mixed bulk, letting it take physical and special hits comfortably:
    -Stealth Rock
    -Leech Seed
    -Power Whip
    -Gyro Ball/Protect/Knock Off
    Nature: Relaxed
    EVs: 252 HP/88 Def/168 SDef
    Item: Leftovers
    Ability: Iron Barbs

    Jolly > Adamant on Scarf Tyranitar, as with Adamant, it fails to outspeed Garchomp and those faster than it, even with Choice Scarf. Pursuit is preferred over Ice Punch because of the utility of catching opponents as they switch.

    Why would you use Scope Lens on Talonflame? It doesn't have any high critical hit ratio moves to abuse with said item. Adamant is also the preferred nature for it, as Gale Wings gives Brave Bird priority, making the extra Speed from Jolly unnecessary. Talonflame also isn't very strong, so it needs all the power it can get:
    -Swords Dance
    -Flare Blitz
    -Brave Bird
    -Roost/Natural Gift
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb/Sharp Beak/Sky Plate/Liechi Berry/Salac Berry
    Ability: Gale Wings

    or
    -Flare Blitz
    -Brave Bird
    -U-turn
    -Roost/Tailwind
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Sharp Beak/Sky Plate/Choice Band
    Ability: Gale Wings

    or
    -Bulk Up
    -Brave Bird
    -Roost
    -Taunt/Will-o-Wisp
    Nature: Careful
    EVs: 248 HP/8 Def/252 SDef
    Item: Leftovers
    Ability: Gale Wings

    Swords Dance + King's Shield Aegislash is tempting at first glance, but it's terrible. It's shut down by burn easily and very easy to wall. Aegislash is better off going mixed, special or without King's Shield if it uses Swords Dance:
    -Shadow Ball
    -Shadow Sneak/Iron Head
    -Sacred Sword/Iron Head/Pursuit
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers/Spooky Plate/Spell Tag/Air Balloon

    or
    -Substitute
    -Toxic
    -Shadow Ball
    -King's Shield
    Nature: Modest
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Shadow Ball
    -Shadow Sneak
    -Flash Cannon/Pursuit
    -Sacred Sword
    Nature: Hasty/Naive
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Swords Dance
    -Shadow Sneak
    -Shadow Claw/Iron Head
    -Sacred Sword/Head Smash
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb

    Greninja needs Extrasensory so that it can deal with Mega Venusaur (Thick Fat makes Ice Beam a neutral move on it). Hydro Pump > Surf for the extra power; Greninja needs all the power it can get:
    -Hydro Pump
    -Ice Beam
    -Extrasensory
    -Dark Pulse/Hidden Power (Grass/Fire)/Grass Knot/Spikes
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Protean

    Jellicent is terrible now because Knock Off is omnipresent. Its spin blocking role has been diminished, since there's an alternative hazard-clearing move in Defog. Rapid Spin/Defog support is needed, as Talonflame is weak to Stealth Rock. Mandibuzz, Zapdos and Mega Scizor are bulky Defog users to fall back on:

    Mandibuzz:
    -Foul Play
    -Roost
    -Taunt/Whirlwind
    -Defog
    Nature: Bold
    EVs: 248 HP/136 Def/108 SDef/16 Spe
    Item: Leftovers
    Ability: Overcoat

    Zapdos:
    -Thunderbolt
    -Roost
    -Defog
    -Heat Wave/Toxic/U-turn
    Nature: Bold
    EVs: 248 HP/168 Def/68 SAtk/20 Spe
    Item: Leftovers

    Mega Scizor:
    -Bullet Punch
    -U-turn/Superpower/Knock Off
    -Defog
    -Roost
    Nature: Impish
    EVs: 248 HP/252 Def/8 SDef
    Item: Scizorite
    Ability: Technician

    Goodra is rather meh, but it could work. However, there are better moves to be used:
    -Draco Meteor
    -Fire Blast
    -Thunderbolt/Sludge Bomb
    -Dragon Tail
    Nature: Quiet/Modest
    EVs: 248 HP/252 SAtk/8 SDef
    Item: Assault Vest
    Ability: Gooey/Sap Sipper

    Conkeldurr is one of the best Assault Vest users because of its access to semi-reliable recovery in Drain Punch:
    -Drain Punch
    -Mach Punch
    -Knock Off
    -Ice Punch/Stone Edge
    Nature: Adamant
    EVs: 252 Atk/236 SDef/20 Spe
    Item: Assault Vest
    Ability: Guts

    If you specifically wanted a special wall on the team, use Mega Venusaur:
    -Giga Drain
    -Sludge Bomb
    -Leech Seed/Sleep Powder/Hidden Power (Fire)/Earthquake/Knock Off
    -Synthesis
    Nature: Calm/Sassy
    EVs: 252 HP/240 SDef/16 Spe
    Item: Venusaurite
     
    211
    Posts
    11
    Years
  • you play the mons on their resistances/immunities while on the defensive, which also often gives you your momentum back, instead of just having a blissey sitting there doing nothing.

    unless you play stall. then the point is just to sit there.
     
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