Exception: TypeError
Message: cannot convert Fixnum into String
Sprite_Character:95:in `+'
Sprite_Character:95:in `update_or'
PerspectiveTilemap:430:in `shadow_update'
Shadow:179:in `update'
Spriteset_Map:304:in `_animationSprite_update'
Spriteset_Map:297:in `each'
Spriteset_Map:297:in `_animationSprite_update'
AnimationSprite:84:in `update'
Scene_Map:51:in `updateSpritesets'
Scene_Map:45:in `each'
...then your question doesn't belong in this thread.i'm trying to upgrade...
Then don't put water tiles where you don't want to surf. Or show me a good example where the water needs to be there but is causing your problem.You can still surf on a non-surfing-tile, when there is water an a lower layer. In the starter kits before, surfing stopped when the highest layer were a non-surfing-tile. And that was good xD
Can someone help I don't know what i did?
Script 'SpriteWindow' line 2130: Errno::ENOENT occurred.No such file or directory - Data/trainertypes.dat
---------------------------
Pokemon XD Lords of Shadow
---------------------------
Exception: NoMethodError
Message: undefined method `[]' for nil:NilClass
PokemonNestAndForm:41:in `pbStartScene'
PokemonNestAndForm:40:in `each'
PokemonNestAndForm:40:in `pbStartScene'
PokemonNestAndForm:118:in `pbStartScreen'
PokemonPokedex:821:in `pbDexEntry'
PokemonPokedex:756:in `loop'
PokemonPokedex:828:in `pbDexEntry'
PokemonPokedex:755:in `pbActivateWindow'
PokemonPokedex:755:in `pbDexEntry'
PokemonPokedex:1057:in `pbPokedex'
This exception was logged in
C :\Users\MARCELO\Saved Games/Pokemon XD Lords of Shadow/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------
Sorry that i keep posting errors but i keep coming acrossed them in my work.
Script 'PokemonUtilities' line 1246: NoMethodError occurred.
undefined method `[]' for nil:NilClass
I got it while Battling a new pokemon i made.
For some reason when I connect my maps (with Visual Editor) everything works fine, but then I go into game and test out the connection but then it seams to be connected to a black map, even though I have none. It says Im entering Route 1 but my player's sprite disapears and im wlaking in a blank map. After a while Route 1 becomes visible but then the Home Town map is a Black map now. PLEASE HELP!
What, you wanted a version that worked? :cheeky:A few bugs, that I found in the latest release (Version 8):
Castform doesn't change his form. I tried it with the weathertype rain and storm. When the battle was starting, it simply says "Castform transformed", but nothing happenes. Neither his sprite nor his type is changing.
If you defeat a foe pokémon, your pokémon doesn't gain exp. (Both battle against a wild pokemon and against a trainer)
During a trainer battle, the foe trainer doesn't call the next pokemon (sometimes), if you defeat the previous pokémon. Your pokémon is attacking "nothing" and the message "But there's no target" will appear. I testet it with the magma traier, next to the water.
If you change the weather type with an event, e.g on the "Test Map" map, the weather will continue if you entering a non Outdoor Map.
Of course i startet a new game before, so an error due to an old savegame is so be excludet from it. I'm not sure, if this are really bugs or if I'm doing something wrong (Or if anyone here understand my miserable english)
Delete your save file and try again.
Make sure you're looking in the correct folder.It's strange. I don't have any save files in the folder of the latest release, yet I'm still receiving this error.
Interpreter:276:in `pbExecuteScript'
Interpreter:788:in `command_111'
Interpreter:320:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:103:in `update'
Scene_Map:101:in `loop'
Scene_Map:114:in `update'
Scene_Map:68:in `main'
Exception: NoMethodError
Message: undefined method `itemRecycle=' for nil:NilClass
PokeBattle_Battle:328:in `initialize'
PokeBattle_Battle:327:in `each'
PokeBattle_Battle:327:in `initialize'
PokemonTrainers:239:in `new'
PokemonTrainers:239:in `pbDoubleTrainerBattle'
PokemonDebug:603:in `pbDebugMenu'
PokemonDebug:285:in `loop'
PokemonDebug:628:in `pbDebugMenu'
PokemonPauseMenu:242:in `pbStartPokemonMenu'
PokemonPauseMenu:241:in `pbFadeOutIn'