I've finally imported a custom object on here while attempting to make a Littleroot Town remake.
I edited the Pokemon lab from pallet town to look like the one from RSE.
-only problems
the materials(if changed/recolor) replace some textures inside of ROM which glitches up a lot of Tex data.
- sometimes the custom object shows no texture at all.
-sometimes the ROM freezes at certain point when running after coming out of doors.
If anyone want to try this use MKDS editor's import to obj. You can also edit the title screen pokemon too!(Giratina, Dialga,Palkia, etc.)
Some 3D data from pokemon xd works if you know how to import them into BMD files.
To edit just open them in Sketchup 8, or 3DS Max
* I need help 3DS Max 2008 shows no material when being imported, but works fine on 3DS Max 6.