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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Corvus of the Black Night

Wild Duck Pokémon
3,416
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15
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  • Er...

    The pallate is used in a weather setting (I believe it's called "mist from top right corner or something along those lines), and I wish to do a 15 colour rotation of it, at a speed of two rotations per second. It's actually going to be used to imitate Golden Sun's Mind Read psynergy, which looks like this (I couldn't find a better video). The weather has an alpha (I'm not certain of the percentage but it looks like 50%) and thus, the colours would influence the tiles around it.

    If you need me to insert an offset for the pallate you could always leave a buffer of sorts in the code for me to fill that in.

    Is there anything else you need specified?
     

    onyx79

    Red Dead Revolver
    488
    Posts
    15
    Years
  • well I have an mp3 file that I want to put in my game,however I can't find a progrm that will convert it to MIDI,someone can suggest me a usefull program?
     

    sab

    Now too much of a life.
    999
    Posts
    15
    Years
  • I inserted some tile the a-map way. they look fine in a-map, but on vba they are all messed up... they also have animation that aren't in a-map. how do I fix this?
     

    PlatniumPiano

    You are now breathing manually
    479
    Posts
    15
    Years
  • you mean do something like this: trainer battle.midi
    well that's don't work....

    No, he means listen to the track, buy a music writing program with some good midi sounds and create the MIDI on your own. I use Sibileus, it's a great program, but the MIDI isn't as good as I'd hoped.
     

    HackMew

    Mewtwo Strikes Back
    1,314
    Posts
    17
    Years
    • Seen Oct 26, 2011
    well I have an mp3 file that I want to put in my game,however I can't find a progrm that will convert it to MIDI,someone can suggest me a usefull program?

    Converting a .wav file to a MIDI is hard enough. Converting a MP3 file is ever harder. Avoid such conversions anyway, as they're not worth the effort. You will experience enough problem to make your .mid file play the right way in the game. Just get the MIDI version of the song.


    would ANYONE know the table offset for pokecries in FireRed or Leafgreen?!?!?!
    It's kinda crucial for sinnoh pokemon and all

    It's kinda crucial that you learn to find things yourself, sometimes. The table offset for FireRed US v1.0 is 0x48C914.
     

    BananasGoMoo

    Pokemon Electrum
    149
    Posts
    15
    Years
  • erm, i'm back, firstly, dunno how many people remember me, wasn't here very long before, but i have a question:
    how do I expand a rom?
     

    onyx79

    Red Dead Revolver
    488
    Posts
    15
    Years
  • damn I gave to my friend to insert sprites,the sprites are awesome,but when he sent me the hack back the O\W sprites are now looking like this on a-map:
    2lxb8k7.jpg
    however on the game they are looking good like normal only at a-map they look like this,what to do?
     
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