- 20
- Posts
- 10
- Years
- Seen Jun 19, 2015
Hi I've run into a small issue while trying to set up a trainer that has a range of 1. When I walk up to him, he challenges me as expected, but the exclamation sign does not show up. The exclamation mark shows up just fine for trainers with a range of 2 or higher, so I'm wondering if the game is skipping the pbExclaim part when the trainer is already touching the player.
Heres what I have for the event
Name:
Trainer(1)
@>Comment: Battle:\bThis is a pretty long route.
@>Comment: Type:YOUNGSTER
@>Comment: Name: Steve
@>Comment: Endspeech:\bYou don't seem tired at all!
@>Comment: Endbattle:\bGotta work on that cardio.
@>Script:pbTrainerIntro(:YOUNGSTER)
@>Script:pbNoticePlayer(get_character(0))
@>Conditional Branch: Script:pbTrainerBattle(PBTrainers::YOUNGSTER,"Steve",_I("You don't seem tired at all!"),false,0,false,0)
@>Script: pbTrainerEnd
@>
Move animation is checked, and the whole thing is triggered by Event Touch
Heres what I have for the event
Name:
Trainer(1)
@>Comment: Battle:\bThis is a pretty long route.
@>Comment: Type:YOUNGSTER
@>Comment: Name: Steve
@>Comment: Endspeech:\bYou don't seem tired at all!
@>Comment: Endbattle:\bGotta work on that cardio.
@>Script:pbTrainerIntro(:YOUNGSTER)
@>Script:pbNoticePlayer(get_character(0))
@>Conditional Branch: Script:pbTrainerBattle(PBTrainers::YOUNGSTER,"Steve",_I("You don't seem tired at all!"),false,0,false,0)
@>Control Self Switch: A=ON
@>
: Branch end
@>Script: pbTrainerEnd
@>
Move animation is checked, and the whole thing is triggered by Event Touch