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Tilesets for VX/VX-Ace

Rayquaza.

Lead Dev in Pokémon Order and Chaos
702
Posts
12
Years
  • Hello.

    It has not escaped my attention that most (if not all) people making Games on RMVX don't know how to deal with tileset limitations, the solution is simple:

    Firstly, you must export the tileset you want to edit from the RPG Makers resource manager.

    Secondly you must open it in a graphics editor. (Adobe Photoshop/Fireworks, Paint.NET or even just paint.)

    Then when you have edited it to your liking you re-import it into RMVX as the same name that it originally had. (e.g. TileA2)

    The RMVX should then use that edited tileset instead of the original
    .

    Here is a tileset that I made (By all means edit to your liking and use it. Credit if used)
    Spoiler:

    Screenshots
    Spoiler:
     

    Rayquaza.

    Lead Dev in Pokémon Order and Chaos
    702
    Posts
    12
    Years
  • Update!

    More updated tiles for RMVX/VXA!
    Give credit if used.
     

    Attachments

    • TileA2.png
      TileA2.png
      46 KB · Views: 80
    • TileA5.png
      TileA5.png
      269.8 KB · Views: 98
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