• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Tool: Nameless Tile Map Editor [NTME]

NTA

Where?
264
Posts
16
Years
  • Age 30
  • Seen Feb 10, 2012
thanks that helped me alot more

is it compatible with firered? and if it is do i do the same steps ill

EDIT: I've done it i guess here's the result:
g.png


i gurantee i have it done now thank you very much for the video

result:
absols2.png
 
Last edited:

NTA

Where?
264
Posts
16
Years
  • Age 30
  • Seen Feb 10, 2012
thanks for the new version here is my titlescreen i made earlier arund 9;00 am today

rayquazatitlescreen.png
 
Last edited:

Rexhunter99

C/C++ Programmer
42
Posts
17
Years
  • Age 32
  • Atla
  • Seen Sep 14, 2016
This is great :D *Adds to his tools folder*
Wow I need to clear up my Pokemon folder... OMG! I have 4 copies of pokemon Pallidium!!! *deletes 3*
 

Buffy

Bloody Diamond goes Platinum
53
Posts
15
Years
D/P Titlescreen

is it possible to create a new d/p titlescreen with this tool????
 

Ineffable~

DAT SNARKITUDE
2,738
Posts
15
Years
I don't get it. It says tilemaps are extension *.tmap
but when I try to save something from map viewer or OAM viewer,
tilemap isn't a save option.
I don't know how to make a tilemap. I would just change
its file extension to *.tmap, but nothing I save from map viewer
or OAM viewer even has a file extension! So everything I load
is a "tileset".
Nothing doing....
 
Last edited:

mindfreak

Belgium Rom hacker
45
Posts
16
Years
  • Seen Nov 1, 2012
Wow this is much better than cyclone.
But how can you change the fire red world map whit this?
I can't find the raw image in unlz-gba.
 

Fraot

Researcher & Game Developer
322
Posts
15
Years
What's the size of the world maps? I want to edit the four ones and divide mine to fit in the ROM (it's too big for only one map), so i wanna know whats the size to make it in order to fit.
 

D-Trogh

Dead
439
Posts
18
Years
When you load the tilemap, it automatically changes the size (if it can guess the size of course..)
Anyway, I think it's just 30x20..
 

Master_Track

ROM Reaverz Scripter
916
Posts
16
Years
Well, I've got quite a problem. Everytime I open a tilemap, NTME tells me that it can't guess the size.
Even if it's the 30x20 worlmap (yeah, 30x20 is right).
No matter which tileset, no matter which tilemap, I always get this annoying message.
 

D-Trogh

Dead
439
Posts
18
Years
@Master_Track:
We talked about that through PM, and as you know now, it has nothing to do with NTME..

@All:
I had some time to add something small (but pretty important)..
Download newest version @ first post!
 

Fraot

Researcher & Game Developer
322
Posts
15
Years
Oh, good: 30x20. But i have another trouble... it bothers me veeeeery much. I have the size now but i wanna know the idexes for the four maps... i can't see them because i only see messed pixles... can someone tell me the indexes and pallettes in unlz-GBA?

It's for my hack.

@Master_Track:
You can't load it because it has to be a measure of 8... related to eight, i dunno how to write it in english. Something like: 8, 16, 24, 32, 40, etc...
 

mrpwnageisme

I am teh smexyest
148
Posts
15
Years
  • Age 31
  • Seen Dec 26, 2008
I'm having trouble editing the title screen when i go to put it on unlz it says to it's big
 

ZodiacDaGreat

Working on a Mobile System
429
Posts
17
Years
mrpwnageisme said:
how do i do that? what do i do with it?
Do you know what's a offset? If not ask at the simple questions thread. Anyway, open your ROM in a hex-editor and scroll down till you find alot of 0xFFs - FFs, then just any of those offsets.
 
Back
Top