Xlugon Pyro
Dragon Tamer
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- Posts
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- Years
- Wisconsin
- Seen Mar 29, 2013
ONE PIECE
RAIDERS OF THE GRAND LINE
RATED T FOR TOTALLY AWESOME
Background
Even now though, the Grand Line draws sailors from all seas, whether they be no-good pillagers or desperate escapees trying to find refuge in the monster sea where the government, even with sea stone coated ships and log poses would struggle to track the movement of deserters. However, the Marines are shrewd indeed, creating blockades around the entrances and exits of Reverse Mountain, each commanded by a captain from headquarters, and a commodore heading up Marine Branch 50, also known as G-50, built upon the Twin Capes at the Grand Line's entrance. In addition, several marine bases have been established at key strategic points throughout the Grand Line, making the voyage across the Grand Line far more tumultuous than in the past for non-government sailors. It has thus been dubbed the Gauntlet of Liberty, a pathway towards freedom, where those lucky enough to ascend into the wild waters of the Grand Line's second half, the New World, reach a haven, weather aside, that even eludes the government's strongest forces: The Free World.
In these savage seas, the goals of many lie. So too does the government's interests lie here, as the power to cement its control over the world and to silence the rogues of the sea most definitely lies within the New World. The Revolutionary Army knows this, but it's on its last leg. Hope seems distant at best for the world, but perhaps a miracle can occur, as it has in the past, and from the most unlikely of sources.
Recently
The situation only escalated throughout the East Blue, where the government was unable to contain the chaos that ensued. While news of poneglyph interpreters remained unknown, such a massive coup by a few undercover high ranking Marines threw the entire East Blue into chaos, as various Marines, both those at Latvanua and those outraged by the actions of high command defected from the World Government. Marines under the command of the defecting Vice Admirals were sentenced to the same fate as their officers, most of them were unaligned with the Revolutionary Army but were either killed or forced to go rogue, acting as the catalyst for mass desertion by Marine personnel. This proved to be a boon to the Revolutionary Army, boosting their ranks and enabling them to escalate their pressure on government forces. With the four seas in chaos, piracy exploded world wide, whether they be opportunists poised to profit from global unrest, rebels or dissenters of their governments seeking freedom, rioting criminals freed by the upheaval and escape to sea, citizens seeking peace from government persecution, or Marines who were discharged and sentenced to death for treason or deserters who had enough with the corruption of the World Government; all of these men and women take up arms, raise anchor and set sail for the greatest sea and the freest sea, the Grand Line.
Plot
Lately, Ruedaya has become a pit-stop for evacuees from chaotic countries and various rogues from the nearby seas. While it has remained mostly peaceful on the island, the citizens there remain uneasy about the conflict unfolding, although all they know about is the coup by a faction of the Marines and the intervention of the Revolutionary Army, of course painted as the enemy of the world and of peace. Having survived the Buster Call issued on her peers, one Marine officer has made landfall, seeking important people on the island for an important mission. Her motivations are similar yet different compared to the pirates and expatriates that have been making a beeline for the Grand Line. Only the strongest of mind, body, and spirit will suffice, as her aims are high.
You
Occupation
Spoiler:
Captain
Obviously, this person leads the crew and makes important decisions. This person holds the crew together and is held in the highest regard by the crew. Their respect can be earned a myriad of ways, but it is usually due to being the most powerful, though there are exceptions to this.
First Mate
Assisting the captain in crew management is their job, and they tend to be the second most powerful, however they can just as easily have ordinary strength, but have another skill that makes them the captain's first mate.
Becoming the crew's first mate is decided by the captain early on in the RP and not in the sign-up process. If you want to play as the first mate, be sure your character shows strength and leadership qualities around the captain!
Navigator
Ships go nowhere without a navigator, and this crew will need the best there is to invade the Grand Line. Navigators tend to hold a lot of sway over the crew's orientation while at sea, and the captain and first mate would be wise to abide by their navigator's weather advisories.
Shipwright
No crew can go without a master shipwright to keep the ship in tip top shape. They're constantly making adjustments and repairing the ship so she can sail the sees freely.
Cook
Everyone needs tasty, nutritious cuisine while at sea! Cooks prepare the food for the crewmates and keep track of the ship's food stores so that nobody goes hungry.
Doctor
For a roudy crew that's constantly exposed to danger, a doctor's needed on board to keep everyone healthy and to assist in allaying ailments and to hasten recuperation.
Treasurer
You don't want your crew to blow all of the money on booze! Whether looted or legitimately earned, the ship needs a number savvy financial expert to manage ship finances and designate what expenses need to be made.
Sniper/Canoneer
Blasting open the hulls of ships is your top duty here, as your eyesight is hawk-like and your aim is unmatched by anyone. While a crew doesn't necessarily need a sniper, the asset of a long ranged fighter adds a huge advantage to a crew's fighting force.
Academic
Obsessed with learning and uncovering the world's mysteries, you've devoted yourself to an intellectual pursuit. You don't provide any essential role for the crew, but you find a way for proving your value to everyone.
This person is a poneglyph reader and wanted by the World Government most of all, and was last seen at Latvanua before escaping with their future captain.
Custom
Totally up to you!
Obviously, this person leads the crew and makes important decisions. This person holds the crew together and is held in the highest regard by the crew. Their respect can be earned a myriad of ways, but it is usually due to being the most powerful, though there are exceptions to this.
First Mate
Assisting the captain in crew management is their job, and they tend to be the second most powerful, however they can just as easily have ordinary strength, but have another skill that makes them the captain's first mate.
Becoming the crew's first mate is decided by the captain early on in the RP and not in the sign-up process. If you want to play as the first mate, be sure your character shows strength and leadership qualities around the captain!
Navigator
Ships go nowhere without a navigator, and this crew will need the best there is to invade the Grand Line. Navigators tend to hold a lot of sway over the crew's orientation while at sea, and the captain and first mate would be wise to abide by their navigator's weather advisories.
Shipwright
No crew can go without a master shipwright to keep the ship in tip top shape. They're constantly making adjustments and repairing the ship so she can sail the sees freely.
Cook
Everyone needs tasty, nutritious cuisine while at sea! Cooks prepare the food for the crewmates and keep track of the ship's food stores so that nobody goes hungry.
Doctor
For a roudy crew that's constantly exposed to danger, a doctor's needed on board to keep everyone healthy and to assist in allaying ailments and to hasten recuperation.
Treasurer
You don't want your crew to blow all of the money on booze! Whether looted or legitimately earned, the ship needs a number savvy financial expert to manage ship finances and designate what expenses need to be made.
Sniper/Canoneer
Blasting open the hulls of ships is your top duty here, as your eyesight is hawk-like and your aim is unmatched by anyone. While a crew doesn't necessarily need a sniper, the asset of a long ranged fighter adds a huge advantage to a crew's fighting force.
Academic
Obsessed with learning and uncovering the world's mysteries, you've devoted yourself to an intellectual pursuit. You don't provide any essential role for the crew, but you find a way for proving your value to everyone.
This person is a poneglyph reader and wanted by the World Government most of all, and was last seen at Latvanua before escaping with their future captain.
Custom
Totally up to you!
There are 12 available positions for crewmates, with 3 of them being up to the user's discretion as to what role they serve within the crew. However, I will likely begin the roleplay once I feel the essential crew positions are filled. More positions may open up in the future depending on popular demand.
Crew
THE CAPTAIN ~ "BANDANA BLUE" RAIJAW D. MEI < Xlugon Pyro >
THE FIRST MATE ~ TO BE DETERMINED...
THE NAVIGATOR ~ OPEN!
THE SHIPWRIGHT ~ OPEN!
THE COOK ~ OPEN!
THE DOCTOR ~ OPEN!
THE TREASURER ~ OPEN!
THE SNIPER ~ OPEN!
THE HISTORIAN ~ HOLLINGBERRY S. MELISSA "THE SOVEREIGN" < Lilizuki >
THE BRAWLER ~ "SLEEPING TIGER" VANE T. EDWARD < Supervegeta >
THE INCINERATOR ~ "BURNING KING" WRIGHT D. MORGAN < Raikiri >
THE ELEVENTH CREWMATE ~ OPEN!
THE TWELTH CREWMATE ~ OPEN!
THE FIRST MATE ~ TO BE DETERMINED...
THE NAVIGATOR ~ OPEN!
THE SHIPWRIGHT ~ OPEN!
THE COOK ~ OPEN!
THE DOCTOR ~ OPEN!
THE TREASURER ~ OPEN!
THE SNIPER ~ OPEN!
THE HISTORIAN ~ HOLLINGBERRY S. MELISSA "THE SOVEREIGN" < Lilizuki >
THE BRAWLER ~ "SLEEPING TIGER" VANE T. EDWARD < Supervegeta >
THE INCINERATOR ~ "BURNING KING" WRIGHT D. MORGAN < Raikiri >
THE ELEVENTH CREWMATE ~ OPEN!
THE TWELTH CREWMATE ~ OPEN!
Guidelines
Spoiler:
1> ~ Follow all Pokecommunity roleplay rules and general rules of collaborative roleplaying (no bunnying, godmodding, metagaming, etc.).
2> ~ No reservations will be made for occupations, but you may reserve a spot as a devil fruit user. You may still state which occupation you want, however, the position is up for grabs until I accept the first half of someone's sign-up who chose that job. Act quickly if you want a job!
3> ~ You may create your own NPCs and freely control them, however they're meant mostly to support your character, and plot involvement will be minimal.
4> ~ Although combat is unlikely to occur between crew members down the road, outcomes will be determined by the game master or between the two duelists prior to engagement. If it's the later, let the game master know the outcome via private message. Dice rolling may also occur if I feel both characters are evenly matched.
5> ~ Technology utilized by the Marines or World Government is NOT common knowledge, and only officers of the Marines know these secrets, such as how to cross calm belts.
6> ~ Events that occurred during the anime or manga either didn't happen or occurred due to the actions of different people. This is an alternate timeline of the One Piece world.
7> ~ Devil fruit users should be mindful about their powers. Only logias can attain intangibility, while other devil fruits must find another way to defend themselves. I'm also allowing only a limited number of devil fruit users since they're so rare, so if you really want to have a devil fruit, sign up fast!
8> ~ Knowledge of the One Piece world isn't necessary! Most of what you need to know will be explained by characters in the roleplay.
9> ~ Some techniques are off limits in the beginning, such as rokushiki skills and haki. Only highly skilled people would know these skills, and most people don't even know about them.
10> ~ Have fun with your sign-up and get ready to raise anchor and set sail!
2> ~ No reservations will be made for occupations, but you may reserve a spot as a devil fruit user. You may still state which occupation you want, however, the position is up for grabs until I accept the first half of someone's sign-up who chose that job. Act quickly if you want a job!
3> ~ You may create your own NPCs and freely control them, however they're meant mostly to support your character, and plot involvement will be minimal.
4> ~ Although combat is unlikely to occur between crew members down the road, outcomes will be determined by the game master or between the two duelists prior to engagement. If it's the later, let the game master know the outcome via private message. Dice rolling may also occur if I feel both characters are evenly matched.
5> ~ Technology utilized by the Marines or World Government is NOT common knowledge, and only officers of the Marines know these secrets, such as how to cross calm belts.
6> ~ Events that occurred during the anime or manga either didn't happen or occurred due to the actions of different people. This is an alternate timeline of the One Piece world.
7> ~ Devil fruit users should be mindful about their powers. Only logias can attain intangibility, while other devil fruits must find another way to defend themselves. I'm also allowing only a limited number of devil fruit users since they're so rare, so if you really want to have a devil fruit, sign up fast!
8> ~ Knowledge of the One Piece world isn't necessary! Most of what you need to know will be explained by characters in the roleplay.
9> ~ Some techniques are off limits in the beginning, such as rokushiki skills and haki. Only highly skilled people would know these skills, and most people don't even know about them.
10> ~ Have fun with your sign-up and get ready to raise anchor and set sail!
Sign-Up
Spoiler:
Identity
Name:
In the One Piece world, surnames, or last names, come before first names, followed by middle names or middle initials and then their first name, although people are still usually referred to by their first names. For example: Monkey D. Luffy, where Monkey is his surname and Luffy is the name most refer to him as.
Title:
Not at all required, but some notorious people tend to have an alias or title that they go by. You may list multiple. Marines or ex-marines should also state their last rank held before they left the Marines. If you have no title, state none. These tend to be incorporated into bounties if the title bearer has one.
Age:
16 will be the minimum, but I'd prefer most characters to be at least 20.
Race:
Obviously most people will be human, but there are other races in the One Piece world. You may also be a fishman, a skypiean, a giant, or something else. If you want, you may try to play as a special race (longarm human, kuja human, wotan, etc.) but my standards for these will be much higher.
Home:
Where are they originally from, including which sea (North, South, East, West, or Grand Line), and their current or last place of residence if any. It can be from an already existing place in the anime or manga, or can be completely made up. Just naming it and its sea will be sufficient enough, but if it's not canon, a brief explanation of the place would be great. Be sure to at least explain where they came from, as that's the most important information.
Occupation:
Pick whatever skill available that you can lend to the crew. The list of jobs is in the Occupation section. Only select those that are not taken by someone else, with the exception of custom roles as there are three available if you want to have unique skills. If your job is not on the list or unspecific, you can explain it briefly here as you see fit.
Setting:
This is how you'll come into the roleplay when it begins and your character's history will conclude with where your character's setting is at once the roleplay starts. The list of options is bolded in the You section, but they are: traveler, emigrant, bounty hunter, ex-marine with the officer, ex-marine alone, pirate, prisoner, officer's escapee on ship, or local. You can elaborate on the setting if you want, but keep details for the background section. Be aware that the crew is formed by chance. Nobody knows that they're about to join a pirate crew when the RP starts.
If you chose the academic occupation, your setting is officer's escapee on ship.
Appearance:
However you want them to look! Be sure to elaborate on their body type, hair, eyes, scars if any, and their typical attire plus anything else you can think of. Two paragraphs at least so we get an idea of how they look. You may offer up a picture, but it won't substitute for a written description.
Personality:
Create a fun and interesting character. Specify their behavior, habits, pet peeves, and whatever else you come up with to really flesh out your character. Try for at least a paragraph or more.
Goal:
Explain why they'll want to set out to see and travel with the captain who'll be recruiting them in the roleplay. In particular, what do they want to obtain in the Grand Line or the New World? Do your best to answer without any knowledge on the captain character. How detailed this is is up to you. Just be sure that the character's goal is clearly distinguishable and remember that how they came to this goal is best reserved for the background section.
Devil Fruit:
Devil fruits are mystical fruits that bestow its eater with supernatural powers at the price of making it impossible to swim. If you are interested in being a devil fruit user, state yes and specify if you want a paramecia, zoan, or logia type devil fruit, and if you don't, state no. I'm only allowing so many devil fruit users, so if I get a lot of requests for devil fruit powers, I'll be rolling dice to see who gets what. Keep in mind that there are plenty of other ways to be powerful in the One Piece world, such as having keen weapon skills, or knowing a fighting style, or even utilizing haki which is great to combat devil fruit users. If you plan on being a devil fruit user, keep in mind that most of your strength early on will rely on your devil fruit, so your other fighting powers should be limited to account for devil fruit powers.
Powers
Please do not fill this out until the first half of your application has been approved!
Devil Fruit:
If you don't have a devil fruit, state no. Otherwise, specify its name and type (paramecia, zoan or logia). You may make up your own or use one from the manga or anime as all of those characters are either long dead or never existed in this alternate timeline.
Weapons:
While a devil fruit could be a weapon, try to list physical objects your character uses to fight and deal damage with. If they don't have any or rely solely on martial arts or devil fruit powers, state none. This should be more of a list but you're open to describe the appearance of your weapons as well.
Powers:
Explain the depths of your character's powers. You can elaborate on how they use their weapon(s) and what they are capable of with them. In short, this section is to explain how your character defeats foes. Strengths and weakness are a great addition, especially for devil fruit users. A decent sized paragraph ought to be enough.
Background:
Your character's history. It should relate to their hometown and conclude with how they arrived on Ruedaya and why. Two to three paragraphs at least, as this is integral to who your character is and how they got to where they're at now. I can answer any questions you may have about the world to assist you in creating your background.
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