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Justice League: Out of Control OOC and Sign-ups

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Cobalt36

Ivy and Harley, quite a pair..
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  • I know many of you out there want to join this oh so badly, believe me, i know :), so i am posting the OOC thread a day in advance. *Cheers from random crowd* thank you, thank you. Now, i shall re-iderate the sign-up sheet, which i have added three new personality traits to:

    Sign-ups:

    Name:
    Hero/Villain Name:
    Age:
    Height and weight:
    Hair:
    Eyes:
    Race and/or skin color:
    Other physical features:

    *NEW* Personality:
    *NEW* Personal Attitude/view:
    *NEW* Place in League or Society:

    Powers now:
    Powers Later (optional):
    Street Clothing Style:
    Costume:
    Outstanding features (optional):

    History (At least 5-8 sentences):
    How you got your powers:

    Theme music (optional):

    Experience isn't necessary, but you should know how to RP; No Godmodding, no bunnying, those sorts of things. Please be sure to ask permission from another member to use their character in the OOC thread before using them here, seeing as interaction can play a big role.

    Well, now that i am done repeating myself, let the sign-ups begin!

    Remember, exactly one week until my first RP post, or whose ever else's depending on wh ogets here first.

    My post:

    Name: Archen (< Ar-ken) Tulweh
    Hero/Villain Name: Hero: Snare/Spellbinder
    Age: 21
    Height and weight: 5" 8', 127 pounds
    Hair: Short, dark brown, two red streaks fall in front of eyes
    Eyes: Sparkly Bright Green
    Race and/or skin color: Caucasian
    Other physical features: Scar on right cheek, odd ink marking on the other

    *NEW* Personality: Snare is a very vibrant individual. He always has a smirk on his face, even when his death is imminent. However, he has a darker side to him.

    Alone, Snare is a troubled individual who lets his problems get the better of him. This causes him inner turmoil because he finds himself unable to express some of his thoughts with his comrades. This side of him has never been released in public, but has been striving for freedom very recently...
    *NEW* Personal Attitude/view: Snare thinks of himself of as a deep thinker who is too cowardly to "feel" in public. He knows that all of his issues are personal to him, and doesn't like people invloved in them. He also finds himself as being a sarcastic kidder, who gets on others nerves for the hell of it.
    *NEW* Place in League or Society: Snare is a front-line, first-string offensive hero. One of the first to be released in a fight, his powers are one of the first used becasue of their level of being able to subdue opponents.

    Powers now: As of now, Snare has the ability to bind his opponents in their tracks, rendering them immobile with some sort of ancient magic. He can bind any body part, such as two hands or feet, but for a brief amount of time.
    Powers Later (optional): Eventually, Snare will meet a man whom he has never known in the birthplace of his ancient magic. He faces a month or two of absence form the League to learn the history of his powers and how to better them. When he returns he is wearing a new costume, goes by the name Spellbinder, and has new powers. He can now channel his binding into binding the magic itself, causing it to form a ball shape that he uses as a projectile. He also learns to bind the air encircling his feet, which temporarily permits a fomr of flight.
    Street Clothing Style: When not in costume, Snare wears any name-brand t-shirt and a pair of shorts, usually from the same brand. He has a pair of sunglasses that he calls his "babies," that he hardly will ever take off.
    Costume: For the first part of his life as a hero, Snare wears an all-dark red jumpsuit with black accents. these include gloves, boots, and a two-tone "bag" mask and cape (red and black, primarily black). As Spellbinder, his costume is primarily the same except he loses the long sleeves for elbow-length ones, and replaces his mask with a dark red domino mask that shows his eyes. On both he has a black belt that is made up of silvery ovals, which are really flashbang grenades.
    Outstanding features (optional): Snare has one outstanding feature. On the left side of his abdomen, on the costume, there is a huge gash/rip, underneath is another scar. He has never sewn this because it was from his first injury while wearing the costume, which he feels is special. This is repaired on costume 2.

    History (At least 5-8 sentences): Originally from Upper East Metropolis, Archel was an A-B honors student whom no one would mess with and everyone wanted as a friend. Not a "cool kid" or a bully, Archel was just the nice guy with a funny name. And, like any other high schooler, he had a crush; Kat. She was a friend of his, not close but someone he could talk to in the halls when no one else was there. She knew he liked her.

    That all changed on the day that the JL had died. No one really knows the truth, but it was rumored that Superman fell and crashed into the lower east wing of the school. An explosion soon followed. Students ran into the halls trying to see what happened, as smoke came from every direction. Archel darted out of the door. Kat was in that wing.

    The smoke had been thicker than before, and Archel coughed up a storm. He finally found her class, and it was the one that was hit the worst. A huge hole, made by something unknown, was present where the room should have been, and almost all of the students were lying on the ground, bleeding or worse. Kat was missing. He looked down the hole, tryin gto find the bottom, but it was to dark. He did see Kat on a formed ledge in it, though. He called her name and tried to climb down, but he slipped at the last second. His hand was able to grab the ledge. Kat grabbed his hand.

    Tears rolled down her cheeks, mascara smearing. He thought it was from the pain of falling. It was pain, but not from that. She only said that she was sorry and loved him with all her heart, kissed his hand, and let go.

    He awoke in a campsite, were it was revealed to him that what happened was a meteor hitting the school as well as hundreds more plowing into the rest of the world. The camp was for found survivors in Metropolis, and the camp itself had been transferred to Gotham City. He asked about the girl, Kat, but no name was registered on the clipboard. He ran off into the Gotham Streets after two days, reading trashed newspapers and what happened; and that the League had died that day. On his fifth day alone, he was approaced by a manin green with a blonde goatee, and asked to come with him. this man soon revealed himself to be Oliver Queen, the Green Arrow, and took Archel to another campsite. Only this one was a tad different.
    How you got your powers: Several days after being taken to the "special camp" by Arrow, Archel began seeing a specialist once a day for three hours. This "specialist" was actually a tarot reader/psychic local to Gotham, who taught him about how he can train his mind to ensnare objects and even people. Archel thought she was a lunatic, until she finally made him concentrate enough on a jar that she had thrown at him that stopped in mid-flight, fell, and shattered. He then realized that he had shattered it by thinking "Stop," and "Don't come near me!" and was finally aware that this camp was for survivors that developed "unusual" abilities, yet he had no clue what his was.

    Theme music (optional): Don't You Dare by The Plus Ones
     
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    Loki

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    • Seen Apr 4, 2024
    Please don't double post next time.

    Closed upon thread creator's request.
     
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