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Rate my team

MidnightDarkrai

Champion in the making
11
Posts
11
Years
  • I don't have a bunch of experience with ivs and evs any help will be great and without futher ado here's my team.

    Name: Nien the Ninetails
    Nature: Timid
    Ability: Drought
    Item: Wise Glasses
    Ivs: 31 hp, 19 atk, 31 def, 31 sp atk, 31 sp def, 31 spd
    Evs: 252 sp atk, 4 hp, 252 spd
    Moves: Calm Mind, Flamethrower, SolarBeam, Extrasensory

    Name: Metagross
    Nature: Adamant
    Ability: Clear Body
    Item: King Rock
    Ivs: 31 hp, 31 atk, 30 def, 16 sp atk, 30 sp def, 31 spd
    Evs: 56 hp, 250 atk, 252 spd
    Moves: earthquake, aerial ace, brick break/superpower, light screen/Bullet Punch

    Name: Haxorus
    Nature: Adamant
    Ability: Mold Breaker
    Item: Lum Berry
    Ivs: 31 hp, 31 atk, 31 def, 19 sp atk, 31 sp def, 31 spd
    Evs: 252 hp, 4sp def, 252 spd
    Moves: Outrage, Dragon Dance, Brick Break, Earthquake

    Name: Gengar
    Nature: Timid
    Ability: Levitate
    Item: Black Sludge
    Ivs: 31 hp, 11 atk, 31 def, 31 sp atk, 31 sp def, 31 spd
    Evs: 252 sp atk, 4 hp, 252 spd
    Moves: Thunderbolt, Focus Blast, Giga Drain, Shadow Ball

    Name: Skarmory
    Nature: Careful
    Ability: Sturdy
    Item: Leftovers
    Ivs: 31 hp, 31 atk, 31 def, 16 sp atk, 31 sp def, 31 spd
    Evs: 155 hp, 151 def, 252 sp def
    Moves: Roost, Spikes, Stealth Rocks, Tailwind/Aerial Ace

    Name: Swampert
    Nature: Adamant
    Ability: Torrent
    Item: Black Belt
    Ivs: 31 hp, 31 atk, 31 def, 31 sp atk, 31 sp def, 31 spd
    Evs: 155 hp, 151 atk, 252 spd
    Moves: Earthquake, Ice Punch, Waterfall, Protect
     
    Last edited:
    3,801
    Posts
    14
    Years
    • Age 31
    • Seen Jun 29, 2019
    Might wanna give Ninetails the moveset of Fire Blast, Hypnosis, Calm Mind, and one of the HP types such as Ice or Rock for example. Solarbeam would be okay if it wasn't just screaming for Tyranitar or Politoed to switch in now.

    For Metagross try a Choiced set with the moves Trick, Meteor Mash, Earthquake, and something along the lines of Bullet Punch or Explosion for a 4th move.

    Haxorus should be Jolly or Adamant btw depending if you want more speed or more power, either one is fine regardless. It would also help if you posted the moveset for it lol.

    Might wanna give Swampert the moveset of Stealth Rock, Earthquake, Roar, and Ice Beam with something along the lines of a Relaxed nature so it can be more of a team player. And for Gengar I'd give it a Life Orb so it can hit just a wee harder now.

    That and for Skarmory I'd get rid of Stealth Rock for either Whirlwind or Taunt now, depends if you need to phaze something out or to stop premature entry hazards more.

    Sorry for not being very descriptive but I hope this helps regardless.
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Just saying, it's not important to say the IVs in the Competitive Team Help forum.

    Ninetales isn't as effective as the other weather starters because of its Stealth Rock weakness and low Defense, so winning weather wars is very important:
    -Flamethrower
    -Will-o-Wisp
    -Sunny Day
    -Roar/Hypnosis/Substitute
    Nature: Timid
    EVs: 252 HP/120 Def/136 SDef
    Item: Leftovers
    Ability: Drought

    or
    -Sunny Day
    -Fire Blast
    -SolarBeam
    -Nasty Plot/Hidden Power (Ice)/Will-o-Wisp
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers/Air Balloon
    Ability: Drought

    Since this is a Sun team, Metagross isn't a good fit, IMO, since the sun increases its susceptibility to Fire moves. And you need a Sun abuser or two; Heatran or Volcarona are just a couple examples.

    Heatran:
    -Fire Blast
    -Earth Power
    -Hidden Power (Grass/Ice)
    -Stealth Rock/Taunt/Toxic
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Air Balloon

    or
    -Lava Plume
    -Toxic
    -Protect
    -Earth Power/Stealth Rock/Roar
    Nature: Calm
    EVs: 248 HP/252 SDef/8 Spe
    Item: Leftovers

    or
    -Sunny Day
    -Magma Storm
    -SolarBeam
    -Earth Power/Hidden Power (Ice)
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Air Balloon

    or
    -Fire Blast
    -Earth Power
    -Hidden Power (Ice)/Dragon Pulse
    -Overheat/Flamethrower
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Choice Scarf

    or
    -Substitute
    -Fire Blast
    -Earth Power/Hidden Power (Ice)
    -Toxic/Will-o-Wisp
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers

    or
    -Fire Blast/Overheat
    -Earth Power
    -Dragon Pulse/Hidden Power (Ice)
    -Hidden Power (Grass)/Flamethrower
    Nature: Modest/Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Choice Specs

    Volcarona:
    -Quiver Dance
    -Bug Buzz
    -Fire Blast/Fiery Dance
    -Hidden Power (Ground)/Giga Drain
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Lum Berry

    or
    -Quiver Dance
    -Fiery Dance/Fire Blast
    -Bug Buzz
    -Roost/Morning Sun
    Nature: Timid
    EVs: 252 HP/240 Def/16 Spe
    Item: Leftovers

    or
    -Quiver Dance
    -Fire Blast/Fiery Dance
    -Bug Buzz
    -Rest
    Nature: Modest
    EVs: 160 HP/236 SAtk/112 Spe
    Item: Chesto Berry

    And as Xulek mentioned, never, ever, ever, ever, ever use Timid on Haxorus. You're just wasting away its massive Attack if you do that:
    -Swords Dance
    -Outrage
    -Superpower/Low Kick
    -Substitute/Earthquake
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Fighting Gem/Life Orb/Lum Berry
    Ability: Mold Breaker


    or
    -Outrage
    -Earthquake
    -Superpower
    -Dragon Claw/Dual Chop
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band
    Ability: Mold Breaker

    or
    -Dragon Dance
    -Swords Dance
    -Outrage
    -Low Kick/Earthquake
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Lum Berry/Draco Plate
    Ability: Mold Breaker

    or
    -Dragon Dance
    -Outrage
    -Earthquake
    -Low Kick/Taunt/Dragon Claw/Dual Chop
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Lum Berry/Yache Berry
    Ability: Mold Breaker

    Other Dragons to consider are Dragonite, Salamence and Hydreigon because they have access to Fire moves to take advantage of Sun.:

    Dragonite:
    -Dragon Dance
    -Outrage/Dragon Claw
    -Fire Punch
    -Earthquake/ExtremeSpeed/Roost
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Leftovers/Lum Berry
    Ability: Multiscale

    or
    -Outrage
    -ExtremeSpeed
    -Fire Punch
    -Earthquake/Superpower
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band
    Ability: Multiscale

    or
    -Draco Meteor
    -Fire Blast/Flamethrower
    -Thunder Wave
    -Roost
    Nature: Modest
    EVs: 252 HP/252 SAtk/4 SDef
    Item: Leftovers
    Ability: Multiscale

    Salamence:
    -Outrage
    -Dragon Claw
    -Earthquake
    -Fire Blast
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Choice Scarf
    Ability: Moxie

    or
    -Dragon Dance
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Blast
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Lum Berry/Yache Berry/Life Orb

    or
    -Outrage
    -Draco Meteor
    -Fire Blast
    -Earthquake
    Nature: Naive
    EVs: 64 Atk/252 SAtk/192 Spe
    Item: Life Orb

    Hydreigon:
    -Draco Meteor
    -Fire Blast
    -Superpower
    -Earthquake/Earth Power/Dark Pulse/Roost
    Nature: Rash/Mild
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Expert Belt/Life Orb

    or
    -Substitute
    -Dragon Pulse
    -Focus Blast
    -Fire Blast/Roost
    Nature: Modest
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Leftovers/Life Orb

    or
    -Draco Meteor
    -Fire Blast
    -Focus Blast
    -U-turn/Dark Pulse
    Nature: Modest
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Choice Specs

    Given that Sun teams are susceptible to entry hazards, you need a way to control them. Donphan or Espeon are your best bets here; either can go over Swampert, since its Water STAB is weakened in sun. Donphan replaces Skarmory, while Espeon goes over Swampert:

    Donphan:
    -Earthquake
    -Rapid Spin
    -Stealth Rock/Head Smash/Stone Edge
    -Ice Shard
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 Spe
    Item: Leftovers
    Ability: Sturdy

    Espeon:
    -Reflect
    -Light Screen
    -Psychic/Psyshock
    -Hidden Power (Fire)/Baton Pass
    Nature: Timid
    EVs: 252 HP/4 Def/252 Spe
    Item: Light Clay
    Ability: Magic Bounce

    or
    -Calm Mind
    -Stored Power
    -Hidden Power (Fighting/Fire)
    -Baton Pass
    Nature: Timid
    EVs: 252 HP/4 SAtk/252 Spe
    Item: Leftovers
    Ability: Magic Bounce

    I'm not sure why Gengar is on the team, but it needs some changes:
    -Substitute
    -Shadow Ball
    -Focus Blast
    -Disable/Thunderbolt/Hidden Power (Fire)/Pain Split
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Black Sludge/Life Orb

    or
    -Shadow Ball
    -Focus Blast
    -Hidden Power (Fire)
    -Protect/Substitute
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Black Sludge
     
    Last edited:
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