• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

5th Gen OU RMT

Gulpin

poisonous
3,271
Posts
17
Years
    • Seen Jan 16, 2017
    team B (5th Gen OU RMT)

    team.B

    at a GLANCE
    5th Gen OU RMT
    5th Gen OU RMT
    5th Gen OU RMT
    5th Gen OU RMT
    5th Gen OU RMT
    5th Gen OU RMT



    5th Gen OU RMT

    INFERNAPE
    @ Life Orb
    Trait: Iron Fist
    EVs: 252 Atk / 4 SAtk / 252 Spd
    IVs: 31/31/31/31/31/31
    Hasty Nature (+Spd, -Def)
    - Overheat
    - Close Combat
    - Grass Knot
    - Stone Edge / Earthquake

    Infernape is my main lead. Because his moveset is so versatile, people don't know what to expect against him which makes him my best choice of a lead. Of course, with team preview he isn't always the lead if I feel he wont be able to counter the other lead well. Infernape also helps Magnezone deal with the common Steel types, with STAB Overheat and Close Combat. If needed, Grass Knot will take care of any Grass or Ground types that give him trouble. Stone Edge gives nice type coverage over any other Pokemon thrown at him. I'm thinking of putting Earthquake over Stone Edge because I have no other ways to easily deal with Electric types.

    5th Gen OU RMT

    MIENSHAO
    @ Life Orb
    Trait: Regenerator
    EVs: 252 Atk / 4 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    IVs: 31/31/31/31/31/30
    - Hi Jump Kick
    - U-turn
    - Hidden Power [Ice]
    - Fake Out

    Mienshao also makes a nice lead when needed. With Regenerator, she will always be healed up when I switch her out so that she will be able to help out later in the match. STAB Hi Jump Kick can hit pretty much anything hard, while Fake Out + U-turn can be used as a way to quickly tear down fast leads. Hidden Power Ice provides type coverage, and can be unexpected. I'm thinking of possibly replacing her with an entry hazard user to help Cloyster sweep. If I do this I can have a Pokemon with Stealth Rock + Earthquake + Dark move to help cover some of my team's weaknesses.. I already have Cloyster covering Pokemon with Ice weaknesses, and Infernape with Fighting weaknesses.. Tyranitar maybe?

    5th Gen OU RMT

    MAGNEZONE
    @ Air Balloon
    Trait: Magnet Pull
    EVs: 40 HP / 252 SAtk / 216 Spd
    Timid Nature (+Spd, -Atk)
    IVs: 31/30/31/30/31/30
    - Substitute
    - Thunderbolt
    - Hidden Power [Fire]
    - Charge Beam

    Magnezone is on my team to help deal with pesky Steel types that can bother many of the other team members. Air Balloon gives Magnezone an advantage over his Ground type weakness, and Thunderbolt can deal with Skarmory and Empoleon, who can hinder Cloyster, and Hidden Power Fire can take care of Ferrothorn or other Steel types. The idea for Magnezone is to use Reuniclus and Hydriegon to lure any Steel types then switch in to eliminate them so that I can sweep the rest of the opposing team with Cloyster, Reuniclus, and Hydriegon.

    5th Gen OU RMT

    REUNICLUS
    @ Life Orb
    Trait: Magic Guard
    EVs: 252 HP / 4 Def / 252 SAtk
    Quiet Nature (+SAtk, -Spd)
    IVs: 31/31/31/31/31/0
    - Shadow Ball
    - Focus Blast
    - Psychic
    - Trick Room[/RIGHT]

    Reuniclus is usually my first Pokemon that I use to attempt a sweep. I set up Trick Room, and with his extremely low Speed that is now extremely high, I can attempt to sweep the opposing team. Shadow Ball and Focus Blast provide Reuniclus with great coverage, and STAB Psychic can hit anything hard with Trick Room in play. While he is attempting a sweep, he will lure out some Steel types, namely Scizor, of the opposing team which will allow me to switch in to Magnezone to get rid them.

    5th Gen OU RMT

    CLOYSTER
    @ Life Orb
    Trait: Skill Link
    EVs: 8 HP / 252 Atk / 248 Spd
    Adamant Nature (+Atk, -SAtk)
    IVs: 31/31/31/31/31/31
    - Shell Smash
    - Icicle Spear
    - Rock Blast
    - Razor Shell

    Cloyster is my main sweeper. I can switch him in on an opponent that doesn't threaten him, use Shell Smash and begin the sweep. With Skill Link, Icicle Spear and Rock Blast can put a dent in most Pokemon, even without Shell Smash, and Razor Shell provides nice STAB against other Pokemon that switch in to him, mainly any Steel types. His main weakness is Empoleon, but I can just switch in to Magnezone to knock it out. One thing that greatly hinders his sweep are entry hazards. I'd like to replace someone with a Pokemon that can use Earthquake and Rapid Spin, as well as possibly lay down entry hazards for other teams.

    5th Gen OU RMT

    HYDREIGON
    @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    IVs: 31/31/31/31/31/31
    - Draco Meteor
    - U-turn
    - Fire Blast
    - Focus Blast​

    Hydreigon makes a nice revenge killer, as well as a nice attacker in general. Draco Meteor hits hard and with STAB, U-turn allows nice scouting and can counter Psychic types, and Fire Blast and Focus Blast add type coverage. His main weak point are Steel types, but Magnezone can switch in nicely and get rid of them so Hydreigon can continue the kill. I'd like to put a Dark type move on him to have a better way to hit Ghost types and Psychic types, but I may find a better place for this on whichever Pokemon I may decide to replace Mienshao with.


    Threats:
    5th Gen OU RMT
    Excadrill-
    5th Gen OU RMT
    Conkeldurr-
    5th Gen OU RMT
    Hydreigon-
    5th Gen OU RMT
    Volcarona-
    5th Gen OU RMT
    Terrakion-
    5th Gen OU RMT
    Landorus-
    5th Gen OU RMT
    Chandelure-
    5th Gen OU RMT
    Haxorus-
    5th Gen OU RMT
    Virizion-
    5th Gen OU RMT
    Thundurus-
    5th Gen OU RMT
    Scrafty-
    5th Gen OU RMT
    Reuniclus-
    5th Gen OU RMT
    Victini-
    5th Gen OU RMT
    Mienshao-
    5th Gen OU RMT
    Darmanitan-
    5th Gen OU RMT
    Keldeo-
    5th Gen OU RMT
    Genesect-
    5th Gen OU RMT
    Tornadus-
    5th Gen OU RMT
    Latias-
    5th Gen OU RMT
    Garchomp-
    5th Gen OU RMT
    Salamence-
    5th Gen OU RMT
    Cloyster-
    5th Gen OU RMT
    Politoed-
    5th Gen OU RMT
    Venusaur-
    5th Gen OU RMT
    Ninetails-
    5th Gen OU RMT
    Toxicroak-
    5th Gen OU RMT
    Breloom-
    5th Gen OU RMT
    Ditto-
    5th Gen OU RMT
    Scizor-
    5th Gen OU RMT
    Ludicolo-
    5th Gen OU RMT
    Metagross-
    5th Gen OU RMT
    Infernape-
    5th Gen OU RMT
    Heatran-
    5th Gen OU RMT
    Dragonite-
    5th Gen OU RMT
    Whimsicott-
    5th Gen OU RMT
    Jirachi-
    5th Gen OU RMT
    Rotom-W-
    5th Gen OU RMT
    Gyarados-
    5th Gen OU RMT
    Suicune-
    5th Gen OU RMT
    Kabutops-
    5th Gen OU RMT
    Tyranitar-
    5th Gen OU RMT
    Gliscor-


    I'm not really sure in what order to play these in, and I need help with just about everything. I'm open to most suggestions and can't wait for people to help. I'm not sure how well this team works out, so go ahead and tear it to shreds!

    Changes:
    - Chose Life Orb over White Herb on Carracosta
    - Chose Stone Edge over Rock Slide on Carracosta
    - Chose Waterfall over Aqua Jet on Carracosta
    - Chose Aqua Jet over Earthquake on Carracosta
    - Changed Hydregion to a Choice Scarf Set, instead of Life Orb.
    - Changed Infernape's ability from Blaze to Iron Fist.
    - Changed Reuniclus to a Trick Room Set, instead of Calm Mind.
    - Replaced Shell Smash Carracosta with Shell Smash Cloyster.
    - Revamped thread, and added Threats list (currently filling in).
     
    Last edited:

    flamehaze94

    Jeste!
    597
    Posts
    16
    Years
  • Pretty cool team. The way I see it, either Mienshao or Infernape are your best "leads". But due to Team Preview, it often depends on what the opponent will start out with. I think you're underestimating Carracosta's bulk even at -1 defenses. Conkeldurr barely manages to 2HKO with Mach Punch and Scizor needs a full layer of Spikes +SR to guarantee a kill with Bullet Punch. Life Orb is indeed the best item you can give it, it needs all the power it can get anyway. You only need 244 Speed EVs and a Jolly nature to outspeed Thundurus, but feel free to max out speed if you feel that that extra touch of bulk is negligible. Stone Edge and Waterfall are obligatory imo, as the difference in power between Rock Slide and the former is quite huge. The last slot is a toss up between Aqua Jet (<-- use this one) and Earthquake. Aqua Jet lets you kill threats that outspeed you even after a boost like Excadrill in Sand for example. Earthquake hits Jirachi and Ferrothorn, but you have Magnezone for that.

    Dragons can put quite a dent on this team with their outrageously strong STAB attacks so using a Scarf Hydreigon may be the best course for the team. It will kill troublesome Garchomp stuck on Outrage or Latios after its fire off a Draco Meteor.

    You're probably off with another moveset on Reuniclus or maybe something else entirely. Since this team gains almost nothing from crippling Scizor or Tyranitar (maybe Latias but...), common switch-ins. Magnezone can beat the common bulky dancer that lack Superpower. The rest of your team can hit Tyranitar super effectively in some way. Aside from countering Conkeldurr, Reuniclus just seems a bit "slow" in this team to be honest. Investing an another ground immunity or a solid water resist may be worth your time.
     
    Last edited:

    Dark Azelf

    ☽𖤐☾𓃶𐕣
    7,210
    Posts
    16
    Years
    • Seen today
    Iron First outclasses Blaze on Infernape totally so use that.

    Sigilyph does the whole Flame Orb abuse better tbh.


    Carracosta is kinda eh, Cloyster is so much better at abusing Shell Smash. Carracosta is too slow, it cant even outrun Starmie after a boost (361) whilst Cloyster can outspeed every scarfer in the game pretty much. That and Cloyster isn't walled by as much as Carracosta is (see: Ferrothorn etc).
     

    Vrai

    can you feel my heart?
    2,896
    Posts
    15
    Years
    • Age 29
    • Seen Oct 24, 2022
    You're probably off with another moveset on Reuniclus or maybe something else entirely. Since this team gains almost nothing from crippling Scizor or Tyranitar (maybe Latias but...), common switch-ins. Magnezone can beat the common bulky dancer that lack Superpower. The rest of your team can hit Tyranitar super effectively in some way. Aside from countering Conkeldurr, Reuniclus just seems a bit "slow" in this team to be honest. Investing an another ground immunity or a solid water resist may be worth your time.

    I definitely agree with this. You actually have very very little trouble with Scizor and Tyranitar anyway (ie you have Mienshao and Magnezone on your team) and Latias is actually really annoying, considering it can beat out Infernape, scare out Hydreigon, walls Magnezone, KOs Mienshao, etc... I'd much rather see you use a TR Reuniclus so you can not only disrupt other offensive teams but so you can lure in a Latias that presumes it's a CM variant and OHKO with Shadow Ball.

    Reuniclus @ Life Orb
    Ability: Magic Guard
    Nature: Quiet (+SpA, -Spe)
    252 HP / 252 SpA / 4 Def
    - Psychic / Psyshock
    - Shadow Ball
    - Focus Blast
    - Trick Room
     

    Gulpin

    poisonous
    3,271
    Posts
    17
    Years
    • Seen Jan 16, 2017
    Pretty cool team. The way I see it, either Mienshao or Infernape are your best "leads". But due to Team Preview, it often depends on what the opponent will start out with. I think you're underestimating Carracosta's bulk even at -1 defenses. Conkeldurr barely manages to 2HKO with Mach Punch and Scizor needs a full layer of Spikes +SR to guarantee a kill with Bullet Punch. Life Orb is indeed the best item you can give it, it needs all the power it can get anyway. You only need 244 Speed EVs and a Jolly nature to outspeed Thundurus, but feel free to max out speed if you feel that that extra touch of bulk is negligible. Stone Edge and Waterfall are obligatory imo, as the difference in power between Rock Slide and the former is quite huge. The last slot is a toss up between Aqua Jet (<-- use this one) and Earthquake. Aqua Jet lets you kill threats that outspeed you even after a boost like Excadrill in Sand for example. Earthquake hits Jirachi and Ferrothorn, but you have Magnezone for that.

    Dragons can put quite a dent on this team with their outrageously strong STAB attacks so using a Scarf Hydreigon may be the best course for the team. It will kill troublesome Garchomp stuck on Outrage or Latios after its fire off a Draco Meteor.

    You're probably off with another moveset on Reuniclus or maybe something else entirely. Since this team gains almost nothing from crippling Scizor or Tyranitar (maybe Latias but...), common switch-ins. Magnezone can beat the common bulky dancer that lack Superpower. The rest of your team can hit Tyranitar super effectively in some way. Aside from countering Conkeldurr, Reuniclus just seems a bit "slow" in this team to be honest. Investing an another ground immunity or a solid water resist may be worth your time.

    Okay, I made some changes based off of your opinions. I used Vrai's Reuniclus, so maybe it will fit in with the rest of the team now. If it doesn't I'll consider replacing it.

    Iron First outclasses Blaze on Infernape totally so use that.

    Sigilyph does the whole Flame Orb abuse better tbh.


    Carracosta is kinda eh, Cloyster is so much better at abusing Shell Smash. Carracosta is too slow, it cant even outrun Starmie after a boost (361) whilst Cloyster can outspeed every scarfer in the game pretty much. That and Cloyster isn't walled by as much as Carracosta is (see: Ferrothorn etc).

    Is Iron Fist released yet? I decided to use TR Reuniclus instead of Flame Orb so.. And I think I'll try to use Carracosta, but if it doesn't work out when I playtest it I'll consider switching.

    I definitely agree with this. You actually have very very little trouble with Scizor and Tyranitar anyway (ie you have Mienshao and Magnezone on your team) and Latias is actually really annoying, considering it can beat out Infernape, scare out Hydreigon, walls Magnezone, KOs Mienshao, etc... I'd much rather see you use a TR Reuniclus so you can not only disrupt other offensive teams but so you can lure in a Latias that presumes it's a CM variant and OHKO with Shadow Ball.

    Reuniclus @ Life Orb
    Ability: Magic Guard
    Nature: Quiet (+SpA, -Spe)
    252 HP / 252 SpA / 4 Def
    - Psychic / Psyshock
    - Shadow Ball
    - Focus Blast
    - Trick Room

    Okay, I changed the set to TR, but I'm a little confused on how to use Trick Room with the rest of my team.
     

    Vrai

    can you feel my heart?
    2,896
    Posts
    15
    Years
    • Age 29
    • Seen Oct 24, 2022
    Well basically TR Reuniclus is its own cannon; it comes in on something (ie Conkeldurr, etc) and sets up Trick Room as it switches out. Now, obviously, you're faster than almost everything in Trick Room, and you've also got a base 125 SpA with solid coverage and you spam Psychic/Focus Blast/Shadow Ball accordingly from there. It's really unnecessary to worry about TR for the rest of your team; if Reuniclus dies a turn before TR ends (which it shouldn't but it is possible) you can just stall out the rest of the TR turns by being smart.
     

    Gulpin

    poisonous
    3,271
    Posts
    17
    Years
    • Seen Jan 16, 2017
    I've been giving Cloyster some thought.. Carracosta falls pretty easily and a good Dragon-type pretty much OHKO's everything on my team, and Cloyster seems to play the Shell Smash role much better. So I'll swith him in over Carracosta and go from there with the rest of the team, seeing if his weaknesses are covered well.
     
    Back
    Top