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Changing memo/egg page text color?

BadSamaritan

Gone Fishin'
148
Posts
14
Years
    • Seen Jun 8, 2023
    ------------------------------------------------------
     
    Last edited:
    65
    Posts
    9
    Years
  • At the script section you find these:

    Code:
     if shownature
          memo+=_INTL("<c3=F83820,E09890>{1}<c3=404040,B0B0B0> nature.\n",naturename)
        end
        if pokemon.timeReceived
          month=pbGetAbbrevMonthName(pokemon.timeReceived.mon)
          date=pokemon.timeReceived.day
          year=pokemon.timeReceived.year
          memo+=_INTL("<c3=404040,B0B0B0>{1} {2}, {3}\n",month,date,year)
        end
        mapname=pbGetMapNameFromId(pokemon.obtainMap)
        if (pokemon.obtainText rescue false) && pokemon.obtainText!=""
          mapname=pokemon.obtainText
        end
        if mapname && mapname!=""
          memo+=sprintf("<c3=F83820,E09890>%s\n",mapname)
        else
          memo+=_INTL("<c3=F83820,E09890>Faraway place\n")
        end
        if pokemon.obtainMode
          mettext=[_INTL("Met at Lv. {1}.",pokemon.obtainLevel),
                   _INTL("Egg received."),
                   _INTL("Traded at Lv. {1}.",pokemon.obtainLevel),
                   "",
                   _INTL("Had a fateful encounter at Lv. {1}.",pokemon.obtainLevel)
                   ][pokemon.obtainMode]
          memo+=sprintf("<c3=404040,B0B0B0>%s\n",mettext)
          if pokemon.obtainMode==1 # hatched
            if pokemon.timeEggHatched
              month=pbGetAbbrevMonthName(pokemon.timeEggHatched.mon)
              date=pokemon.timeEggHatched.day
              year=pokemon.timeEggHatched.year
              memo+=_INTL("<c3=404040,B0B0B0>{1} {2}, {3}\n",month,date,year)
            end
            mapname=pbGetMapNameFromId(pokemon.hatchedMap)
            if mapname && mapname!=""
              memo+=sprintf("<c3=F83820,E09890>%s\n",mapname)
            else
              memo+=_INTL("<c3=F83820,E09890>Faraway place\n")
            end
            memo+=_INTL("<c3=404040,B0B0B0>Egg hatched.\n")
          else
            memo+="<c3=404040,B0B0B0>\n"
          end
        end
        if shownature
          bestiv=0
          tiebreaker=pokemon.personalID%6
          for i in 0...6
            if pokemon.iv[i]==pokemon.iv[bestiv]
              bestiv=i if i>=tiebreaker && bestiv<tiebreaker
            elsif pokemon.iv[i]>pokemon.iv[bestiv]
              bestiv=i
            end
          end
          characteristic=[_INTL("Loves to eat."),
                          _INTL("Often dozes off."),
                          _INTL("Often scatters things."),
                          _INTL("Scatters things often."),
                          _INTL("Likes to relax."),
                          _INTL("Proud of its power."),
                          _INTL("Likes to thrash about."),
                          _INTL("A little quick tempered."),
                          _INTL("Likes to fight."),
                          _INTL("Quick tempered."),
                          _INTL("Sturdy body."),
                          _INTL("Capable of taking hits."),
                          _INTL("Highly persistent."),
                          _INTL("Good endurance."),
                          _INTL("Good perseverance."),
                          _INTL("Likes to run."),
                          _INTL("Alert to sounds."),
                          _INTL("Impetuous and silly."),
                          _INTL("Somewhat of a clown."),
                          _INTL("Quick to flee."),
                          _INTL("Highly curious."),
                          _INTL("Mischievous."),
                          _INTL("Thoroughly cunning."),
                          _INTL("Often lost in thought."),
                          _INTL("Very finicky."),
                          _INTL("Strong willed."),
                          _INTL("Somewhat vain."),
                          _INTL("Strongly defiant."),
                          _INTL("Hates to lose."),
                          _INTL("Somewhat stubborn.")
                          ][bestiv*5+pokemon.iv[bestiv]%5]
          memo+=sprintf("<c3=404040,B0B0B0>%s\n",characteristic)
        end

    Code:
    memo+=_INTL("<c3=404040,B0B0B0>{1} {2},

    In this parameter, the color are set, 404040, will shown a gray color, if u change to 255255255, will be white.
     
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