Pokemon Essentials VS ROM-Hacking
For Gen-IV Games
For Gen-IV Games
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Dipping my toes into the waters of Pokemon game development, I could not help but notice the lack of resources that are available for Gen IV-type games.
From what I understand, creating a ROM-Hack that goes beyond GBA-standards seems to be a rather tedious task because proper tools for hacking and modifying contents of the NDS games are few and, to some extent, unreliable.
Having mentioned that, I am tempted to gravitate towards using Pokemon Essentials for the RPG-Maker XP, but I cannot shake off my doubts about this option either.
What makes me hesitate in particular, is that I have yet to see truly impressive results from PE projects. The toolset that it provides seems to cater to the needs of a Gen-III-look and, from what I've seen, makes it hard to implement higher quality assets, let alone 3D-assets.
After fiddling around with both options, I have still not come to a convincing conclusion.
This is why I seek your advice, oh wise spirits of PokeCommunity!
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Key-Features I need:
- Gen-IV Graphics
- World-Creation from scratch
- Extensive Map- and Script-Editing
- Implementation of new Pokemon (both, next-Gen and Fake)
- High Customizability in general
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Something I should probably mention is that I would personally prefer going the extra mile for higher quality, which is why I am not ruling out ROM-Hacking for a massive project like this.
On that regard, I have a few questions I would like answered:
I have heard good and bad things about PPRE and other tools, but they all offer very limited possibilities for Scripting and such. However, something that looks promising is SDSME.
Has anyone had any experience with it and knows about its capabilities?
How, if at all, can Gen-IV assets be transfered to RPGMXP optimally?
Are there any other Tools for ROM-Hacking that are worth mentioning for Gen-IV games?
And most importantly:
Which of the two (Pokemon Essentials or ROM-Hacking tools) would you recommend to achieve the best possible quality for a game?
_______________________________________
All sort of advice is greatly appreciated. Thank you so much in advance!
On a side-note: I do hope I posted this into the appropriate section of the forums. xD
Something I should probably mention is that I would personally prefer going the extra mile for higher quality, which is why I am not ruling out ROM-Hacking for a massive project like this.
On that regard, I have a few questions I would like answered:
I have heard good and bad things about PPRE and other tools, but they all offer very limited possibilities for Scripting and such. However, something that looks promising is SDSME.
Has anyone had any experience with it and knows about its capabilities?
How, if at all, can Gen-IV assets be transfered to RPGMXP optimally?
Are there any other Tools for ROM-Hacking that are worth mentioning for Gen-IV games?
And most importantly:
Which of the two (Pokemon Essentials or ROM-Hacking tools) would you recommend to achieve the best possible quality for a game?
_______________________________________
All sort of advice is greatly appreciated. Thank you so much in advance!
On a side-note: I do hope I posted this into the appropriate section of the forums. xD