- 177
- Posts
- 13
- Years
- Seen May 9, 2012
At a quick glance:
Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Stealth Rock
- U-turn
- Thunder Wave
- Zen Headbutt
I've found Uxie to be my favorite lead in the whole UU tier with it's buff defense skills. Stealth Rock is used to set up, while thunder wave can cripple the opponent. Zen headbutt gives stab bonus and doesn't make it completely defensive. U-turn is used against pokemon that it can't go against (i.e. dark types)
Credits go to Aragonbird for this set in my last RMT.
Mismagius (F) @ Leftovers
Trait: Levitate
EVs: 152 Spd / 252 SAtk / 104 SDef
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Shadow Ball
- Psychic
I have been walled by this guy so many times its not even funny. So I decided to use him on my team. I had a hard time picking Nasty Plot or Calm Mind, I may change it to Calm Mind in the future. Shadow Ball gives it the STAB bonus. Psychic gives coverage against the common Venasaur in UU. Thunderbolt gives the team coverage, due to no pokemon having electric type attacks.
Primeape (M) @ Choice Band
Trait: Vital Spirit
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Ice Punch
- Punishment
- U-turn
I like the fact that I can keep a bunch of speed and still be able to quickly attack, which is why I picked this set over Hitmonlee. Ice Punch dishes out some decent damage to flying and grass types. Punishment can take care of ghosts and psychic type. Close Combat gives a really powerful STAB move. U-Turn is used for scouting.
Milotic (F) @ Leftovers
Trait: Marvel Scale
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Rest
- Surf
- Sleep Talk
- Hidden Power [Grass]
I just love this wall. I prefer the Rest Sleep Talk set because with the recover set, toxic won't go away, which commonly ends up on Milotic. I'm considering changing HP Grass to Ice Beam though, it's not doing much. Surf for the STAB.
Spiritomb (F) @ Leftovers
Trait: Pressure
EVs: 252 HP / 140 Atk / 116 SDef
Careful Nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Will-O-Wisp
- Pain Split
Sucker Punch gives it the priority it needs. Pursuit can take down running Mismagius's, which will end up as a big threat if not taken down. Will-o-Wisp can cripple the enemies well enough and Pain Split can let it wall a bit longer.
Credits go to Aragonbird for this set in my last RMT.
Bellossom (F) @ Leftovers
Trait: Chlorophyll
EVs: 148 HP / 108 Def / 88 SAtk / 164 SDef
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Leech Seed
- Sludge Bomb
- Substitute
She is a beast.. It can stall with Sleep Powder which almost always ends up hitting for some reason. Leech Seed can help it recover more. Moonlight can let it recover some HP. Petal Dance, although it confuses it, can pack a decent amount of energy.
At a final glance:
Past Members
Ursaring (M) @ Toxic Orb
Trait: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Punch
- Crunch
- Swords Dance
- Facade
I personally feel that quick feet is more important than Guts since Ursaring is an extremely slow pokemon. Facade can pack a punch with STAB bonus and the large amount of attack EV's Ursaring got. Swords Dance to boost the attacks even more. Crunch can handle Mismagius's if Spiritomb fainted and Ice Punch gives it coverage against seeders in UU. Ice Punch>Fire Punch personally due to the better coverage.
Dugtrio (M) @ Choice Scarf
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Sucker Punch
- Aerial Ace
- Stone Edge
This set's worked pretty well so far. Earthquake gives it some decent STAB. Sucker Punch may be replaced with Night Slash though, Dugtrio is fast enough. Aerial Ace covers grass types. Stone Edge covers flying types. Choice Scarf>Choice Band so it can outspeed almost every pokemon in UU. Adamant nature gives it enough attack.
Hitmonlee (M) @ Choice Scarf
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Blaze Kick
- Stone Edge
Hitmonlee can outspeed most of UU with full speed and choice scarf. Blaze Kick gave me a strong fire type move which I needed, and Bulk up can help make the other three moves more effective. Close Combat is a good strong STAB move. Stone Edge covers flying types like Swellow, which can be a pain in the butt.
Pokemon to consider
-Fairly Easy
-Annoying but not hard
-Annoying to the extent
Donphan- Fairly easy, Uxie sets up rocks and u-turns out to Milotic or Bellossom.
Uxie- It's an annoyance as a lead but I set up rocks (which it also does as well) and u-turn to Spiritomb or Mismagius.
Mismagius- Used to be a threat but Spiritomb prevented it from destroying me. Pursuit after I switch in.
Cradily- I hate when he's on a sand team. Once Hitmonlee is out I won't be able to take him down. Hopefully Hitmonlee won't die.
Milotic- Bellossom and Mismagius can hopefully handle this one, although Bellossom probably can't hurt it much.
Arcanine- Extremespeed is annoying but shouldn't be too hard to take down.
Spiritomb- Huge threat to Mismagius, hopefully my Spiritomb can take it down.
Scyther-Without Hitmonlee I'm screwed but Blaze Kick destroys this guy.
Weezing-Probably my biggest threat. The only thing that can really go against it is Spiritomb which can only basically stall with pain split and will-o-wisp.
Uxie @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Stealth Rock
- U-turn
- Thunder Wave
- Zen Headbutt
I've found Uxie to be my favorite lead in the whole UU tier with it's buff defense skills. Stealth Rock is used to set up, while thunder wave can cripple the opponent. Zen headbutt gives stab bonus and doesn't make it completely defensive. U-turn is used against pokemon that it can't go against (i.e. dark types)
Credits go to Aragonbird for this set in my last RMT.
Mismagius (F) @ Leftovers
Trait: Levitate
EVs: 152 Spd / 252 SAtk / 104 SDef
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Shadow Ball
- Psychic
I have been walled by this guy so many times its not even funny. So I decided to use him on my team. I had a hard time picking Nasty Plot or Calm Mind, I may change it to Calm Mind in the future. Shadow Ball gives it the STAB bonus. Psychic gives coverage against the common Venasaur in UU. Thunderbolt gives the team coverage, due to no pokemon having electric type attacks.
Primeape (M) @ Choice Band
Trait: Vital Spirit
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Ice Punch
- Punishment
- U-turn
I like the fact that I can keep a bunch of speed and still be able to quickly attack, which is why I picked this set over Hitmonlee. Ice Punch dishes out some decent damage to flying and grass types. Punishment can take care of ghosts and psychic type. Close Combat gives a really powerful STAB move. U-Turn is used for scouting.
Milotic (F) @ Leftovers
Trait: Marvel Scale
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Rest
- Surf
- Sleep Talk
- Hidden Power [Grass]
I just love this wall. I prefer the Rest Sleep Talk set because with the recover set, toxic won't go away, which commonly ends up on Milotic. I'm considering changing HP Grass to Ice Beam though, it's not doing much. Surf for the STAB.
Spiritomb (F) @ Leftovers
Trait: Pressure
EVs: 252 HP / 140 Atk / 116 SDef
Careful Nature (+SDef, -SAtk)
- Sucker Punch
- Pursuit
- Will-O-Wisp
- Pain Split
Sucker Punch gives it the priority it needs. Pursuit can take down running Mismagius's, which will end up as a big threat if not taken down. Will-o-Wisp can cripple the enemies well enough and Pain Split can let it wall a bit longer.
Credits go to Aragonbird for this set in my last RMT.
Bellossom (F) @ Leftovers
Trait: Chlorophyll
EVs: 148 HP / 108 Def / 88 SAtk / 164 SDef
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Leech Seed
- Sludge Bomb
- Substitute
She is a beast.. It can stall with Sleep Powder which almost always ends up hitting for some reason. Leech Seed can help it recover more. Moonlight can let it recover some HP. Petal Dance, although it confuses it, can pack a decent amount of energy.
At a final glance:
Past Members
Spoiler:
Ursaring (M) @ Toxic Orb
Trait: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Punch
- Crunch
- Swords Dance
- Facade
I personally feel that quick feet is more important than Guts since Ursaring is an extremely slow pokemon. Facade can pack a punch with STAB bonus and the large amount of attack EV's Ursaring got. Swords Dance to boost the attacks even more. Crunch can handle Mismagius's if Spiritomb fainted and Ice Punch gives it coverage against seeders in UU. Ice Punch>Fire Punch personally due to the better coverage.
Dugtrio (M) @ Choice Scarf
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Sucker Punch
- Aerial Ace
- Stone Edge
This set's worked pretty well so far. Earthquake gives it some decent STAB. Sucker Punch may be replaced with Night Slash though, Dugtrio is fast enough. Aerial Ace covers grass types. Stone Edge covers flying types. Choice Scarf>Choice Band so it can outspeed almost every pokemon in UU. Adamant nature gives it enough attack.
Hitmonlee (M) @ Choice Scarf
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Blaze Kick
- Stone Edge
Hitmonlee can outspeed most of UU with full speed and choice scarf. Blaze Kick gave me a strong fire type move which I needed, and Bulk up can help make the other three moves more effective. Close Combat is a good strong STAB move. Stone Edge covers flying types like Swellow, which can be a pain in the butt.
Pokemon to consider
-Fairly Easy
-Annoying but not hard
-Annoying to the extent
Spoiler:
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