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- Seen Apr 1, 2014
Hello, I'm James Irvine the developer for Pokemon Spiritus Audentiae the 3d real time combat, open world, RPG.
Oh and it uses the Unity 4 engine.
My end goals are an immersive story were your actions fell like they have impact and challenging combat
Current goals are to start combat and finish the three starter Pokemon and Pidgey. Then comes the fun or areal combat.
This image was taken when I finished the Stamina Point system.
Stamina Point system is the HP system for this game its what I think best shows the way Pokemon get exhausted and faint, The green is SP you still have the yellow is SP you can get back by waiting and red is SP you have lost though damage and dose not comeback without a move or potion (I think I will make it you can only use them outside of battle).
So if you want to check it out go to this link;
https://www.indiedb.com/games/pokemon-spiritus-audentiae
I will keep the dev log to IndieDB but I will announce any test's, major updates here or anything you can help with directly from this thread.
There is an animation test on IndieDB but is out of date really iv done alot of work on Charmander since then. Hopefully I can get another test out in the next few days with a combat test but Bulbasaur is always giving me new problems!
So Tell me what you think I do want too know!
Oh and it uses the Unity 4 engine.
My end goals are an immersive story were your actions fell like they have impact and challenging combat
Current goals are to start combat and finish the three starter Pokemon and Pidgey. Then comes the fun or areal combat.
This image was taken when I finished the Stamina Point system.
Stamina Point system is the HP system for this game its what I think best shows the way Pokemon get exhausted and faint, The green is SP you still have the yellow is SP you can get back by waiting and red is SP you have lost though damage and dose not comeback without a move or potion (I think I will make it you can only use them outside of battle).
So if you want to check it out go to this link;
https://www.indiedb.com/games/pokemon-spiritus-audentiae
I will keep the dev log to IndieDB but I will announce any test's, major updates here or anything you can help with directly from this thread.
There is an animation test on IndieDB but is out of date really iv done alot of work on Charmander since then. Hopefully I can get another test out in the next few days with a combat test but Bulbasaur is always giving me new problems!
So Tell me what you think I do want too know!
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