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Hack Tutorials: Trainer Editing

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8
Posts
16
Years
    • Seen Aug 22, 2007
    hi, i dumped all the trainers and pokemon into the PET program, but when i click on a trainer's name it comes up with a run time error saying 'overflow'. it seems to be ok with the trainers near the bottom but can somebody please help me whats happening or how to resolve the problem? thanks
     

    Antwhan

    setting up for the big beta
    208
    Posts
    16
    Years
  • Well I was able to get the trainer to sortof work...

    when u go upto and talk to him, the battle starts normally, but if he spots u even walking into the line of sight it freezes up b4 he walks to u...

    and after the fight if i try to talk w/ him it goes red/maroon screen...

    here's the script in the spoiler

    Spoiler:


    I'm so happy i got it to sortof work

    ps. I was using pokescript for this because that seemed to work better for me, incase it looks weird.
     

    foullump

    Rom Hacking Guru
    221
    Posts
    17
    Years
  • Well I was able to get the trainer to sortof work...

    when u go upto and talk to him, the battle starts normally, but if he spots u even walking into the line of sight it freezes up b4 he walks to u...

    and after the fight if i try to talk w/ him it goes red/maroon screen...

    here's the script in the spoiler

    Spoiler:


    I'm so happy i got it to sortof work

    ps. I was using pokescript for this because that seemed to work better for me, incase it looks weird.
    get rid of the lock and faceplayer. It will do that automaticly. So get rid of it. And, this is a problem:
    trainerbattle 0 1 $MadChall $MadDefeat
    $MadChall 1 = Wast: Your going down!
    $MadDefeat 1 = Wast: Next time, I'll win!
    message $MadTalk

    Do it as I have it in my tutorial.
    Code:
    trainerbattle 0 1 $MadChall $MadDefeat
    message $MadTalk
    
    #org $MadChall
    $MadChall 1 = Wast: You're going down!
    
    #org $MadDefeat
    $MadDefeat 1 = Wast: Next time, I'll win!
     
    Last edited:
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    Does anyone know how to get rid of the run-time errors that occur on the PET program? it keeps saying 'OVERFLOW' when i choose a trainer!!! argh:@
     
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    sory 4 the double post but the trainers have like 16243 or something lik dat, it has a really high number and it comes up straight away with 'OVERFLOW'!!!! :@
     
    Last edited:

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • sory 4 the double post but the trainers have like 16243 or something lik dat, it has a really high number and it comes up straight away with 'OVERFLOW'!!!! :@

    Maybe you havn't a supportet version. If I had chosen a german one I got the same error. Please use only FR/LG/R/S in the English Version in PET.
     
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    thanx 4 replying, it seems to be ok. dam if anyone comes up with a suggestion pls let me no :) tanx
     

    Fireboy57

    SilverCharizard
    3
    Posts
    16
    Years
    • Seen Jul 2, 2008
    does anyone know a PET in english for FireRed??
     
    Last edited:

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • does anyone know a PET in english for FireRed??

    You get it everywhere. Just download an Elitemap and open the folder. Than look out for the jongleur which is called PET. Open it and open your Rom.
    Supportet ROMS: FR/LG/R/S in English and maybe (I don't know) in Japanease.
     
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    i think the PET program i got was dojey, ive tried 3 or 4 roms and none seem 2 work. will re-installing help?
     
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    where did you get it from, i think i got mine from whack a hack, but there was another place... egh, i aint having much look recently, my pkmn silver/crystal's memory broke too... :'(
     
    8
    Posts
    16
    Years
    • Seen Aug 22, 2007
    thank u, now i got another one in ELITEMAP37. all of those numbers and stuff at the side are all trainers right?
     
    Last edited:

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • thank u, now i got another one in ELITEMAP37. all of those numbers and stuff at the side are all trainers right?

    Which stuff do you mean? This in PET? Yes these are the index sprites of a trainer. Have a look at this:
    Spoiler:
     

    PokeFanatic12698

    Legendary Trainer
    298
    Posts
    16
    Years
  • hi i need abit of help.
    In advancemap, i added a sprite (or a person) and checked the box that says trainer. when i launch the rom and talk to him the game freezes for completely. and this is a big problem for me becuase i am making an edit of pokemon fire red. can somebody help me out?
     

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • hi i need abit of help.
    In advancemap, i added a sprite (or a person) and checked the box that says trainer. when i launch the rom and talk to him the game freezes for completely. and this is a big problem for me becuase i am making an edit of pokemon fire red. can somebody help me out?

    You have to give him a script. I fnot it's 0000000 and that's Oaks script. So make one and give it to him. You have to make a trauner script of course.
     

    treytrey113

    a crazy dreaming hacker
    60
    Posts
    17
    Years
  • um yes i can't find the main charcter sprite at th opening it is important for my hack to have his opening
     

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • um yes i can't find the main charcter sprite at th opening it is important for my hack to have his opening

    You mean the OW sprite? It's 0 for the boy and.. I think 3 or 4 for the girl.
    Or do you mean the ID for battling?
     
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