This was discussed the other day in Daily chat, but how i like my weapons and my music, i like to make threads to facilitate discussions to various other topics.
So, Difficulty and Challenge. These are two words that are often spoken about regarding our video game experiences. We have had countless discussions on various media outlets regarding the difficulty and challenge of video games and how should they be designed and executed.
What do you consider as "Difficulty" and "Challenge"? What video games can you cite that perfectly executes the kind of difficulty and challenge you seek in video games? What are some of your favorite as well as disliked concepts regarding difficulty and challenge? Etc so on and so forth.
This discussion refers mainly to single player or player vs environment (PVE) in video games. Competitive or Player vs Player is a far different story that will be discussed soon in a different thread.
PS:
EVERY THREAD poster MUST answer my survey then proceed to post their sentiments.
So when you fire up a game and you see those difficulty levels (As seen in the picture used for the thread), what difficulty level would you pick and why?
Oh and it is very important for you all to take the survey as seriously and as honestly as you can. I'm doing an actual survey.
Power Fantasy aka I wanna feel empowered just like GamerTron (whobtw is a skroobb)
Spoiler:
This difficulty is recommended for the dead, brain dead or otherwise. Enemies in the game have greatly reduced damage output (1/4 of their base DPS), take greatly increased damage due to much lower health, enemies are fewer in number, enemies can never ever critically hit, enemies have the AI of a brain dead zombie while you get to have double the ammo and health power ups, infinite lives, health regeneration. You basically are playing "God Mode". Easier than Easy.
Can I play Daddy?
Spoiler:
This difficulty is for kids. Enemies deal only 1/2 of their base damage, have 1/2 of their health instead of 1/4 of it, enemies are slightly more in number, can critically hit but very rarely, enemies have somewhat decent AI but hampered by their still reduced stats. This is the game's easy difficulty setting, recommended for those who enjoy playing for the story and whatnot while greatly reducing the enemy's ability to take you down
Harsh/Hurt me Plenty
Spoiler:
This is basically the game's base difficulty or the game's version of Normal Difficulty as made by the developers. Essentially the game at its base value. Usually at the "Normal" difficulty setting, the game is challenging enough to be enjoyable but more importantly it makes players feel more comfortable especially if this is their first time playing.
Brutal or ULTRAVIOLENCE BABY! ALL DAY EVERYDAY IN THE F***KIN PANTS!
Spoiler:
ULTRAVIOLENCE BABY! This is the way the developers really want you to play! Some may say that this is the game's "Hard" Difficulty setting. Here, we see the greatest number of enemies while at the same time still retaining the enemies' stats such as their damage and their resistance. At this difficulty, we get to face the greatest numbers of enemies while at the same time, the enemies themselves have some slight stat buffs, mainly on their AI and a little bit of their damage or their ability to land hits on you to make them more challenging.
The next few difficulty levels are the "Secret" difficulty levels after playing enough of the game in either Hurt Me Plenty (normal) or Ultraviolence (Hard) and are for those who truly want an even more challenging experience. All of the more extreme difficulty levels retain the enemy volume from "Ultraviolence"
I'm a man and a half:
Spoiler:
Your enemies deal 20% more damage, are more likely to critically hit.
12.0 on the 10 point scale of badness:
Spoiler:
Your enemies are significantly faster (2x Faster). This includes their projectile speed and their attack rate/attack speed.
I AM THE PAINKILLING DEATH INCARNATE
Spoiler:
Your enemies have 20% more health/defenses while being more aggressive and more damage dealing.
The Last Heroic Challenging Man on this Lunatic Hell on Earth OF LEGENDS aka You win B**ches and Fanboys
Spoiler:
Your enemies come out straight from the depths of Ultrasatan's bootyhole. Your enemies are significantly faster, have even smarter AI, are more aggressive, deal 20% MORE TONS OF DAMAGE, have 20% more health and defenses, have 50% more base critical rate than usual, take full advantage of artificial intelligence's ability to outdo and out-cheat human skill and dexterity (Aimhax, RNGesus). They show absolute merciless atrocity. You will learn to fear and respect your very nightmares. Press Yes to be sent to your deathwish.
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