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Pok?pc Is Back With New Features!!

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ExtraOrdinary

ExtraOrdinary Team Brain
106
Posts
19
Years
    • Seen Nov 3, 2008
    How are you all, dudes?

    Here comes my second topic about POK?PC! It's a continuation of the topic I posted last year, but this one is more advanced and complicated!

    1-What is POK?PC?
    box.png
    POK?PC is a POK?MON RPG engine made in a pure programming language, and a self-dependant programmed toolkit. Programming language used in POK?PC is Visual Basic. This is a DirectX enhanced engine.
    NOTE: THIS IS NOT MADE USING RM2K OR ANY OTHER TOOLS!

    2-What is current version of POK?PC?
    It's version 1.5.0.0 and newer versions will be added later.

    3-What are the new features in POK?PC?
    ->Added a custom fontset.
    ->Script-driven actions are now supported.
    ->Started in programming wild POK?MON battling system.
    ->In-game animations (non behaviours of tiles) are supported.
    ->Forelayer of tiles overlapping the sprites.
    ->Map border like trees or running waves is supported.

    4-Screenshots from the engine :
    pokepc15.png
    pokepc13.png

    pokepc08.png
    pokepc16.png


    What should I post in my reply?
    ->Your windows type (XP/ME).
    ->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine).
    ->Your rating for the engine (0 to 10)
    ->Your personal opinion and suggestions for the engine (feel free! :classic: )
    ->If an error occured, DON'T POST IT! Instead PM me.

    5-Where can I download the engine?
    You can download current version from HERE or HERE.

    Major Update (1.5.0.0):
    1- Supported map connections finally!
    2- Different walking modes like running mode.
    3- Supported map wraps and gamma fading methods.
    4- Fixed speed issues.
    5- Wild POK?MON battle finally!
    6- Main menu is now available.
    7- Tile animation speed issue fixed.
    8- New bonus map (LEGEND ISLANDS).

    Waiting for your replies................... :rambo: :rambo:
     
    Last edited:

    Dawson

    The Rebirth Is Upon Us
    9,727
    Posts
    20
    Years
  • I suggest you use a better host because Lycos is poor and unreliable. Sounds like you've made great progress though, I'd love to test it out.
     

    ExtraOrdinary

    ExtraOrdinary Team Brain
    106
    Posts
    19
    Years
    • Seen Nov 3, 2008
    Thanks for your replies, dude!
    Links were fixed!

    Feel free now to test it!
     

    Jeff_PKLight

    RMXP User
    535
    Posts
    19
    Years
  • Hmm... the demo ran smooth, although I couldn't move anywhere else besides the town. :D

    Just some things...
    1. The controls (with arrows) are a bit weird. If you are, say, moving up, and you hold the right key with moving up, then letting go of the up key, you can't move right. Instead, you'll have to press and hold one key at a time...
    2. When you use the action key, the words just pop up, instead of doing the letter by letter effect.
    3. You can stand on doors.

    Otherwise, very neat. 7/10 :)
     

    Raccoon

    Pokeball Muncher
    166
    Posts
    19
    Years
    • Seen May 21, 2010
    I really didn't like the movement system at all... its horrible... fix that and it'll be fine :)
     

    ExtraOrdinary

    ExtraOrdinary Team Brain
    106
    Posts
    19
    Years
    • Seen Nov 3, 2008
    Jeff_PKLight said:
    Hmm... the demo ran smooth, although I couldn't move anywhere else besides the town. :D

    Just some things...
    1. The controls (with arrows) are a bit weird. If you are, say, moving up, and you hold the right key with moving up, then letting go of the up key, you can't move right. Instead, you'll have to press and hold one key at a time...
    2. When you use the action key, the words just pop up, instead of doing the letter by letter effect.
    3. You can stand on doors.

    Please it's only version 0.4!!
    These missing things you are talking about are still in make!
    Remember that I offer extra programming not using RPG Makers!! :D
    Maybe I was bit busy in programming the new tools for programming sphere, and adding new features to the map editor scripts! :classic:

    Raccoon said:
    I really didn't like the movement system at all... its horrible... fix that and it'll be fine.

    What's horrible in it? You didn't explain enough!

    Superiority said:
    Umm..why is the site in chinese??

    XD XD XD XD XD XD XD XD XD XD XD XD XD XD XD XD
    The site isn't in Chinese! That has no relation to our topic!
    -------------------------------------------------------------------
    WARNING: Please don't go off the topic! Please post your reply as following!!
    ExtraOrdinary said:
    What should I post in my reply?
    ->Your windows type (XP/ME).
    ->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine).
    ->Your rating for the engine (0 to 10)
    ->Your personal opinion and suggestions for the engine (feel free! )
    ->If an error occured, DON'T POST IT! Instead PM me.

    Please follow these steps or don't reply at all!
    But make sure that the engine is still under development!!
     

    Jeff_PKLight

    RMXP User
    535
    Posts
    19
    Years
  • What should I post in my reply?
    ->Your windows type (XP/ME).
    ->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine).
    ->Your rating for the engine (0 to 10)
    ->Your personal opinion and suggestions for the engine (feel free! )
    ->If an error occured, DON'T POST IT! Instead PM me.

    I did the 0 to 10 one...

    Jeff_PKLight said:
    Otherwise, very neat. 7/10 :)

    Also, I was just trying to tell you things to fix. ;)
     

    Chimou

    Dancing Artist
    205
    Posts
    20
    Years
    • Seen Aug 21, 2006
    I would like to post the steps, but I can't figure out how to download it. Your direct-link doesn't work because Lycos doesn't support direct-linking.

    True, the site isn't in Chinese. It's in Arabic. I can still get a general idea where to go, by looking at the link targets, but that's it. In the programs section, it isn't listed. I'm at a loss.
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    My computer shuts down every time I try and run the program. Weird.
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    Daegon_Kimeron said:
    My computer shuts down every time I try and run the program. Weird.
    It's strange me too, when t asks me if I'm using winxp...Screens look nice.
    Pokemaster_shiny
     

    ExtraOrdinary

    ExtraOrdinary Team Brain
    106
    Posts
    19
    Years
    • Seen Nov 3, 2008
    Daegon_Kimeron said:
    My computer shuts down every time I try and run the program. Weird.

    In fact, it's not shutting down man! It's just loading the data but in a black window. So, we may have thinked of Shut Down :D

    Other questions are n00bish, so I won't reply as I said "If an error occured, you MUST send a PRIVATE MESSAGE to me"!!! :chinese:
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    My comp really shuts down, i have to push the power button to start it up again..(It always shuts down when I'm trying to run a program it doesn't like..)
    Pokemaster_shiny
     

    Dawson

    The Rebirth Is Upon Us
    9,727
    Posts
    20
    Years
  • Okay, as requested by you:


    ->Your windows type (XP/ME). XP
    ->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine). 64 FPS
    ->Your rating for the engine (0 to 10) I think it's too early in development to give a fair rating.
    ->Your personal opinion and suggestions for the engine: There didn't seem to be much there, just talking to a few NPC's. I was expecting to see some kind of early battle system since you listed it as one of the things you'd been working on.
     

    outlaw

    The Dark One
    328
    Posts
    19
    Years
  • ->Your windows type (XP/ME). XP
    ->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine). 60 FPS
    ->Your rating for the engine (0 to 10) I can't give it a rating since not much happens yet
    ->Your personal opinion and suggestions for the engine: It was just 2 maps of talking to NPCS there werea few buildings that you couldn't go in. You should work on it more before you release another version
     
    38
    Posts
    18
    Years
    • Age 34
    • Seen Feb 11, 2011
    I think it's great that your doing this. Vb, while considered an easy language to learn, is ALOT harder to work with than the rpg maker series. Anyone who criticizes ExtraOrdinary's work needs to ask themselves "Could I do this ?" The majority of you will answer "NO I can't, I'm too useless and lazy to learn how to." Constructive criticizm, Im sure is appreciated but not blunt remarks like:

    Raccoon said:
    I really didn't like the movement system at all... its horrible
    Anyways on a lighter note, ExtraOrdinary keep up the good work, I'll be following closely, this looks like a project thats actually going to be finished :classic: Good luck !
     

    ExtraOrdinary

    ExtraOrdinary Team Brain
    106
    Posts
    19
    Years
    • Seen Nov 3, 2008
    sphereslayer said:
    I think it's great that your doing this. Vb, while considered an easy language to learn, is ALOT harder to work with than the rpg maker series. Anyone who criticizes ExtraOrdinary's work needs to ask themselves "Could I do this ?" The majority of you will answer "NO I can't, I'm too useless and lazy to learn how to." Constructive criticizm, Im sure is appreciated but not blunt remarks like:


    Anyways on a lighter note, ExtraOrdinary keep up the good work, I'll be following closely, this looks like a project thats actually going to be finished :classic: Good luck !
    I only now realized that there are still good people in this world!

    As you said, Constructive criticizm! That's it!
     
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