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Poison Team

11
Posts
14
Years
    • Seen Oct 26, 2011
    Hey, all! I'm back with another competitive team for you guys to rate/tear apart with extreme prejudice. So, without further ado, lemme show you my monotype poison team!

    Pendoraa

    Jolly, 252 Speed and attack, Poison Point, Toxic Orb

    Megahorn
    Toxic Spikes
    Earthquake
    Poison Point

    Gengar

    Timid, 252 Special Attack and Speed, Levitate, Toxic Orb

    Trick
    Shadow Ball
    Thunderbolt
    Focus Blast

    Weezing

    Bold, 252 HP and Defense, 4 Special Defense, Levitate, Black Sludge

    Haze
    Flamethrower
    Thunderbolt
    Stockpile

    Tentacruel

    Calm, 252 HP and Special Defense, 4 Special Attack, Liquid Ooze, Black Sludge

    Rapid Spin
    Toxic Spikes
    Boil Over
    Toxic Shock

    Nidoking

    Modest, 252 Special Attack, 100 HP and Def, 58 Special Defense, Encourage, Choice Specs

    Ice Beam
    Thunderbolt
    Earth Power
    Venom Shock

    Scizor

    Adamant, 252 Attack and Speed, 4 HP, Technician, Life Orb

    X-Scissor
    Superpower
    Bullet Punch
    Pursuit
     
    302
    Posts
    13
    Years
    • Seen Aug 25, 2014
    This is for monotype, right?

    It seems okay other than the fact that Tentacruel's set kind of redundant. You already have a toxic spiker as a lead, and one who takes normal damage from Earthquake, so I'd leave that job to Pendora.

    Also, how exactly are you going to cover ground weaknesses? I know Gengar and Weezing have levitate, but their movepools don't seem to pose a direct threat to ground and rock types to begin with, and if those two are ever knocked out, you could be under fire. While Tentacruel is a water type, it's not exactly powerful or fast enough to cover everything.

    For Gengar, I'd probably replace Trick for Hidden Power Ice, or maybe get rid of Focus Blast. It's a terrible move imo, not to mention Nidoking will already break through most steels with Earth Power, or Weezing with that Flamethrower.

    So basically, change Tentacruel's set and give your team more coverage.
     

    Detox

    Guest
    0
    Posts
    I will assume this is for competitive play, however you made a big mistake by making it a monotype team. A monotype team wont do, ever. Poison is weak to ground, one of the most common types in todays metagame. Its also weak to psychic, and a lot of noteble threats are of the psychic typing. Unless you mix it up a little and add more variety to your team,by adding sweepers, checks,etc. there is no way this team could actually work in the competitive metagame.

    You should probably take a look at our community - made threat lists, located here and here.

    You can also come on the PO server, we would be happy to assist you in fixing your team :)
     
    302
    Posts
    13
    Years
    • Seen Aug 25, 2014
    I will assume this is for competitive play, however you made a big mistake by making it a monotype team. A monotype team wont do, ever. Poison is weak to ground, one of the most common types in todays metagame. Its also weak to psychic, and a lot of noteble threats are of the psychic typing. Unless you mix it up a little and add more variety to your team,by adding sweepers, checks,etc. there is no way this team could actually work in the competitive metagame.

    You should probably take a look at our community - made threat lists, located here and here.

    You can also come on the PO server, we would be happy to assist you in fixing your team :)

    Correct me if I'm wrong, but there IS a side-metagame called Monotype on PO, and it typically allows one pokemon who is not of the chosen type on the team, so his team is fine in that respect, he just needs better ground-type checks.
     

    Detox

    Guest
    0
    Posts
    Well he didn't state which metagame it was to be used in, so I automatically assumed it was for the standard one :/.
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Hey, all! I'm back with another competitive team for you guys to rate/tear apart with extreme prejudice. So, without further ado, lemme show you my monotype poison team!

    Pendoraa

    Jolly, 252 Speed and attack, Poison Point, Focus Sash
    Megahorn
    Toxic Spikes
    Earthquake
    Rock Slide
    /Spikes
    An extra coverage move or entry hazard helps. Toxic Orb is redundant on Pendra because it can't be poisoned.

    Gengar

    Timid, 252 Special Attack and Speed, Levitate, Toxic Orb/Choice Scarf

    Trick
    Shadow Ball
    Thunderbolt
    Focus Blast

    Weezing

    Bold, 252 HP and Defense, 4 Special Defense, Levitate, Black Sludge

    Haze
    Flamethrower
    Thunderbolt
    Stockpile/Pain Split

    Tentacruel

    Calm, 252 HP, 120 Defense, 136 Special Defense, Liquid Ooze, Black Sludge

    Rapid Spin
    Ice Beam
    Boil Over
    Toxic Shock

    Nidoking

    Modest, 252 Special Attack, 252 Speed, Encourage, Life Orb
    Ice Beam
    Thunderbolt
    Earth Power
    Venom Shock

    Scizor

    Adamant, 252 Attack and Speed, 4 HP, Technician, Life Orb

    Bug Bite
    Superpower
    Bullet Punch
    Pursuit/Swords Dance


    Pursuit is better for a Choice Band set.
    Comments/suggestions in bold. Also, Toxic Shock is "Venom Shock."
     
    11
    Posts
    14
    Years
    • Seen Oct 26, 2011
    Thanks for your help guys, and sorry about the confusion. Yes, this is a monotype team. But, I found out that a wild card is not permitted after all, So I made a couple changes.

    Pendoraa

    Jolly, 252 Speed and attack, 4 HP, Poison Point, Focus Sash
    Megahorn
    Toxic Spikes
    EarthquakeRock Slide

    As a lead, this version works much better than the other. The toxic orb was for those trick-scarfers so that they would have a nasty surprise, but that was fairly rare. Being able to either hit leads hard or set up is nice.

    Tentacruel

    Calm, 252 HP, 120 Def, 136 SpD Liquid Ooze, Black Sludge

    Rapid Spin
    Ice Beam
    Boil Over
    Hidden Power Electric, Venom Shock

    The ev spread keeps him alive for the odd physical hit instead of instantly dying. I don't know whether an anti water move is better, or keeping the STAB.

    Nidoking

    Modest, 252 Special Attack, 252 Speed, Encourage, Life Orb
    Ice Beam
    Thunderbolt
    Earth Power
    Flamethrower/ Venom Shock

    I was afraid to use life orb because I wanted staying power, but with defenses and typing being what they are...life orb has worked wonderfully. Though, should I use Flamethrower instead of The STAB?

    Roserade

    252 Speed and Special attack, Natural Cure, Life Orb

    Grass Knot
    Shadow Ball
    Hidden Power Ground
    Extrasensory

    My replacement for Scizor. Even though it's not physically based powerhouse like Scizor, it has the grass typing that I desperately needed to counter Swampert and other bulky waters. Now I don't know if this is the best moveset for a poison team so help me out a bit.

    Weezing

    Bold, 252 HP and Defense, 4 Special Defense, Levitate, Black Sludge

    Haze
    Flamethrower
    Thunderbolt
    Stockpile

    Unchanged. He's my always useful wall/hazer

    Gengar

    Timid, 252 Special Attack and Speed, Levitate, Toxic Orb

    Trick
    Shadow Ball
    Thunderbolt
    Hidden Power Ice

    Keeping the Trick/Toxic orb set, since it's worked VERY nicely since NO ONE expects it. Especially when I get a Focus band or Life orb out of it! :D However, he had no viable move against dragons, particularly Garchomp and salamence, so I gave him HP Ice, but it looses it's power against Tyranitar, my biggest problem.

    One Last question. Would another physical attacker be a better choice for one of the other pokemon? I'm heavily Specially oriented, which hasn't been too much of a problem yet, but against Blissey or the new Chansey, would it be better to use Drapion or some other physical attacker?
     

    Dark Azelf

    ☽𖤐☾𓃶𐕣
    7,210
    Posts
    16
    Years
    • Seen today
    Pendoraa

    Jolly, 252 Speed and attack, 4 HP, Poison Point, Focus Sash
    Megahorn
    Spikes
    Earthquake

    Spikes is better when you can put T-Spikes elsewhere.

    Tentacruel

    Calm, 252 HP, 120 Def, 136 SpD Liquid Ooze, Black Sludge

    Rapid Spin
    Evil Eye
    Boil Over
    Toxic Spikes

    Toxic Spikes can fit on here. Evil Eye is needed for ghosts, namely Burungeru who will block your spin.

    Nidoking

    Timid 252 Special Attack, 252 Speed, Encourage, Choice Scarf
    Ice Beam
    Thunderbolt
    Earth Power
    Flamethrower/ Venom Shock

    Flamethrower is better. Also Encourage makes you take no LO recoil btw. Use Scarf as your team is very slow, Nidoking will help revenge some stuff for you.

    Roserade

    252 Speed and Special attack, Natural Cure, Life Orb

    Grass Knot
    Shadow Ball
    Hidden Power Ground
    Extrasensory

    Needs more Sludge Bomb, Leaf Storm, Sleep Powder and the like.

    Weezing

    Bold, 252 HP and Defense, 4 Special Defense, Levitate, Black Sludge

    Will-O-Wisp
    Flamethrower
    Clear Smog

    Pain Split

    You do realize that Haze cancels your own boosts too right ? Clear Smog is better than Haze and gets STAB and you need W-O-W do even do anything to sweepers. Pain Split is needed for healing.


    Gengar

    Timid, 252 Special Attack and Speed, Levitate, Life Orb
    Pain Split
    Shadow Ball
    Focus Blast
    Substitute


    By far this things best set. In a metagame littered with Tyranitar and Scizor, this without Sub is utter Pursuit bait. Focus Blast is 100% needed to beat Tyranitar and Heatran (both are massive issues to this team). Pain Split also lets you outstall counters with Toxic Spikes up, namely Blissey. T-Bolt isnt needed with the already flawless coverage. Weezing can beat Garchomp 1 vs 1 and scarf Nido can revenge it so HP Ice isn't needed either.


    Comments in bold.

    You cant beat Rankurusu or anything with Confusion/Psybeam so i suggest you put in a Sp.Def Rest Sleep Talk Whirlwind Crunch Drapion over Roserade. :x

    Really weak to everything apart from Toxic Spikes though, honestly lol. Cant you pick a better type ? x_x
     
    11
    Posts
    14
    Years
    • Seen Oct 26, 2011
    I'm grateful to everyone who helped me. The poison team that I have created has won me 70% of all my matches, 14 out of 20. I just wanted to say thanks and I'm looking forward to posting other teams for you guys to criticize.
     
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