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Will this team work?

4
Posts
12
Years
    • Seen Aug 16, 2011
    I am building a team for the Battle Tower. I have Ursaring, Hitmontop, and Scizor.

    Ursaring:

    Jolly Nature
    Quick Feet Ability

    Moveset:
    Facade
    Close Combat
    Crunch
    Swords Dance

    Hitmontop

    Impish Nature
    Intimidate Ability

    Moveset:
    Rapid Spin
    Foresight
    Earthquake(going to be replaced by Sucker Punch when I get enough B.P.)
    Close Combat

    Scizor

    Adamant Nature
    Technician Ability

    Moveset:
    Bullet Punch
    Quick Attack
    Metal Claw (To Be replaced by U-Turn when I get B.P.)
    Pursuit (To be replaced by Superpower when I get B.P.)

    Opinions and Move Suggestions?
     

    Johnster

    Losing is not an option
    51
    Posts
    12
    Years
  • I haven't played Pokemon games further than Pearl so I only know the moves that's in the previous Pokemon games.

    What I would do:
    Ursaring'smoveset is pretty good.

    Change Hitmontop's Rapid spin with something more effective since rapid spin doesn't really do much. It doesn't really do any damage to the opponent.
    Maybe change Foresight too.

    Since you're planning on fighting the Battle tower, You will need a varies types of move. You can Google "TM&HM list" then choose which moves that's best for your Pokemon. That's what I usually do.
     

    vPHOTONv

    Breeder/EV Trainer
    41
    Posts
    12
    Years
  • Go with Bug bite over U-turn, with it's ability you will have a STAB move with 180 base power if I'm not mistaken (stab+technician) Pursuit works nicely so super power may not be needed. Considering I only play at the battle tower in times of extream boredom I can't say much.

    I would leave them as is, they actually look fine to me, most types are covered. Only thing I suggest to watch out for is the stupid minimizing chancey's it seems funny and all when somebody else fails and can't hit it. When it happens to you it's just no fun :(
     
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