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  #1426    
Old July 19th, 2009 (12:47 AM).
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Riptox Riptox is offline
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Uh. Interesting.
mmm..

Meteor Crush - Special
Power: 90
Acc: 95
Type: Rock
PP: 10
Effect: A giant meteor strikes the enemy, hight chance to "Critical Hit"

We NEED a special move Rock aside of Power Gem :/
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  #1427    
Old July 19th, 2009 (01:17 AM).
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Hey here's my ideas for new moves

Pitch Black
Category: --
Type: Dark
Accuracy: 100
Attack: --
PP: 5
Effect: Increases the power of dark type moves for 5 turns

Steam Whip
Category: Special
Type: Water
Accuracy:100
Attack: 60
PP:20
Effect: Might burn the foe (30% chance)

Spirit Fire
Category: Special
Type: Ghost
Accuracy: 95
Attack: 90
PP:10
Effect: High critical hit ratio

Toxic Rain
Category: --
Type: Poison
Accuracy: 85
Attack: --
PP:10
Effect: Badly poisons all pokemon in battle (excluding poisons [duh] and metals)

Well that's it hope you like em. Oh yeah, I forgot to mention, your game looks great, keep it up.
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  #1428    
Old July 19th, 2009 (03:35 PM).
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Cail Cail is offline
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That is an awsome game I would love to be apart of something so great.
  #1429    
Old July 19th, 2009 (05:57 PM).
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Join Date: Apr 2009
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hey wichu, do you think you could post the stats or maybe even movsets of the starters? ya know, just so we could get an idea of what we are looking at
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  #1430    
Old July 19th, 2009 (07:10 PM).
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okay... I redid some.

Dialga: Time Tripper.

Does not have to recherge after using roar of time, hyper beam, etc. but Speed is greatly decreased
-----------------------------------------
Giratina (altered form): Distortion Aura.

50% chance of switching opponent's attack and sp. attack stats when attacked.
------------------------------------------
Palkia: Spacial Warp

Lowers opponent's speed and accuracy.
-------------------------------------------
Zapdos: Thunderstorm

creates the weather of the same name (increases the power of electric type moves)
--------------------------------------------
Flygon (It has a bad ability): Desert Spirit

Doubles attack in a sandstorm.
-------------------------------------------
Giratina (origin form): Distortion shield

When not very effective moves are used, 1/4 of the foe's hp is done back to the foe..
-------------------------------------------
Salamence: Flaming claws

20% chance of burning the foe with physical attacks
-------------------------------------------
Porygon-Z: Viral Corruption

When the opponent uses a stat altering move, the opponent is badly poisoned.
-------------------------------------------

That is all. I hope you like them.
  #1431    
Old July 20th, 2009 (12:20 AM).
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The rain washed away his soul.
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I haven't been around the site as often as I used to, but glad to see that you finally added Platinum to the "By the way..." list of games. lol
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  #1432    
Old July 20th, 2009 (04:34 AM).
Mafi Mafi is offline
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Posts: 19
You are doing a very good work. I like the battle system.
  #1433    
Old July 20th, 2009 (05:13 AM).
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GTFO
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Coolio Wait...Is it like...a rom that goes on vba or somethin cause if it ain't a rom i dunno how to use it xD ''
  #1434    
Old July 20th, 2009 (05:28 AM).
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All you have to do is download the game and play it.
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  #1435    
Old July 20th, 2009 (09:02 AM).
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Quote originally posted by <~F.M.P~>:
Take into account that Wichu has already mapped, evented and scripted almost everything necessary for a demo, so trying to start the game in a new direction would not only mean remapping, but changing quite a bit of the game around itself.
It was just a suggestion, also, it's just matter of changing some connections... bah, don't mind me.
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  #1436    
Old July 20th, 2009 (06:35 PM).
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I thought about a Dark/Grass pokemon like an evil hollowed tree and his common appearance would be near an abandoned town or a dead forest with lots of fog and ghost/dark pokemon. Maybe even a cemetery or something XD This theme just came up in my mind that Wichu could exploit if he/she wanted.
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  #1437    
Old July 20th, 2009 (08:25 PM).
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hmmm

Final Finish - Physical
Power:
Acc: 90
Type: Fighting
PP: 5
Effect:The user slams into opponent with full force leaving the opponent 1 HP and knocking out the user


Fighting/Flying type Pokemon might be nice
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  #1438    
Old July 21st, 2009 (03:43 AM).
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~DarkAchu~ ~DarkAchu~ is offline
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Considering alot of people are posting moves i thought i would give it ago

Only usable by pokemon with sword like qualities like Gallade, scyther etc.

Omnislash - Physical
Power - 90
Acc - 90
Type - Depending on user, E.g Gallade = Psychic, Scyther = Bug etc.
PP - 20
Effect - May Cause Foe to be Burned or Paralysed or Confused or Poisoned or Sleep Etc, (Depending on type of the user)
Description - User Slashes Foe Extremely Fast Multiple Times.

Hope you like it.
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  #1439    
Old July 21st, 2009 (10:35 AM).
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is this going to be a real game?
  #1440    
Old July 21st, 2009 (10:40 AM). Edited July 21st, 2009 by AkaneKuro.
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AkaneKuro AkaneKuro is offline
GTFO
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Posts: 32
If it IS out, where do ya download it?

I want it to be out soon
  #1441    
Old July 21st, 2009 (10:44 AM).
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iitZz An Omen iitZz An Omen is offline
PokemonPlatinums Brother
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Posts: 30
Quote originally posted by team rocket:
is this going to be a real game?
by real game do you mean on a ds cartridge?
No this is the game development section where people MAKE games.
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  #1442    
Old July 21st, 2009 (11:00 AM).
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Fangking Omega Fangking Omega is offline
Acanthite founder
Team Kanto
Crystal Tier
 
Join Date: Dec 2004
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Age: 25
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Posts: 572
Send a message via Windows Live Messenger to Fangking Omega
It astounds me to this date how many silly questions get asked that could be answered by simply reading...
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  #1443    
Old July 21st, 2009 (11:15 AM).
Luka S.J.'s Avatar
Luka S.J. Luka S.J. is offline
@LukaSJ0
Team Johto
 
Join Date: Dec 2008
Location: Croatia
Age: 22
Gender: Male
Nature: Adamant
Posts: 891
Quote originally posted by Fangking Omega:
It astounds me to this date how many silly questions get asked that could be answered by simply reading...
Have to agree with you on that. In the first posts Wichu told us more than he needed to. Anyways the game's still looking exceptionally good, I'm one of the many that can't wait 'till the game comes out...hope it does soon.

Acctually it's been a while since I've seen any critics or comments on the acctual game, most of the recent posts are with people implementing their own ideas into the game.

In your battle scene the only thing that is a bit confusing (for me at least) is the percentage right next to the level. For my taste its a bit too close to the level so it could be mistaken for 1189%, that's what I though when I first saw it. Also what happens when the level reaches a 3 digit number. As for other screenshots they look marvelous. The only thing that kinda bothers me is the normal FR/LG style cut tree. It's colour doesn't fit with the colour scheme of the rest of your tiles so you should change that.

In this screenshot the text of the attack description is cut off. Does that mean that the text scrolls from right to left or is it just a bug?
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  #1444    
Old July 21st, 2009 (11:20 AM). Edited July 21st, 2009 by Death5 Shadow.
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Death5 Shadow Death5 Shadow is offline
Apocalyptic Salvation
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Join Date: Apr 2009
Nature: Mild
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I'm going to ask this even if it is kind of ignorant what music file format do you need?
Edit: oh yeah RPGMXP can handle MP3s, cool. If you want I'll make some music for you just PM me if you need any or if you need a sample.
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  #1445    
Old July 21st, 2009 (12:10 PM).
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lizardman974 lizardman974 is offline
I'm honestly just that awesome
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Join Date: Oct 2008
Gender: Male
Nature: Adamant
Posts: 156
Quote originally posted by Luka S.J.:
Have to agree with you on that. In the first posts Wichu told us more than he needed to. Anyways the game's still looking exceptionally good, I'm one of the many that can't wait 'till the game comes out...hope it does soon.

Acctually it's been a while since I've seen any critics or comments on the acctual game, most of the recent posts are with people implementing their own ideas into the game.

In your battle scene the only thing that is a bit confusing (for me at least) is the percentage right next to the level. For my taste its a bit too close to the level so it could be mistaken for 1189%, that's what I though when I first saw it. Also what happens when the level reaches a 3 digit number.
After level 100, Pokemon don't level up anymore.

Also, Wichu, I fixed my move that I made. Here it is revised:

Move Name: Plague
Move Type: Bug
Power: 70
Accuracy: 85
PP: 10
Effect: May cause foe to flinch. (30%)
Description: Summons a swarm of bug pokemon to attack the foe(s).
Category: Special
This is a field move, meaning it affects all pokemon on the field other than the user.

The animation will still be the same. A bunch of tiny black dots with wings (like flies) come in from the left (in dispersed columns that go from top to bottom) and fly across the screen. This way, they cover all pokemon on the field, and it looks like a real swarm.
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  #1446    
Old July 21st, 2009 (12:16 PM).
Luka S.J.'s Avatar
Luka S.J. Luka S.J. is offline
@LukaSJ0
Team Johto
 
Join Date: Dec 2008
Location: Croatia
Age: 22
Gender: Male
Nature: Adamant
Posts: 891
Quote originally posted by lizardman974:
After level 100, Pokemon don't level up anymore.
But level 100 is a 3 digit number...
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  #1447    
Old July 21st, 2009 (01:08 PM).
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tImE tImE is offline
It's still me, 44tim44 ;)
Team Hoenn
 
Join Date: Mar 2007
Location: Somewhere in Scandinavia...
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Posts: 684
Quote originally posted by Luka S.J.:
But level 100 is a 3 digit number...
Yes, but if it can't level up anymore, the %-meter should only have one digit:0, right?

Anyway, the game is looking great, can't wait to see more of your stunning work


//44tim44
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  #1448    
Old July 21st, 2009 (01:22 PM).
Luka S.J.'s Avatar
Luka S.J. Luka S.J. is offline
@LukaSJ0
Team Johto
 
Join Date: Dec 2008
Location: Croatia
Age: 22
Gender: Male
Nature: Adamant
Posts: 891
Quote originally posted by 44tim44:
Yes, but if it can't level up anymore, the %-meter should only have one digit:0, right?

Anyway, the game is looking great, can't wait to see more of your stunning work


//44tim44
You are right. Why didn't I ever think of that?
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  #1449    
Old July 22nd, 2009 (12:54 AM).
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Wichu Wichu is offline
Project Amethyst
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Age: 22
Gender: Male
Nature: Naive
Posts: 2,052
I am going to change the battle boxes; I noticed that too. When a Pokémon levels up, its Exp. is temporarily 100%, which overlaps the level. And the attack description scrolls :)
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  #1450    
Old July 22nd, 2009 (08:01 AM).
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Miss Mocca Miss Mocca is offline
Free Spirit
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Join Date: Jul 2009
Location: Denmark
Age: 23
Gender: Female
Nature: Calm
Posts: 5
Aww! Now I'm all boosted and ready to try it out! But it's not out yet... *sigh*
It looks amazingly brilliant though. I like what you did with the shadows on the houses as well as the start menu, really great!

~Miss Mocca
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