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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

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Old April 29th, 2012 (2:02 PM). Edited April 30th, 2012 by Pokemon 3000.
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Pokemon 3000 Pokemon 3000 is offline
Join Date: Sep 2005
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Hi there,

How can i give a pokémon the regional number 0 (e.g Victini)? The number 0 in "RegionalNumbers=" (pokemon.txt file) would effect that the pokemon doesn't appear in the regionaldex.

regards Pokemon 3000

@;aruno: Thanks a lot
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Old April 30th, 2012 (8:56 AM). Edited July 6th, 2013 by Maruno.
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Maruno Maruno is offline
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Location: England
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Add 1 to all the regional numbers in that Dex (e.g. Victini is 1, Snivy is 2, etc.), then edit the Pokédex scripts to subtract 1 from the regional number when displaying it in that Regional Dex.

EDIT: Here's the script changes you need to make.

First, in Settings, create an array like REGIONALDEXSHIFT=[4]. The 4 is the fifth Regional Dex defined (the first is 0, second is 1, etc.), and you should change that to whichever number it needs to be. You can put multiple numbers into this array to affect multiple Regional Dexes.

Next, go into PokemonPokedex. In def pbGetDexList, add the parts in red:

In the second def drawItem (starting at around line 171), add the parts in red:

      text=_ISPRINTF("{1:03d}{2:s} {3:s}",@commands[index][5] ? indexNumber-1 : indexNumber," ",@commands[index][1])
      text=_ISPRINTF("{1:03d}  ----------",@commands[index][5] ? indexNumber-1 : indexNumber)
Finally, in def pbChangeToDexEntry, add the part in red:

    indexNumber=species if indexNumber==0
    indexNumber-=1 if REGIONALDEXSHIFT.include?(pbGetPokedexRegion)
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