The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Main Series Pokémon Gaming > Pokémon X & Pokémon Y
Reload this Page Changing type resistances/type effectiveness
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read

Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in one of the newer installments of the core Pokémon series.

Thread Tools
Old April 23rd, 2013 (7:53 AM).
Forever's Avatar
Forever Forever is offline
can you feel the love tonight?
Crystal TierEO
Join Date: Nov 2005
Location: Queensland
Age: 24
Gender: Female
Nature: Quirky
Posts: 34,607
Something that'd definitely be awesome imo is if type resistances were changed around a little in these games. For example, Water resisting Steel, Poison not being super effective on Fighting... certain things could be changed to even things up to the real world (sorta??). Do you think something like this is likely to happen? What types especially could do with altering? Would this affect in-game battling a lot, and how much would it affect competitive? Do you think it'd be okay if just one or two weaker types were changed, such as Flying, or Normal being super effective on something? Share yo thoughts.
I'm paired with and in love with Frizy

it's enough for this restless warrior just to be with you
Reply With Quote

Relevant Advertising!

Old April 23rd, 2013 (8:06 AM).
colours's Avatar
colours colours is online now
forever dreaming
Join Date: Apr 2005
Gender: Female
Nature: Quiet
Posts: 22,175
Something I see as highly unlikely to happen, but personally speaking, I hope it doesn't. If there was ever to be a new-type this generation, then changing type resistances altogether would just be icing on a really nasty-looking cake, here. .___. It'd confuse people and re-learning the type chart isn't something I imagine a lot of people would find enjoyable, to be honest.

Though if anything had to really change, I always wondered why Water isn't super effective against steel, assuming water can erode steel like it can erode rocks.

... to paint you all my dreams?

Reply With Quote
Old April 23rd, 2013 (8:47 AM).
Xander Olivieri's Avatar
Xander Olivieri Xander Olivieri is offline
Join Date: Jun 2010
Gender: Other
Nature: Hasty
Posts: 5,601
Send a message via Skype™ to Xander Olivieri
Not all steel can be eroded by water. Only some alloys. Ships are made of metal and so are submarines and both can last for long periods of time in water without rusting.

I don't see anything that needs to be changed. Fighting types can overcome poisons. Take enough poisons and you eventually become immune to it. Get aid with a deadly poison can do the same thing. Same with various illnesses.

Other than changing a resistance with Ghost (only one is bug) so its no longer resisting one type shared with Dark would be the only thing I could see happening. This way Spiritomb, Sableye and any future Dark/Ghost typed Pokemon will have a weakness to exploit.
Reply With Quote
Old April 23rd, 2013 (8:49 AM).
Jake♫'s Avatar
Jake♫ Jake♫ is offline
► My Happy Little Pill 
Platinum Tier
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Posts: 2,953
I don't see them changing anything with the new generation. I think the only changes they made after the first generation were to fix up the typing chart, and ever since it has remained the same. I don't really see the point of changing something that's been established that long, especially when it would only really bring confusion if anything. If they had a good reason to do so (and in my opinion they do not), then I'd be all for it. Right now I think the typing chart makes sense, so there's no point in changing anything.
Reply With Quote
Old April 23rd, 2013 (11:25 AM).
Pinkie-Dawn's Avatar
Pinkie-Dawn Pinkie-Dawn is offline
Still missing that hair
Join Date: Dec 2012
Location: California
Age: 24
Gender: Male
Nature: Quirky
Posts: 8,172
You guys do realize that Ice and Poison types are currently the worst types in the series because of the lack of type resistances/type effectiveness. Ice is outclassed by Water for having access to Ice moves and no Stealth Rock weakness, whereas Poison only has one type advantage against Grass, even though Grass' other weaknesses are better. Because of this, Pokemon associated with these two types are in the lower tiers forever be ridiculed by players for being inferior to the Pokemon in higher tiers. Abomasnow, Cloyster, and Mamoswine are only in OU because Abomasnow is a perma-weather summoner, Cloyster is the fastest Shell Smash user, and Mamoswine has a secondary Ground typing to neutralize Stealth Rock's effects. Ice types are in need for more type resistances to balance out their weaknesses to the most common types, and Poison needs 1 or 2 more type advantage to increase the use of Poison moves.
R.I.P. Serena's long hair (2013-2015)
Reply With Quote
Old April 23rd, 2013 (1:10 PM).
OmegaRuby and AlphaSapphire's Avatar
OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
10000 year Emperor of Hoenn
Silver Tier
Join Date: Apr 2010
Location: Oregon
Age: 22
Gender: Male
Nature: Careful
Posts: 17,054
Well if one thinks about it in a real life view it makes sense that ice is one of the weakest as it's quite fragile. I don't see any changes happening, other than maybe new type to shake things up.
# TeamRowlet
I'm currently working on some novels. If you're interested you can read them here:
Reply With Quote
Old April 23rd, 2013 (5:04 PM).
Guy's Avatar
Guy Guy is offline
just a guy
Silver Tier
Join Date: Sep 2008
Location: Florida
Age: 24
Gender: Male
Posts: 7,190
Send a message via Skype™ to Guy
Granted a new type is not on the table this generation, I don't think there will be any changes to the resistance or effectiveness of the current types. If there were, it would have happened long ago when GameFreak was cleaning up the rough edges of the type system in Gen II.
Reply With Quote
Old April 26th, 2013 (1:13 PM). Edited April 26th, 2013 by Pokedude3012.
Pokedude3012's Avatar
Pokedude3012 Pokedude3012 is offline
Slayer of Milotics
Join Date: Apr 2013
Location: United Kingdom
Age: 17
Gender: Male
Nature: Jolly
Posts: 80
Yesterday, I was playing Emerald. I had my experience share on lairon to get him evolved into an aggron. Anyway, I had my Swampert out and in Victory Road, a wild magneton appeared. I accidentally used earthquake rather than surf and was confuzzled by the fact that not only did it hit the levitating Pokemon, but it was super effective. So what I want to ask here is: should this system be made more realistic? Should Magneton have levitate ability, or should he specifically become immune to that move?
<Insert ridiculous and unnecessary signature here>
Reply With Quote
Old April 26th, 2013 (1:30 PM).
Kaisersaur's Avatar
Kaisersaur Kaisersaur is offline
Join Date: Jan 2013
Location: Mexico
Gender: Male
Nature: Calm
Posts: 24
I dont think magneton or its evolutionary chain should have levitate. They aleady can use magnet rise. Although logically one would asume levitate as his ability.
In that case making it more realistic would be excluding some attacks as mud bomb, bonemerang, bone rush or mud bomb to be able to hit. Since really levitating wouldn't avoid them. In short it would have to even further classify attacks not only as status, physical or special. But to add also aerial, grounded or field affecting moves. They would need to adapt it individually for each pokemon's anatomy. And in my opinion that would be a nightmare. A cool nightmare though

Pokemon X FC: 3995 - 6607 - 6356
Reply With Quote
Old April 26th, 2013 (1:37 PM).
Guy's Avatar
Guy Guy is offline
just a guy
Silver Tier
Join Date: Sep 2008
Location: Florida
Age: 24
Gender: Male
Posts: 7,190
Send a message via Skype™ to Guy
The topic of this thread can fit in nicely with another thread discussing type effectiveness, so I'm just going to merge the two.

My person opinion on the matter though, when has Pokémon ever tried to remain within the realms of be logically realistic?
Reply With Quote
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -8. The time now is 3:42 AM.

Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™,
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / Poké
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.