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  #1    
Old April 5th, 2007 (07:49 PM). Edited July 8th, 2007 by Hiidoran.
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I was discussing some things we have found out about diamond and pearl's inner workings with another member when it hit me, we should have a thread dedicated to stuff we find we can already change in diamond and pearl (since the emulator works pretty well now).

I know that Blazichu has learned how to change the text "2006 Pokemon" at the beginning of the game, and I myself have found out a way to change the character's transformation to a overworld sprite. It seems we both used TLP (Tile-Layer Pro).

Anyway Like I was saying I think it would be a good idea if we post things we find, like graphics, text (yeah right, been down that road!), and other such things.

Here are some images of my transformation change...

Tile Layer Pro change (put in GBA format)


IN-game screenshot

If you find anything that you think may be useful for hacking the future generation games...here is the place to put it!


Let's get some attention from other members! If you want put this banner in your sig![
The code is below, just put it in your sigs. (Replace all "{}'s" with "[]'s")
Code:
{URL="http://www.pokecommunity.com/showthread.php?t=82080"}{IMG}http://img467.imageshack.us/img467/8706/bannertt7.gif{/IMG}{/URL}
  #2    
Old April 6th, 2007 (06:55 AM).
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Already Started awhile back



So Enjoy!
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  #3    
Old April 6th, 2007 (10:03 AM). Edited April 6th, 2007 by Hiidoran.
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Well, yes, The ___ in my post was ment to be for you, but I forgot your username. I changed it though. Also I think I may have found a string of text in the game to try and make a table file, but when you replace it, the rom image crashes...interesting.
  #4    
Old April 6th, 2007 (01:37 PM).
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Yep, I tried to change trainer's pokes and it works! I changed Lass on Route 202.
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  #5    
Old April 6th, 2007 (09:26 PM).
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Nice one GreenZ! This is a great one! Care to share how you did it???
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Old April 7th, 2007 (02:51 AM).
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If people start finding out the bytecodes used to edit the commands in a script please PM or Mail them to meso we can construct a Diamond/Pearl Command Databas for Pokescript
(It's easy enough to do)
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  #7    
Old April 7th, 2007 (10:36 AM).
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I'm gonna try this and edit the heros when you pick them to look different
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Old April 7th, 2007 (04:22 PM).
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Also I have recently found the Pokemon Icons, so they can be changed and also I have found the intro where it says Gamefreak and their symbol in TLP.
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Old April 7th, 2007 (05:26 PM).
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What's the offset for the hero's overoworlds
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  #10    
Old April 7th, 2007 (11:28 PM).
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When you find things please post pictures and explainations (if possible) so that other people can learn how to do these things. Oh and thank you for your contributions.
  #11    
Old April 8th, 2007 (11:32 AM).
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GreenZ, thats pretty amazing. It'll be interesting to see when mapping is possible. I am aware of a DP overworld extractor, but it doesn't write yet and it's in japanese.
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Old April 13th, 2007 (08:25 PM).
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can we import with the overworl extractor plus can i tak ePM's for how people did this
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  #13    
Old April 17th, 2007 (07:50 AM).
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Quote originally posted by Green Charizard:
GreenZ, thats pretty amazing. It'll be interesting to see when mapping is possible. I am aware of a DP overworld extractor, but it doesn't write yet and it's in japanese.
Why would you hack D/P? Since it's a great game anyway, thus we have no mapping tools for the roms yet.
  #14    
Old April 17th, 2007 (09:16 AM).
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Quote originally posted by Charizard_Ruler:
Why would you hack D/P? Since it's a great game anyway, thus we have no mapping tools for the roms yet.
I wouldnt be that hard to find the maps, all your doing it looking for repeating values, with a development version of a DS emulator I could probebly do it.
  #15    
Old April 18th, 2007 (09:12 PM).
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well first of all we need to work out the table file whic i guess we shoudl just wait those few extra days for the US version of D/P to come out
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  #16    
Old April 19th, 2007 (02:08 AM).
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Quote originally posted by Shiny_Latios:
well first of all we need to work out the table file whic i guess we shoudl just wait those few extra days for the US version of D/P to come out
Again not that hard, A 5 minute job, just do a relative search.
  #17    
Old April 19th, 2007 (05:22 PM).
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Quote:
Again not that hard, A 5 minute job, just do a relative search.
Not exactly... I've made many table files for GBA games, but the DS is a whole new ball-game! I thought that I found a perfect match, but when I changed it, the game crashed. So if you do get a good table file, congrats! That's tough, definetly not a 5 minute job, atleast...not for me
  #18    
Old April 20th, 2007 (05:18 AM).
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My penpal (who is japanese) can already hack Pokemon: D/P to the full! I'll try and get the japanese websites he got his tools from and babelfish them!
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  #19    
Old April 20th, 2007 (05:39 AM).
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Quote originally posted by ashandmisty:
My penpal (who is japanese) can already hack Pokemon: D/P to the full! I'll try and get the japanese websites he got his tools from and babelfish them!
Dude, That's awesome news, I can't wait to Change maps in D/P! =D
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Old April 20th, 2007 (11:14 PM).
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I guess D/P is now open for hacking.

I'm waiting to change sprites and maps too!
And the English Version Of D/P is coming out April 22 (for you lucky Americans) so yeah!!!
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Old April 21st, 2007 (05:37 AM).
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Shiny Latios, this is a Warning for you. If you would have read the community rules, you would have seen that linking to illegal material is not allowed here. This includes ROMs.

Also, Blazichu, please don't quote such posts. x.X

The specified posts have been deleted.
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  #22    
Old April 21st, 2007 (11:17 AM).
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Quote originally posted by Hiidoran:
Not exactly... I've made many table files for GBA games, but the DS is a whole new ball-game! I thought that I found a perfect match, but when I changed it, the game crashed. So if you do get a good table file, congrats! That's tough, definetly not a 5 minute job, atleast...not for me
It might perhaps use some sort of compression maybe you overwrote some sort of vital instruction? Where exactly did your game crash?
  #23    
Old April 21st, 2007 (04:05 PM).
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Quote originally posted by Cartmic:
It might perhaps use some sort of compression maybe you overwrote some sort of vital instruction? Where exactly did your game crash?
Well, right before the game began one time, and another it crashed right after the intro ended. The compression for the DS is pretty hard stuff, it's hard not to over-write stuff!

Quote:
My penpal (who is japanese) can already hack Pokemon: D/P to the full! I'll try and get the japanese websites he got his tools from and babelfish them!
Wow! That's quite a feat! Though to be completly honest with you I don't fully believe it... But if you prove me wrong I will openly state it here! Trust me I want it to be true!!!!!!

Remember all, this is for discussing DP hacking and I suppose theories on it, please don't just state that you can't wait and what you want to change...we all know how much we all want to hack Diamond and Pearl.
  #24    
Old April 21st, 2007 (04:21 PM).
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When we are finally able to change everything in d/p. We will be so much closer to game hacking bliss. This will be so awesome. Also i have seen a guy on a different forum that had all of the d/p sprites, and maps. But i don't remember it because i saw this is December. o_o;; Maybe i'll find it again.
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Old April 22nd, 2007 (02:44 AM).
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I wish to edit the Pokemon on route 201 so I can catch glitches.
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