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Is my team good? Feedback?

X-Tyranitar

Professional Rom Hacker
53
Posts
10
Years
  • I came up with another team after doing some studying. What do you think?


    Dragonite
    Ability: Multiscale
    Nature: Impish
    Item: Leftovers
    EV's: Def 255/ SpDef 255

    Move set:
    1. Thunder Wave
    2. Dragon Claw
    3. Wrap
    4. Substitute

    Garchomp
    Ability: Rough Skin
    Nature: Adamant
    Item: Choice Band
    EV's: Atk 255/ Spe 255

    Move set:
    1. Outrage
    2. Earthquake
    3. Fire Fang
    4. Giga Impact

    Alakazam
    Ability: Magic Guard
    Nature: Modest
    Item: Life Orb
    EV's: SpAtk 255/ Spe 255

    Move set:
    1. Psychic
    2. Focus Blast
    3. Hyper Beam
    4. Shadow Ball

    Blissey
    Ability: Natural Cure
    Nature: Calm
    Item: Leftovers
    EV's: Hp 255/ SpDef 253/ Spe 3

    Move set:
    1. Wish
    2. Protect
    3. Toxic
    4. Baton Pass

    Shuckle
    Ability: Sturdy
    Nature: Careful
    Item: Chesto Berry
    EV's: Hp 255/ Def 128/ SpDef 127

    Move set:
    1. Stealth Rock
    2. Toxic
    3. Attract
    4. Rest

    Forretress
    Ability: Sturdy
    Nature: Relaxed
    Item: Leftovers
    EV's: Hp 252/ Def 252/ SpDef 4

    Move set:
    1. Rapid Spin
    2. Spikes
    3. Volt Switch
    4. Gyro Ball
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Natures and EVs would totally be appreciated here.

    Hydreigon is one of the best wallbreakers out there, so take advatnage of that fact. A 3 attacks set is better off with Substitute in the fourth slot in place of Roost to scout for switch-ins, with Draco Meteor replaced with Dragon Pulse. The nature and EV spread for thi set should be Modest with 4 HP/252 SAtk/252 Spe. A wallbreaking Hydreigon looks something like this:
    -Draco Meteor
    -Fire Blast
    -Superpower
    -Earthquake/Earth Power/Dark Pulse/Roost
    Nature: Mild/Rash
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Expert Belt

    Stealth Rock isn't a good option on Choice Tyranitar because it needs all its moveslots to cause damage to the opponent. If you really want Stealth Rock to be on it, then go for a support set:
    -Stealth Rock
    -Crunch
    -Pursuit
    -Fire Blast/Superpower/Stone Edge
    Nature: Sassy/Careful
    EVs: 252 HP/4 Atk/252 SDef
    Item: Leftovers
    Ability: Sand Stream

    Choice Tyranitar should look like this:
    -Stone Edge
    -Crunch
    -Pursuit
    -Superpower
    Nature: Adamant
    EVs: 180 HP/252 Atk/76 Spe
    Item: Choice Band
    Ability: Sand Stream

    Sandstorm ruins Dragonite's Multiscale (it only works if Dragonite is at full health), so Dragonite isn't seen on Sand teams at all. Replace it with Garchomp, whose typing is more suited for Sand teams:
    -Outrage
    -Earthquake
    -Dragon Claw/Dual Chop
    -Fire Fang/Aqua Tail/Stone Edge/Fire Blast
    Nature: Jolly/Naive
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf

    or
    -Swords Dance
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Fang/Aqua Tail/Substitute
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Haban Berry/Yache Berry/Lum Berry/Salac Berry/Leftovers

    Steelix isn't a good fit in OU because even though its Defense is massive, its low Special Defense is easily exploitable. Ferrothorn or Skarmory are more suited in OU:

    Ferrothorn:
    -Stealth Rock/Spikes
    -Leech Seed/Stealth Rock
    -Power Whip/Leech Seed/Protect
    -Gyro Ball/Thunder Wave
    Nature: Relaxed
    EVs: 252 HP/48 Def/208 SDef
    Item: Leftovers/Shed Shell

    Skarmory:
    -Stealth Rock/Spikes
    -Whirlwind
    -Roost
    -Taunt/Brave Bird
    Nature: Impish/Careful
    EVs: 224 HP/252 Def/32 SDef or 224 HP/32 Def/252 SDef
    Item: Leftovers/Shed Shell
    Ability: Sturdy

    Blissey's nature and EV spread should be Calm with 4 HP/252 Def/252 SDef.

    Why would you have Charizard on a sand team? It's outclassed by a lot of things in OU and it's really weak to Stealth Rock. While Volcarona also has that weakness, its huge power compensates for it, and I'm not even suggesting it because you don't have a Rapid Spinner. Instead, you need another Fighting resist, like Reuniclus or Latias:

    Reuniclus:
    -Trick Room
    -Psychic/Psyshock
    -Shadow Ball
    -Focus Blast/Hidden Power (Fire)
    Nature: Quiet
    EVs: 192 HP/64 Def/252 SAtk
    Item: Life Orb
    Ability: Magic Guard

    or
    -Calm Mind
    -Psychic/Psyshock
    -Focus Blast
    -Recover
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Life Orb/Leftovers
    Ability: Magic Guard

    Latias:
    -Draco Meteor
    -Psyshock
    -Surf/Hidden Power (Fire)
    -Recover
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Calm Mind
    -Dragon Pulse
    -Recover
    -Substitute/Hidden Power (Fire)/Psyshock
    Nature: Timid
    EVs: 252 HP/4 SAtk/252 Spe
    Item: Leftovers
     

    Boilurn

    Scald Pokémon
    612
    Posts
    11
    Years
  • The way it looks at the moment your team it is going to struggle against Fighting-types, and four of your Pokemon are weak to that type, with the only exceptions being Hippowdon and Skarmory. Terrakion is particularly concerning because its added rock typing benefits from the Special Defense boost in a sandstorm.

    Although this may seem like a strange option, Golurk should be slotted in because it's one of the best counters to Terrakion, and for some of the Fighting-types as well, because of its added Ghost typing. He should replace either Tyranitar or Hippowdon, as they both pack Sand Stream and Stealth Rock.

    -Stealth Rock
    -Ice Punch
    -Shadow Punch
    -Earthquake
    Nature: Impish
    EVs: 252 HP / 80 Atk / 176 Def
    Item: Leftovers
    Ability: Iron Fist

    You could alternatively pick a Poison, Bug, Psychic or Flying type, as they resist Fighting as well, as long as it doesn't have the added Normal, Dark, Ice, Steel or Rock type. Ghost-types are immune and therefore the best choice. They also pack Will-O-Wisp to cripple Fighters.
     

    Boilurn

    Scald Pokémon
    612
    Posts
    11
    Years
  • Garchomp may seem like a good idea, but it is still slower than several common Fighting types such as Terrakion and Keldeo, which none of your team resists. That was why I recommended Golurk in place of Hippowdon. Speaking of Keldeo, you could also choose Toxicroak for your team, as it has Dry Skin whilst also resisting Fighting, making it the premier Keldeo counter.

    Here are some defensive sets for Toxicroak.

    -Bulk Up
    -Ice Punch
    -Drain Punch
    -Substitute
    Nature: Adamant
    EVs: 244 HP / 132 Atk / 120 Def / 12 Spe
    Item: Black Sludge
    Ability: Dry Skin

    -Protect / Substitute
    -Toxic
    -Drain Punch
    -Ice Punch / Bulk Up
    Nature: Impish
    EVs: 244 HP / 252 Def / 12 Spe
    Item: Black Sludge
    Ability: Dry Skin
     
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