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Pokémon Spinoff: Pokémon Conquest: Ultimate - A Gen 9 Complete Overhaul of Pokémon Conquest! (v3.0.7 - May 21st, 2024)

  • 82
    Posts
    1
    Years
    • Seen yesterday
    Pokémon Conquest: Ultimate v3.0.6 is available now.

    Version 3.0.6 - March 28th, 2024
    • Updated all the small menu sprites for Mudsdale.
    • Updated the battle sprites for Mudsdale, Orbeetle, and Sandaconda.
     
  • 2
    Posts
    1
    Years
    • Seen May 25, 2024
    Whatever you do, do NOT use the code to get motochika and motonari in legend of ransei, chika gets a 5%/5% galarian darmanitan and a 0%/0% t-tar, while nari gets a 5%/5% greninja and a 0%/0% charizard
     
    Last edited:
  • 1
    Posts
    41
    Days
    • Seen May 3, 2024
    Hey, just wanted to make an account and say this has been a great mod to enjoy. Conquest is a favorite game of mine and revisiting it with this mod has been fantastic. Thank you to you and your team for your hard work.
     
  • 82
    Posts
    1
    Years
    • Seen yesterday
    Pokémon Conquest: Ultimate v3.0.7 is available now.

    Version 3.0.7 - May 21st, 2024
    • Arbok now correctly has 165 Defense.
    • Urakusai is no longer present in "The Legend of Ransei". (Must start new game to take effect.)
    • Updated all the small menu sprites for Quaquaval.
    • Updated the battle sprites for Annihilape, Slowking-Galar, and Quaquaval.
     
  • 1
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    0
    Days
    • Seen yesterday
    Hey, playing through this mod and I'm liking it for the most part. I'm just curious if there is a guide somewhere that showcases where pokemon spawn? Some of the spawns are probably to add challenge, but come off as almost random. Like Porygon-Z in Valora or Lokix in Violight. Having trouble figuring out if some pokemon just don't spawn in certain chapters or if they will only spawn rarely in completely unrelated kingdoms.
     
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