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Another quick release:
Fixed remaining unedited trainer parties. There should be no more Missingnos in the game (please add a reply if you see any with Beta v9!)
Enabled Gen 5+ repel
Tweaked trainer parties to make all non-legendary Pokemon seeable through trainer battles
Another little update:
Enabled learning of (some) future moves at move tutor.
The move tutor can now teach moves in a Pokemon's learnset up to a given max level (where the max level is based on the which gym badges you have)
Hopefully this can lessen any potential issues where gen 9's level...
New release with some minor changes, primarily to battle configuration:
Removed affection-based battle mechanics
Removed terrain effects in thunderstorm and fog
Increased battle speed (reduced text wait time)
Rplaced overworld wingull interaction text with Pidgey text
I have noticed this too...
Minor update for v6:
Battle frontier and battle tents have been purged of Hoenn pokemon, with any Gen 3 mons being replaced by Gen 1, 2, or cross-gen evos. The movesets are all legal, but not necessarily good!
Added Moonblast to Togekiss's learnset (although you have to visit move relearner to...
Okay, I will make a note of that for later. Thank you.
That's great! Did you feel you got to use mons that you wouldn't/haven't often used?
I agree - the gen 3 TMs and tutors don't work so well with PSS + Fairy type. It's on the list of ideas, but I need to think how best to do it. ORAS TMs is...
Another quick update:
I have altered the move tutors that you can visit before the Elite 3:
The new set of move tutors are, in the order that you meet them, Swagger, Rollout, Mud-Slap (increased to 35bp), Counter, Sleep Talk, Substitute, Rock Slide, Swords Dance, Double Edge, and Explosion...
Agh, sorry! I thought I’d fix that. I’ll take a look. Thank you.
Oh, that’s really weird. I haven’t changed anything with crits, so that’s not expected.
The
The `B_SCALED_EXP` is set to GEN_LATEST already (as are all of the experience settings). The exp share is currently set to pokeemerald-expansion default:
// Exp. Share config
// To use this feature, replace the 0 with the flag ID you're assigning it to.
// Eg: Replace with...
Weird bug. I will investigate it.
All the water stones in the original game are in the same places. There are a couple of additional ones - I think the earliest one would be in one of the trick house levels.
I appreciate the feedback about the stone availability. My first priority was to get...