Is it me or is the config file ( /include/constants/battle_config.h), not in the repo?
I think it is there.
Is it me or is the config file ( /include/constants/battle_config.h), not in the repo?
I think it is there.
Can you tell me which files did you specifically edit, so I can know what files I can import with your pokemon expansion?
What exactly do you mean by that?i can't seem to get it to work. I've copied the battle engine folder into my repository but when I compile it, it creates normal emerald without the changes. Can someone help?
When you say "Cygwin folder", you actually mean C:\cygwin64\home\USER, right?I put the file in my cygwin folder and copy both ruby tools and dizzy egg's battle engine folder into it, then I compile it. Does it compile the .zip folder? Because I didn't alter it at all.
cd (name of the folder where the battle engine v2 is)
make -j(N)
Assuming you know how to compile Pokeemerald, use the following commands in your command-line tool of choice:Um, how do you put the Pokémon expansion, item expansion, and Battle Engine together to compile a ROM?
Assuming you know how to compile Pokeemerald, use the following commands in your command-line tool of choice:
8) make -jN
As the error says, your problem lies in the Line 451 of the src\data\pokemon\evolution.h file.I keep getting "make: *** [Makefile:161: build/emerald/src/pokemon.o] Error 1"
Before the error, it's returning "src/data/pokemon/evolution.h:451: initializer element for 'gEvolutionTable' is not constant" and "initializer element for gBaseStats is not constant" (as well as 'gEvolutionTable[803]', etc etc).
I followed all the steps to a T but I don't know C but it seems to be either pokemon.o, basestats.h or evolution.h (I compared the latter two to the original and there's no difference between (what I believe is) the initializer elements.