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Pokémon: Odyssey

What do you think to thi sgame?


  • Total voters
    278
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Waudby

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  • 0
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    Well i haven't been working on anything new because i've been fixing bugs in the demo. When all the bugs are gone, i'll rerelease the demo with a slightly extended version just so people who have already played it twice will have some new things to look at.

    On another note, how many towns in do you usually have to go before you recieve the Cut hm?

    Also in the extended demo it will feature a proper items system and hopefully the new, better, battle system :)
     

    Waudby

    Guest
  • 0
    Posts
    Ahh awesome, well I may bring it forward into Cresent City the 3rd town.

    The way you will get it will not be the usual, as there are no HMs.

    You will be trained by the Pokemon Guild and will be given the "ADVENTURER'S KIT" for graduating the Guild.

    The kit first contains an axe. That is all. After that you can use the axe straight away. However to bring a bit of strategy to the game, the axe will only have a limited number of uses until you need to get it resharpened at the Pokemon Guild or one of the Guild halls scattered around the region, there are also freelance people scattered around the routes.
     

    wildarms001

    Random Supporter
  • 268
    Posts
    16
    Years
    • Seen May 15, 2013
    wow nice the beta is out now :D so waudy how long the beta? and how many d/p pokes there? :D well keep it up :D
     

    wildarms001

    Random Supporter
  • 268
    Posts
    16
    Years
    • Seen May 15, 2013
    ei dude your beta is hard to download.. is there any chance you can upload it in megaupload?
     
  • 8
    Posts
    15
    Years
    • Seen Jul 8, 2008
    I finally got it to work. Yay!

    Anyways, so Waudby, this is a great game! I like the different tiles and I think you did an amazing job.

    I did find some glitches though:
    When you chose the female hero and battle Lucas the image of Lucas in the battle is Dawn.
    None of the buildings in the second town (I forgot the name) would let me in.
    It won't let me save, it says Map engine failure: could not open raw file save/temp.dot.
    And it kept kicking me out of the game, for various reasons, one was map engine failure? It said that Oak did not exist or something, and another was for No character priorities.

    But otherwise it's fantastic.
     

    Rhuan

    Sphere scripter
  • 144
    Posts
    16
    Years
    • Seen Jan 26, 2010
    I did find some glitches though:
    When you chose the female hero and battle Lucas the image of Lucas in the battle is Dawn.
    None of the buildings in the second town (I forgot the name) would let me in.
    That's just stuff that's not done yet.
    It won't let me save, it says Map engine failure: could not open raw file save/temp.dot.
    Firstly, is it TempFile.dot or temp.dot? (If it's the later I don't know what's going on as there is no temp.dot mentioned anywhere in the code, if it's the former, are you playing the game from a read only volume, such as a disk image? If so, copy the sphere folder to somewhere that can be written to.
    And it kept kicking me out of the game, for various reasons, one was map engine failure? It said that Oak did not exist or something, and another was for No character priorities.
    I was meant to find all of these bugs for waudby before the demo was released, but he was in a rush to release it, so didn't send me it first...
     

    Waudby

    Guest
  • 0
    Posts
    I finally got it to work. Yay!

    Anyways, so Waudby, this is a great game! I like the different tiles and I think you did an amazing job.

    I did find some glitches though:
    When you chose the female hero and battle Lucas the image of Lucas in the battle is Dawn.
    None of the buildings in the second town (I forgot the name) would let me in.
    It won't let me save, it says Map engine failure: could not open raw file save/temp.dot.
    And it kept kicking me out of the game, for various reasons, one was map engine failure? It said that Oak did not exist or something, and another was for No character priorities.

    But otherwise it's fantastic.

    Hmm I had no problem saving with the version I played before I compressed and uploaded it.

    @Rhuan: (I'll still call you it here lol) The mac version of sphere still handles all file i/o right? That's the only thing I could tell that would stop it working :S.

    Also I have the insides of that town mapped and half scripted, but not fully finished. They will be included inside the "Version 1.0 Full Release". Which will be completed sometime after the beginning of august. It will feature a more than the current release.

    It will be classed as demo 2, and Rhuan, I will send it to you this time for thorough testing, the testing could last a few days or up to a week or so based on how buggy it is.
     

    Rhuan

    Sphere scripter
  • 144
    Posts
    16
    Years
    • Seen Jan 26, 2010
    @Waudby: The download I put up was a self mounting read only disk, so if he's playing it straight off of that without copying it to his disc he wouldn't be able to save, as I said in my above post. My mac version of sphere is fully featured. Well, it doesn't have an editor, but that is all that it's missing.

    @darkcookie_93: What's going wrong?

    edit: lol, simultaneous post (with waudby's above)
     

    Rhuan

    Sphere scripter
  • 144
    Posts
    16
    Years
    • Seen Jan 26, 2010
    No its windows and I dont have sphere on computer cause you said it runs without it being installed. Is that the problem?
    What happens when you try and run the game?

    (Waudby's download came with a windows version of sphere)
     

    Waudby

    Guest
  • 0
    Posts
    Well it should work because the game was packaged with the sphere engine inside.

    Try downloading it though it may fix the problem, go to spheredev.org and get the latest version, there should be an installer, then open the game and try playing it, I'll include some instructions next time :P

    @ Rhuan: Sphere really needs a better packaged file system so that you can package it up from within the editor, like .spk files but better lol, so that it includes the engine with it all as an exe file.

    @ LOL at another simultaneous post.
     
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