Like the girl in pallet town that constantly moves at the beginning of the game.I want to a sprite move in another place forever after active a script
EX: My character is in A location and After I want this character is in B location forever.
Can you help me?
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Sorry, if i have another question i will go to help thread
can somone help me i made this script but all it does it move to the side i want it to say the script then move to the side
#org $start
message $hru
applymovement 0x04 $move
pausemove 0x0
applymovement 0xFF $move2
pause 0x30
applymovement 0x04 $move3
applymovement 0xFF $move3
pausemove 0
release
end
#ORG $hru
$hru 1 = \c\h01\h06Hello, how are you \n\v\h01?
thanks in advanced
#org $start
message $hru
applymovement 0x04 $move
#org $start
message $hru
boxset 0x6
applymovement 0x04 $move
#ORG $start
lock
faceplayer
message $talk
boxset 6
goto $movement1
release
end
#ORG $talk
$talk 1 = \c\h01\h04hey wats up
#ORG $movement1
applymovement 0xFF $walk
pausemove 0x0
pause 0x30
message $talk2
boxset 6
goto $aaa
release
end
#ORG $talk2
$talk2 1 = \c\h01\h04 kool
#org $walk
#raw 0x03 0x04 0x35 0x47 0xFE
#org $aaa
if B_true goto $finish
message $fed
boxset 6
warp 0x1 0x1 0x0
release
end
#ORG $fed
$fed 1 = \c\h01\h04nm g2g bye.
#ORG $finish
release
end
First of all it doesn't look like you understand the goto command. Once you goto a part of a script you can't return.thank u so much
i am so happy now
wat am I doing wrong
Spoiler:Code:#org $start message $hi boxset 0x6 applymovement 0xFF $move pausemove 0x0 applymovement 0xFF $move2 pause 0x30 applymovement 0x04 $move3 applymovement 0xFF $move3 pausemove 0 goto 0x1 $battle [B] 'What on earth is this?[/B] goto 0x2 $warp [B] 'And this aswell?[/B] release end #ORG $hi $hi 1 = \c\h01\h06Hello, where am i \n\v\h01? #org $move #raw 0x06 0x06 0x06 0xFE #org $move2 #raw 0x54 0xFE #org $move3 #raw 0x55 0xFE #org $battle giveitem 13 1 release end #org $warp message $**** [B] 'And the title of the pointer?[/B] boxset 6 warp 0x0 0x9 0x1 end #org $**** $**** 1 =going to your house\ni see.
Try learning how to script. Don't just copy scripts straight out of the tutorial. That's a problem in Pokescript. It occurs in the 0x8B. Just change it to 0x0.hey im new to scripting and im trying to do a legendary battle with celebi and heres my script:
Spoiler:Code:#org $start lock faceplayer message $1 boxset 6 cry 0xA1 251 nop nop wildbattle 251 50 0x8B fadescreen 0 #raw 0x53 0x0F 0x80 setflag 0x200 release end #org $1 $1 1 =Celebi:cele,cele,bi
and every time i try to compile it says run time error 9 subscript out of range
plz help!!!
Hey, brilliant tutorial, learnt to script in one week! But i have a problem with one of my scripts (sorry if it's in the wrong place):
Spoiler:
#org $hoohscript
checkflag 0x200
if b_true goto $done
applymovement 0xFF $move
message $7
boxset 6
cry 0xA1 250
nop
nop
applymovement 0x04 $move2
applymovement 0xFF $move3
pausemove 0x0
applymovement 0x04 $move4
pausemove 0x0
message $8
boxset 6
setflag 0x200
release
end
#org $7
$7 1 =\v\h01: ...Huh?\n................\p???:Screaaaaeaaaark!
#org $8
$8 1 =\v\h01: What on earth was that?!\nHmmmm, I guess I'll never know...
#org $move
#raw 0x01 0x65 0xFE
#org $move2
#raw 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0xFE
#org $move3
#raw 0x00 0xFE
#org $move4
#raw 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0x1D 0xFE
#org $done
release
end
It all goes well, but Ho-oh is assigned to 04, so he should fly past /v/h01, but i think he gets stuck on the movement permissions, how can i make the person event of ho-oh ignore movement permissions? or is it impossible?
Well, I think I'd better ask here. Posting message isn't convenient.
The people ID, also a kind of flag. So how many of them have been used in the game? If I put some people on the map, what IDs can I give them?
Well, I wonder if thethethethe knows how to get the trainer info by hex editor? I cant use tools for I'm hacking a Chinese FR. I've almost found most of the info, but some are still unknown.
I find the trainer by searching his name. befor the name, there are four(or 3 maybe)bytes. I think they are the trainer class info, but I don't have any list of the class byte. So do you have any?
After it, there are a lot of 00, and in them, a 01 and 02(or 03) appears. What do they mean?
No there isn't. There is no a way for a script to continue after a warp.yer there is like in firered for the profeser