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Pokémon Amethyst

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63
Posts
15
Years
    • Seen Jan 11, 2022
    Forever Awesome

    Dude after taking 3 whole days to read All of the replies
    Your game can be desribed in one simple word

    WOW
    I rate your out of five stars I give you 500!

    Keep up the amazing progress, And once again
    WOW
     

    Konekodemon

    The Master of Pokemon Breeding
    2,074
    Posts
    17
    Years
    • Age 39
    • NC
    • Seen Nov 20, 2023
    I can't wait for this game to come out, I love the Wichu, Pokemon, kinda reminds me of my favorite pokemon, Pikachu
     

    weavile96

    Just Your Neighborhood Creeper
    36
    Posts
    16
    Years
  • This is one of my favorite games on here. Keep up the good work. I also really like the cities and routes.
     
    6
    Posts
    15
    Years
    • Seen Jan 3, 2009
    I'm wondering, if this hasn't already been asked in this thread but will there be gym battles? if so how many?

    And could you tell me how many Pokemon will be in the game?
    And does each Pokemon have it's own unique stats just not stats based off of preexisting Pokemon?
     
    2,048
    Posts
    16
    Years
    • Age 31
    • Seen Sep 7, 2023
    I'm wondering, if this hasn't already been asked in this thread but will there be gym battles? if so how many?

    And could you tell me how many Pokemon will be in the game?
    And does each Pokemon have it's own unique stats just not stats based off of preexisting Pokemon?

    The region of Shika, like the official regions, will have 8 Gyms, and an Elite 4.

    There will probably be around 100 new Pokémon; however, this number may change. I am thinking about releasing expansions with a few new Pokémon in them after I finish the main game.
    All new Pokémon will have unique stats, as they are being made from scratch, not just by editing similar existing Pokémon.
     
    2,048
    Posts
    16
    Years
    • Age 31
    • Seen Sep 7, 2023
    Is the first gym a Rock-type Gym, like on the other official regions(except Johto)?
    Nope, I'm going to shake it up a bit :P
    There was a screen of the outside of the Gym somewhere in the thread; good luck finding it, though...
    is the Bushby supposed to be the baby form of Aipom
    Yes, that's correct.

    Anyway, a small update. I've been doing a lot of mapping and eventing recently, as well as a few bug-fixes in my scripts. I've also rewritten the trainer compiler so I have more control over trainers' Pokémon. Finally, I've rearranged some of the route names; not much has changed out of what I have revealed, other than that Route 57 is now known as Route 58. I'm going to update that now.
    EDIT: First post updated; I also added a neat visual effect ;)
    EDIT2: If you're using IE6 or below, then it won't look as neat, since it doesn't support transparency. Either upgrade to IE7, or switch to a better browser, such as Opera or Firefox.
    EDIT3: In Firefox, it may mess up a bit while it's scrolling. Not much I can do about that...
     
    Last edited:

    Vampire://Krimm

    → clocks everywhere →
    703
    Posts
    17
    Years
  • wow xD

    That's pretty neat there, Wichu ;3 Keep it safe. I can't wait to see more screens of Amethyst, or atleast more text updates >o< Keep us updated~!
     
    63
    Posts
    15
    Years
    • Seen Jan 11, 2022
    Hwy Wichu! I have not seen anyone make a pokemon game as
    good as you!

    And that Fatablos if I spelled it right, I waana play this game just to catch
    that and Wichu!
     
    6
    Posts
    15
    Years
    • Seen Jan 3, 2009
    Oh ok, so if im understanding you correctly, the fakemon you introduce to this game won't be the only pokemon available, but also normal pokemon?
     
    2,048
    Posts
    16
    Years
    • Age 31
    • Seen Sep 7, 2023
    Wichu you rock. Also wouldnt that mean you edited the page a bit or *cough* hack it?
    It's just a bit of CSS. I think I saw something similar in a hack's thread a while back, where there was a navigation bar on the left of the screen.
    Oh ok, so if im understanding you correctly, the fakemon you introduce to this game won't be the only pokemon available, but also normal pokemon?
    Yeah, there will be normal Pokémon too.
    11.I mean that the game file might get too big if you put too many new pokemon with the old ones, and sinnoh ones.
    Each Pokémon uses around 20 KB, so even adding 100 would only increase the filesize by 2 megabytes. I'm sure most internet connections could handle that; even dialup would only take a few minutes longer.
    Also, in each release, I won't include the Pokémon unavailable in that version of the game, cutting the filesize down further.
     

    Mitchman

    Banned
    7,485
    Posts
    16
    Years
  • Oh so wait basically you will have one version and keep on sending packs of data to us to expand the game? Very nice thought and cuts size down.
     
    19
    Posts
    15
    Years
    • Seen Jun 5, 2011
    Thats about what I was considering doing with my project...you just send whatever is new, as well as the updated files with new info, and it should expand on the project. I think there even is a patch building program for RMXP games that allows you to do it easily.

    Good stuff.
     
    2,048
    Posts
    16
    Years
    • Age 31
    • Seen Sep 7, 2023
    I'm not sure about patching; I meant that the releases will contain all the Pokémon obtainable so far. I don't think it's possible to use patches with RMXP's encrypted archives, as only one can be loaded at a time.
    I could use a patch system for sidequests, but then there's the chance that someone could find out how it works and abuse it.

    EDIT: Teaser screenshot:
    Screenshot201.png
     
    Last edited:

    Atomic Reactor

    Guest
    0
    Posts
    Omg, :D
    your changing the overworld style :D
    She looks awesome! I can't wait to see some more of this new style :)
     

    PokemonPlatnum

    nomnomnom.
    257
    Posts
    16
    Years
  • I'm not sure about patching; I meant that the releases will contain all the Pokémon obtainable so far. I don't think it's possible to use patches with RMXP's encrypted archives, as only one can be loaded at a time.
    I could use a patch system for sidequests, but then there's the chance that someone could find out how it works and abuse it.

    EDIT: Teaser screenshot:
    Screenshot201.png
    Well done Wichu!
    I love the style, it matches the tilesets exactly.
    So I hope to see more of this amazing fangame soon.
     
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