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Intermediate Class [Aizuke's Home Room]

Aizuke

[b]long sword style[/b]
  • 3,025
    Posts
    16
    Years
    Welcome to

    Aizuke's Home Room for Intermediate Signature Making Class
    [Photoshop]

    Currently, my style is unsure to me. I tend to change a lot, but usually I stick with textures, smudging and C4D's. But to a more different sort of sense, I try to make my graphics/tags appealing to the viewers eyes. In a way, that's my style. I still consider myself as some sort of a beginner at graphics. Though I have been making graphics for nearly a year now, there is much more for me to learn. My classes of course will help to improve the way you make your graphics, find a significant style for yourself, any weaknesses you think you have when making graphics and much more. I will only be guiding you, not teaching you my style.

    Student List
    .noxious
    t w e n t y - t w o .
    Gunners
    Kayashi
    Unforgettable

    Assignments

    Assign. #1

    Show me what you consider is your worst banner/tag you have made. Tell me what points in your banner/tag you think makes it bad, and what ways you can improve it. After doing so, I will evaluate your banner/tag myself, and say whether I agree with what you've said. Then, using both your own and my opinions; redo your tag taking in hand what you and I have said about it.

    You will be given a week and a half to finish this assignment. (To be done by the 28th/29th of January)

    --

    Assign. #2

    This one is pretty easy, all you have to do is make a tag, but you can only use shapes. But! You can only use one sort of shape. If you've picked a circle, then you have to keep using circles. This is just a way to experiment with vectoring and the pen tool. You can use C4D's and textures, only if they match the shape you have chosen. Don't forget to add lighting, depth etc. Then once you've done, you must rate each others banners.

    Assignments are due 9th of Febuary~

    If you have any problems in completing this assigment by then, feel free to PM me or post in this thread and I will give you an extension. Either than that, you have no excuses to be late.
    (Any new students joining after this post will be illegable for an extension)

    Completed

    [Kayashi] Assignment #1; Grade A
    [t w e n t y - t w o .] Assignment #1; Grade A
    [.noxious] Assignment #1; Grade A
    [Gunners] Assignment #1; Grade B
     
    Last edited:

    moments.

    quixotic
  • 3,407
    Posts
    15
    Years
    I already have a question about Assignment #1... *shot'd*
    If we do not have a PSD for out worst tag, do we try and remake it or do we choose the worst that we have a PSD for?
     

    Aizuke

    [b]long sword style[/b]
  • 3,025
    Posts
    16
    Years
    Well, since you're redoing your tag, you can remake it, since the PSD's won't be necesscary. If you use the old PSD, you'll just be adding on more layers.

    Better to start fresh, but use the same sort of elements you previously had, but improved.
     

    Gunners

    wants Arsenal to pwm everyone!
  • 204
    Posts
    15
    Years
    • Seen Sep 3, 2009
    Can we show our first ever sig then? lol then re-do it?
     

    Gunners

    wants Arsenal to pwm everyone!
  • 204
    Posts
    15
    Years
    • Seen Sep 3, 2009
    Intermediate Class [Aizuke's Home Room]


    ill do that as it was a rush job
     

    Dukey

    oh.my.gaskarth.
  • 3,266
    Posts
    16
    Years
    =/
    I'll post mine soon. I'll find one that needs a lot of improvement I guess =P
     

    Aizuke

    [b]long sword style[/b]
  • 3,025
    Posts
    16
    Years
    No rush, you have a week and a half to complete it~

    And RyuKun, you should go post in the Graphic's School discussions thread to apply for a class. :x
     

    moments.

    quixotic
  • 3,407
    Posts
    15
    Years
    Intermediate Class [Aizuke's Home Room]

    I had some worse tags but I deleted them a long time ago...
    -No flow.
    -No depth.
    -Verging on monotonous.
    -Text sticks out like a clown at a funeral.

    It can be improved by establishing a line of flow and utilising it. Then we can add some nicer special effects so it isn't so boring and monotonous. I'd play around with gradient maps and colour layers to give it some oomph and look less monotonous. Then I'd blur and sharpen some parts to make some depth before finally putting some 'nice' text on it.
     
    Last edited:

    Azonic

    hello friends
  • 7,124
    Posts
    16
    Years
    Intermediate Class [Aizuke's Home Room]

    Hot damn, this sucked. First SOTW, for SOTW #1.


    • I remember searching for a background on google, putting it onto GIMP, and slapping the render over. Nawt gud.
    • Really bright, and there's no definite light source. Burns your eyes right out of their sockets.
    • Incredibly monotonous. Took all the natural color away from the render.
    • It really has no flow. The render itself has flow, but the banner detracts it. Flow should be going \\ direction.
    • The ~SOTW~ dangling in the middle of the banner was stupid.
    • I used a border of small font text; I mean, wtf. xD
    • Basically just a render slapped onto a background and splattered with cyan colorize.
    • Scanlines detracted quality.


    • Could do more than just slapping the render on there.
    • Make it less monotone by using greens, reds, purples, etc.
    • Add a light source. Maybe on the top left or at the bottom of her body near her hands.
    • Better background instead of an abstract sampler.
    • Completely redo the text. xD
    • Stick to the natural colors of the render a bit more instead of desaturating it and coating it with cyan.
    • TAKE AWAY THE BORDER. Dx
    • Utilize flow a bit more with c4ds and such.
     

    Aizuke

    [b]long sword style[/b]
  • 3,025
    Posts
    16
    Years
    Intermediate Class [Aizuke's Home Room]

    I had some worse tags but I deleted them a long time ago...
    -No flow.
    -No depth.
    -Verging on monotonous.
    -Text sticks out like a clown at a funeral.

    It can be improved by establishing a line of flow and utilising it. Then we can add some nicer special effects so it isn't so boring and monotonous. I'd play around with gradient maps and colour layers to give it some oomph and look less monotonous. Then I'd blur and sharpen some parts to make some depth before finally putting some 'nice' text on it.

    Yeah, your banner is pretty much flat. Though some of the colours are somewhat visually appealing, it pretty much looks like a render slapped on a background with a bit of smudging? It's sort of empty around the sides and the text, though it make be small, yes it does stick out. Usually if the text sucks it makes the rest of your banner look bad, and since it sticks out a lot, text should be more inconspicuous (spelling? XD;;). A light source coming from where her hand is on her hat would look nice and a bit of sparkle shining on the sword would add a great affect, giving it a good sense of depth. But either than that, you've pretty much pointed out needs to be done.

    Evaluation is complete; you may now proceed to redo your banner.

    Intermediate Class [Aizuke's Home Room]

    Hot damn, this sucked. First SOTW, for SOTW #1.


    • I remember searching for a background on google, putting it onto GIMP, and slapping the render over. Nawt gud.
    • Really bright, and there's no definite light source. Burns your eyes right out of their sockets.
    • Incredibly monotonous. Took all the natural color away from the render.
    • It really has no flow. The render itself has flow, but the banner detracts it. Flow should be going \\ direction.
    • The ~SOTW~ dangling in the middle of the banner was stupid.
    • I used a border of small font text; I mean, wtf. xD
    • Basically just a render slapped onto a background and splattered with cyan colorize.
    • Scanlines detracted quality.


    • Could do more than just slapping the render on there.
    • Make it less monotone by using greens, reds, purples, etc.
    • Add a light source. Maybe on the top left or at the bottom of her body near her hands.
    • Better background instead of an abstract sampler.
    • Completely redo the text. xD
    • Stick to the natural colors of the render a bit more instead of desaturating it and coating it with cyan.
    • TAKE AWAY THE BORDER. Dx
    • Utilize flow a bit more with c4ds and such.

    Ahhh, I remember this one. XD; gawd my eyes. Monochrome colours are a no no, especially something that bright. @_@; And the random floating SOTW.. XD; I'd say make the banner smaller or stick the render in the middle, since the left side is waaay too empty. Never cover the colours of the render, usually you use the colours of the render to guide what colours you can make your banner with. Since it's all blue.. It's too blue. Pretty much overkill on the scan lines, use of effects are off the charts, and yet with all those effects, it's still kind of flat. And yeah, text kind of ruins it too. Too much text often ruins it, you want more of the banner than text itself. Nothing else I need to mention for improvement, since you've covered it all.

    Evaluation is complete; you may now proceed to redo your banner.
     

    Gunners

    wants Arsenal to pwm everyone!
  • 204
    Posts
    15
    Years
    • Seen Sep 3, 2009
    Intermediate Class [Aizuke's Home Room]

    dodgy effects, c4ds and stuff ( one of them makes it look like his arm pit smells)

    colour isnt good either
     

    Gunners

    wants Arsenal to pwm everyone!
  • 204
    Posts
    15
    Years
    • Seen Sep 3, 2009
    Uh position c4ds better and use better, make sum color so its not just plain and boring lighting too
     

    Dukey

    oh.my.gaskarth.
  • 3,266
    Posts
    16
    Years
    She's not teaching you styles.

    Anyway here we go.
    Intermediate Class [Aizuke's Home Room]

    It's got pretty horrible text, no C4D's, smudging, clipping masks.

    I suppose, some better text, clipping masks & C4D's might help it, maybe a smudge background as well.
     
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