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Rate my team please

Simmons_2.0

-_- STOP STARING!!
344
Posts
19
Years
  • yeah I believe this team needs rating.



    Weavile @ Focus Sash
    Adamant
    252 Atk 252spd 6hp
    -Aerial ace
    -Ice Punch
    -Brick Break
    -Night Slash

    Dusknoir @ Leftovers
    Adamant
    252 atk /Def is 306 as is SP.def. thats not the evs for def, that's his stats
    -Pain split
    -focus punch
    -shadow punch
    -WoW

    Dragonite @ choice band
    Lonely
    252 atk 4 def 252 spe
    Electivire @ Expert Belt
    Aqua Tail
    Dragon Rush
    ??
    ??

    Electivire
    Lonely
    175 spd 80 s.atk 252 atk
    T-bolt
    Ice punch
    Eq
    Cross chop

    Porygon-Z @wise glasses
    Modest
    252 spatk 252 spd 6 hp
    -tbolt
    -Dark pulse
    -tri atk
    -Nasty Plot

    Donphan/Elephunk @leftys
    Impish
    252 atk 252def
    -Stelth rock
    -eq
    -Ice shard
    -rapid spin

    so rate away.
     
    Last edited:
    8,279
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    • he/him
    • Seen yesterday
    yeah I believe this team needs rating.



    Weavile @ Focus Sash
    Adamant
    252 Atk 252spd 6hp
    -Aerial ace
    -Ice Punch
    -Brick Break
    -Night Slash

    I would think this would work better vs top leads:

    Weavile @ Focus Sash
    Ability: Pressure
    EVs: 4 HP / 252 Atk / 252 Speed
    Nature: Hasty (+ Speed / - Defense)
    - Fake Out
    - Taunt
    - Counter
    - Night Slash / Ice Punch

    And since I'm too lazy to write it:
    Smogon Analysis Description said:
    Weavile is one of the few Pokemon that can stop the popular "suicide lead," which quickly sets up Stealth Rock and stops the opponent from doing the same. Fake Out is the most important move on the set, as it allows Weavile to break the Focus Sashes on leads such as Aerodactyl, Infernape, and Azelf, whilst keeping its own intact. Night Slash lets you finish off Azelf, while Ice Punch handles Aerodactyl.

    The other half of the set, Taunt and Counter, allows Weavile to deal with slower, bulkier Pokemon like Bronzong. First, Taunt to prevent it from using Stealth Rock, Hypnosis, or Trick. Now that it's forced to attack you, Counter back the Gyro Ball for an OHKO. This strategy also works in situations like when facing a lead Gyarados who would normally Dragon Dance from the start, or against Tyranitar where you should probably use Counter before Taunt. This strategy is very risky, especially when facing dangerous leads like Infernape, but if you predict correctly the payoff is enormous.

    Dusknoir @ Leftovers
    Adamant
    252 atk /Def is 306 as is SP.def. thats not the evs for def, that's his stats
    -Pain split
    -focus punch
    -shadow punch
    -Substitute

    I would think Sub > WOW mainly because it forms the SubPunch combo (Sub on the switch, the Focus Punch next, or take a hit then Sub, and finally Focus Punch), and it's a good to use along with Pain Split.

    Dragonite @ choice band
    Adamant (+ Atk / - SpA)
    252 atk 4 def 252 spe
    Aqua Tail
    Outrage / Dragon Claw
    Earthquake
    Fire Punch

    First off, Adamant > Lonely since you are not using any special based moves, so you don't want to hinder your Defense. Because of Dragon Rush's awful accuracy, Outrage (for a more powerful option) or Dragon Claw (less powerful, but you don't get locked). Earthquake is to hit Steel-types that resist your Dragon STAB, while Fire Punch is for Bronzong and Skarmory that are immune to EQ. You can also use Superpower > Fire Punch to OHKO Blissey without locking yourself in, but that is basically all it does help with.

    Electivire
    Mild (+ SpA / - Def)
    220 spd 252 s.atk 36 atk
    T-bolt
    Hidden Power Ice / Hidden Power Grass
    Flamethrower
    Cross chop

    Fully special with Cross Chop for Blissey, TTar, Snorlax, etc would be the best way to go since physical walls like Celebi and Hippo easily wall your Ice Punch if you plan on using mixed. So use Mild > Lonely since you're mainly based on special attacks now. HP Ice for Mence, Latias (though you don't do much), Dragonite, Gliscor, etc, while Grass is for Swampert. And lastly Flamethrower for Metagross, Celebi, Scizor, etc.

    Porygon-Z @wise glasses / Life Orb
    Modest / Timid
    252 spatk 252 spd 6 hp
    -Hidden Power Fighting
    -Dark pulse
    -tri atk
    -Nasty Plot

    Hidden Power Fighting > Thunderbolt, since Waters are already killed quite easily with Tri Attack and HP Fighting is good for Heatran, TTar, etc. Timid good for outspeeding neutral natured base 100s like Adamant Flygon, +nature 80s like Timid Suicune and Jolly Mamoswine, and to not speed tie with neutral natured 90s like Adamant Lucario. Life Orb is an option for higher boost.

    Donphan/Elephunk @leftys
    Adamant (+ Atk / - SpA)
    252 HP / 188 atk 68 def
    -Stelth rock
    -eq
    -Assurance
    -rapid spin

    Assurance is a lot more useful than Ice Shard as it lets you hit the Rotoms that are really annoying to get rid if you want to spin. 188 Atk and Adamant nature assures that you always OHKO offensive Rotom-A after SR, while 2HKOing most defensive Rotom-A. EVs still keep you defensive, but if you want more defense then you can take away from Atk. Also, EVs go in HP before Defense because it helps more with survivability as it is lower than Donphan's Defense. Plus, it helps with special attacks.
    Comments in bold ↑, I might come back for threats if I'm not busy.
     

    .Gamer

    »»───knee─►
    1,523
    Posts
    14
    Years
  • yeah I believe this team needs rating.
    Weavile @ Choice Band for revenge kill/Focus Sash if lead
    Adamant
    252 Atk 252spd 6hp
    -Aerial ace
    -Ice Punch
    -Brick Break
    -Night Slash

    Good, but not for a lead position. if you want to run it as a lead use Fake Out > Aerial Ace, and Taunt > Brick Break.

    Dusknoir @ Leftovers
    Adamant
    252 atk /Def is 306 as is SP.def. thats not the evs for def, that's his stats
    -Pain split
    -Ice/Thunder/Fire Punch
    -shadow Sneak
    -WoW

    K. I wold put all its EVs in S. Def, because Donphan (or foretress) has enough Def. to shrug off an attack or two.

    Salamence @ Life Orb
    Adamant
    252 atk 4 def 252 spe
    Electivire @ Expert Belt assuming that was a typo
    Aqua Tail
    Dragon Dance
    Earthquake
    Outrage

    Dragonite is bad because it is outshined by Salamence in terms of offense.

    Electivire
    Mild
    176 spd 80 s.atk 252 atk
    T-bolt
    Ice punch
    HP Grass
    Cross chop

    Never use odd EVs, they don't do anything, stats increase for every 4 EVs/stat, in case you didn't know.

    Porygon-Z @ Life Orb
    Modest
    252 spatk 252 spd 6 hp
    -tbolt
    -Dark pulse
    -tri atk
    -Nasty Plot

    Good, but its not the best pokemon for OU.

    Donphan/Elephunk @leftys
    Impish
    252 atk 252def
    -Stelth rock
    -eq
    -Ice shard
    -rapid spin

    Donphan is severe metagame weak. Replace it with Starmie or Foretress using either:

    Starmie @ Leftovers
    Timid
    136 HP / 156 Def / 216 Spe
    -Rapid Spin
    -Surf
    -Thunderbolt
    -Recover

    Pretty straightforward, use rapid spin to clear, T-bolt/Surf for damage and recover to heal.

    OR

    Foretress @ Shed Shell/Leftovers
    Relaxed Nature
    252 HP/ 112 Atk/ 144 Def
    0 Speed IVs (or if your in game as low as possible)
    -Spikes/Toxic Spikes
    -Payback
    -Rapid Spin
    -Earthquake

    Set up spikes/tspikes, use rapid spin for enemy spikes, payback to hit ghost blockers and EQ for damaging grounded targets.

    so rate away.

    ^Comments in bold. Hope that helped.



    EDIT: Ninja'd.
     
    Last edited:
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