Krookodile
-Crunch
-Earthquake
-Stone Edge
-Protect
Crunch for STAB, Stone Edge for coverage against flying types and psychic types, and Protect is self explanitory.
Starmie
-Surf
-Calm Mind
-Psychic
-Thunderbolt (more accuracy than Thunder)/Ice Beam
Calm Mind to boost Special Attack, and TBolt has more accuracy than Thunder. Although, you may wish to have Ice Beam for coverage.
Darkrai
-Nasty Plot
-Dark Pulse
-Dark Void
-Focus Blast
While it may be fun, you don't need a Dakrai with Dream Eater and Nightmare, considering its ability. Nasty Plot boosts its Special Attack.
Blaziken
-Flare Blitz
-Earthquake
-High Jump Kick/Sky Uppercut
-Swords Dance
Swords Dance is for boosting Blaziken's already high Attack, High Jump Kick is a good fighting type attack for Blaziken to have, but you can keep Sky Uppercut if you don't want to risk High Jump Kick missing and causing Blaziken to crash.
Ampharos
-Signal Beam
-Discharge
-Focus Blast
-Substitute/Reflect/Light Screen
I wasn't entirely too sure about Amphy. Reflect and Light Screen decreases the opponent's Physical and Special Attacks by half, respectively. Focus Blast is for coverage.
Mew
-Psychic
-Calm Mind
-Ice Beam
-???
I'm not entirely too sure about Mew, considering that it can learn almost every TM. Calm Mind is for boosting Mew's Special Attack, and Ice Beam is for coverage. Feel free to fill the fourth slot with what you want.
Feedback??
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