Hello, just keeping you updated on the Nations RP:
Resource Distribution/ Land distribution:
I will create a map which will have [Insert # of RPers here, should be about 6-8] territories with different geography, climate and water bodies divided close to equally, with little advantages for some since all countries are not equal. For picking those Territories, first come, first serve basis.
Diplomacy/negogiations:
Diplomacy between countries will be made with joint-posts between the negogiating parties. Established treaties and pacts must be approved by the GM and the negogiating parties.
Technology:
Technology will be like modern time technology, except the RP will not start out with space travel or nuclear power. You can rename any existing tech in the real world to something new like the "iphone" could be renamed into the "Ultratouchphone" or something like that.
Government:
With your new country you can pick a governement system or develop your own and you would use that system to govern your people. Example, you could have an Monarchy, where one monarch makes all the decisions.
Natural/Manmade Disasters/important events:
As you control your country, you are in control of disaster or tragic/important events such as hurricanes, tornados, tsunamis, earthquakes, droughts, revolts, shootings and such. What happens will depend on where your country is. For example, a coastal country will not have droughts very often, and landlocked countries will not have tsunamis. If you have gone too long without one of these events, I will intervene and make S*** happen.
Domestic issues:
As you are in control of your country, all internal issues are yours to deal with. You can call for emergency aid, when the situation arises, for example a tsunami ravages a large city of yours and you need outside aid to re-establish that city. For other domestic affairs, such as passing laws, budget planning, dealing with internal threats, judicial and legislative issues are for you to deal with how you see fit.
I'm still working on military and economic systems, but I thought I'd present what I got here.