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- Montreal, Qc
- Seen Dec 5, 2016
Definetly more ghosts ! and some flying :3 i love flying types ;)
While I can agree with Scarf on her argument, I do feel that there needs to be a good balance of all of the types, especially to give the competetive metagame more variety.
The only good ghost-type I've come across in OU/Standard is Jellicent, just because it's an annoying wall. I can say that ghost types should be given a buff in this generation to perform more effectively in competetive play. Then again, I do want Grass-types to have another buff and a lot more Fire-types in the field.
I'd actually prefer less dragon types, just to help ramp up their specialty. (remember back in Gen 1 and 2 when the only dragon types available were Kingdra and the Dratini line? Their rarity is part of what made them so special.)
But that also forced Lance and Claire to use Pokemon that don't associate their types and use Dragon types from the same line, which was why Volkner and Flint's team were horrible before Platinum fixed it. If they're going to include a Dragon specialist, they need to add at least three new non-legendary Dragon lines and three older Dragon lines in a regional dex.
I'd actually prefer less dragon types, just to help ramp up their specialty. (remember back in Gen 1 and 2 when the only dragon types available were Kingdra and the Dratini line? Their rarity is part of what made them so special.)
I would like to see more Poison and Ghost types. I re[ali]ze that Poison isn't the greatest, and Ghost is mentioned a lot but I find them it to be among the most unique types in the game and would like to see them explored more.
The thing is, though, that Ghost type pokemon are dead. They reside mostly in graveyards and shadows. And Poison types often represent pollution, residing in sewers or factories. If they bumped these two types up quite a bit, I'd think that they would have to reflect that in the game locations. I'm picturing a heavily polluted region with a lot of abandoned buildings. I don't know if this reflects on what we've seen so far by the very "green" feel of X/Y.
This whole thread makes me think about back in the day, when crystal lacked mareeps, and with that, had almost no electric type pokemon for a major part of the game
So how about now? Do you think there should be more electric types to make up for the missing Mareeps in Crystal? XD