Hi there! I've got some updates for y'all.
Finding myself bored with battling (as I'm sure you've been), I decided to beef up battles preliminarily by inventing and partially deploying a brand-new moveset system! This new system will be gradually implemented over time, though you wouldn't notice in game as all available and battleable Pokés will be updated first. So, here are the changes.
First off,
all Pokémon will start with a full moveset, and their entire movepool will be brand-new and totally custom. In addition to that, all non-fully-evolved Pokémon will learn moves until the level they evolve, and nothing further; all fully-evolved Pokémon will learn moves until
level 70. For those Pokés that don't evolve by level-up, their unevolved stages will learn moves until
level 40, and their evolved forms will learn until
level 70. Besides all that standard hubub, every Pokémon will have a special "Best Move" that they learn
at level 70 – for a sample moveset, see Furret's below:
Besides that, I've adjusted the wild Pokémon (and added some I totally forgot) to make grinding
not a massive chore in this game so far. I've also adjusted some experience speeds of some species you can catch, so expect some (somewhat) less difficult level-ups in-game.
As was already teased days before, we're going to have some new maps for the interior of the Massive Caverns, and a first encounter with a new character... there are more details on ROMHack.me, both on
my profile and on
Citrite's page.