So I'd like to make a suggestion to have something in place to entice region-creators to have a region with actual things for people to do, both now and after the region has been established (as in, most of the details have been fleshed out). Perhaps there can be points available each month/week for the most active region, and regions can be active simply by having a significant amount of meaningful posts, or having an ongoing tournament, or having events encouraging art/writing/roleplaying relating to the particular region.
Yeah, I thought about that, and, yes, we're going to experiment with some ideas to keep people interested in being active in their region! People with their region have implemented this sort of system in their regions already, so there's that too.
I may be thinking a little long-term here, but as it stands I don't really see what will keep this forum going once regions have been fleshed out. It seems like it will be a lot of waiting between global events, which rely on a moderator to handle, and moderators usually have other (real-life) responsibilities that could prevent global events from being super frequent especially as the forum gets to be older.
I'm.. not sure what you're getting at here. This current contest is only a week long by itself, and, is a week really too long to be waiting? It gives people an opportunity to fully commit and work with their fellow members to think of ideas / figure out what to do in each given situation.
But if you feel that global events should be shorter, I'm open to all suggestions in that regard. Also, you shouldn't really assume that us, moderators will keep people waiting because of real-life responsibilities. We're always going to keep people posted.
Also, another thing that I'm not completely sure I'm understanding is how the global events will affect the fluidity of each region. Say, for example, a region wins something and is able to expand their PokeDex or gets more significant locations. How exactly will this change anything? I think that the answer to this question largely depends on the region's purpose (i.e. relating to a role-play, a developing game, being a place for general discussion/activity, or being a place for art/writing), which is a problem mentioned earlier in this post.
Hm, you'll have to help me out here; how is this a problem? o:
I think that really, expansion leads to more creative processes, and create more opportunities for them to flesh out what they can do in their region. Like, what if when they expand, they decide to open up an art center? They can do stuff like, have in-region art contests, graphic or drawing wise, for example.
But I do understand your concerna bout activity - but I think that from the system we have and will work on, regions will always continue to be developed, and there will always be new things to keep everything fresh. Thanks for the feedback/suggestions!